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Old Sep 04, 2007, 04:50 PM // 16:50   #1
Desert Nomad
 
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Default So, GW:EN adds absolutely NOTHING new to PvP?

(I don't have GW:EN yet)

OK, so GW:EN doesn't add a thing to PvP? excluding skills.

- No new RA/TA arenas?
- No new GvG halls?
- No new HB arenas?
- No new PvP mode? for example the Polimok, or whatever, is just PvE only?
- No new weapons mods? (for the new condition)
- No new armors/weapons at PvP reward NPC?
- Etc, etc, etc.???

I am curious!
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Old Sep 04, 2007, 04:56 PM // 16:56   #2
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Hopefully they'll add a PvP Polymock. And the new condition is stupid, don't worry about lengthening the time, unless you are up against a full Warrior party, it won't matter.
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Old Sep 04, 2007, 04:57 PM // 16:57   #3
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Polymock PvP arena would rock.
Dwarven boxing too.

They just make sense to create.
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Old Sep 04, 2007, 05:32 PM // 17:32   #4
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yeah, EoTN is lacking in the PvP department.

i was especially disappointed when i saw there were no new guild halls. wtb asura hall plz!
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Old Sep 04, 2007, 05:34 PM // 17:34   #5
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there are the 100 new skills, some of which are pretty nice
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Old Sep 04, 2007, 05:35 PM // 17:35   #6
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hmm i see pvp polymock happening....the whole thing seems to geard towards it, the variety of pieces (that you wouldnt need with the generic NPC choices) and the differnt arenas....
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Old Sep 04, 2007, 05:42 PM // 17:42   #7
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well so far I can say one word to answer your question - No
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Old Sep 04, 2007, 07:06 PM // 19:06   #8
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Meh - PvP is way too over-rated.
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Old Sep 04, 2007, 08:08 PM // 20:08   #9
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Quote:
Originally Posted by tyche7
Meh - PvP is way too over-rated.
Once upon a time this game was named a PvP game; Guild Wars: Do you see any guild war in PvE? the name of this game is GvG (Guild versus Guild, or Guild Wars), and no new halls in an "expansion", do you get the point now?

Last edited by NeHoMaR; Sep 04, 2007 at 08:17 PM // 20:17..
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Old Sep 04, 2007, 08:17 PM // 20:17   #10
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For every tiny little intricate thing that ANet has done to the PvE in Eye of the North to make it fun and good, I cry a little more knowing they could have spent that effort fixing or improving PvP/GvG to make it fun to play again.
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Old Sep 04, 2007, 08:18 PM // 20:18   #11
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Considering Factions and Nightfall just added stuff that nobody liked, probably a good thing they didn't add anything new.
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Old Sep 04, 2007, 08:19 PM // 20:19   #12
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They still have PvP? Interesting.
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Old Sep 04, 2007, 08:30 PM // 20:30   #13
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Quote:
Originally Posted by Racthoh
Considering Factions and Nightfall just added stuff that nobody liked, probably a good thing they didn't add anything new.
I duno i liked AB a lot. A more serious version could have existed if they let you team up in squads of 3. Hero battles was kinda meh...since youre by yourself and the meta is boring.

At the very least there should be new guild halls and RA/TA maps.
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Old Sep 04, 2007, 08:58 PM // 20:58   #14
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I would wager that PvE content is what sells guild wars. Like any company, they go where the money is.
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Old Sep 04, 2007, 09:14 PM // 21:14   #15
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of course, i would venture to guess most people that bought gw was because they were looking for a cheaper alternative to other mmorpg out there
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Old Sep 04, 2007, 09:18 PM // 21:18   #16
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Quote:
Originally Posted by CHunterX
Hopefully they'll add a PvP Polymock. And the new condition is stupid, don't worry about lengthening the time, unless you are up against a full Warrior party, it won't matter.
agreed, I did all the polymock quest and have all these pieces now I want to get some use out of them.

Only good that GW:EN is for pvp is the few new skills you can get otherwise nothing at all except trying to convert you to PvE
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Old Sep 04, 2007, 09:36 PM // 21:36   #17
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Quote:
Originally Posted by MMSDome
... nothing at all except trying to convert you to PvE
lol! AFAIK people normally convert to PvP, because PvP is endless and PvE isn't.
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Old Sep 04, 2007, 09:49 PM // 21:49   #18
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I don't know if anyone recalls, after the release of nightfall many PvPers were asking for less new stuff for fear of the introduction of more broken classes, skills, halls etc. But really, the expanision only brings skills to the table and most of them are only going to supplement existing bars at best if they get any play at all.

Now, it would have been nice to see more than this. Some new RA, TA areanas would have been nice and would not have impacted things in a negative way. It would also have been nice to drop the whole cracked armour condition and added some more worthwhile skills. The cracked armour condition is too dependent on having ways to apply it and take advanatge of it (unlike a blind for example which on its own is effective) and there are simply not many attractive ways to do that.

Anyway, maybe its too early to tell if some of these skills will start getting used. As for PvE, I grew to hate it but its mildly more tolerable in this expansion for nostaligic reasons of the setting.
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Old Sep 04, 2007, 10:00 PM // 22:00   #19
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Quote:
Originally Posted by Firebaall
I would wager that PvE content is what sells guild wars. Like any company, they go where the money is.
Bingo!

This is why I laugh when PvE and PvP'er accuse the other of being favored -_-;;

At the same time as other posters have noted, a lot of the high end PvP'ers are probably happy nothing was added to PvP. There was a lot of crying about the changes brought about from Factions and Nightfall and it's debatable if the PvP community ever recovered.

A lot PvP'ers wish for the days of Prophecies without Imba Dervishes and the gayness Ritualists brought to the game :P. There's a reason I PvE more than PvP now

So yeah, even though I don't PvP much anymore, if I did, I'd actually be happier. This means the extra variables aren't introduced into the equation and throw things out of balance.

Well moreso than was already done...
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Old Sep 04, 2007, 10:04 PM // 22:04   #20
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As far as anyone knew, EoTN was supposed to be PVE only expansion.

That's not to say they won't add a secondary part to the content as they ALWAYS do. So give them 2 months and I bet we'll see more PVP even a little bit more PVE areas added too.

I wouldn't expect a whole lot as they are starting to work on GW2 in full force.
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