Sep 23, 2006, 04:53 AM // 04:53
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#301
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Jungle Guide
Join Date: Nov 2005
Location: here
Guild: Almost a Guild
Profession: W/N
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Quote:
Originally Posted by Avarre
Eyyy, you're the one who couldn't do it while 55ing
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If I wasn't being distracted by someone who wanted my Ectos/Rubies/saphires I would of been able to do it...I-
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Sep 23, 2006, 04:57 AM // 04:57
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#302
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Warriors always have excuses...
Sooo when's the nerf to dolyak signet?
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Sep 23, 2006, 01:08 PM // 13:08
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#303
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Frost Gate Guardian
Join Date: May 2006
Guild: [KISS]
Profession: N/
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Dolyak signet doesn't need a nerf.
If its nerfed, then warriors lose one of their best tanking skills.
And without tanks, how would casters stay alive?
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Sep 23, 2006, 02:18 PM // 14:18
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#304
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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I don't think you noticed the way a solo warrior can tank practically the entire Underworld without monk support.
At least an armor cap, mmm.
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Sep 23, 2006, 04:14 PM // 16:14
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#305
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Frost Gate Guardian
Join Date: Nov 2005
Guild: The Spirits of Vengeance [TSoV]
Profession: W/Mo
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So a warrior can solo it without monks....have you ever tried it. Its pretty dang slow compared to a 2-man team, so it doesn't need it a nerf. Its not bottable, its not exactly lightning-fast, so leave it as it is.
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Sep 23, 2006, 09:53 PM // 21:53
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#306
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Jungle Guide
Join Date: Nov 2005
Location: here
Guild: Almost a Guild
Profession: W/N
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Quote:
Originally Posted by Avarre
I don't think you noticed the way a solo warrior can tank practically the entire Underworld without monk support.
At least an armor cap, mmm.
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If they were gonna nerf it, they would probably cap it at 20Armor, and make you move 50% slower. Or change the recharge to 30 seconds so if your running 15 Strenght you can have Infinate amoutn of DolyaK!
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Sep 24, 2006, 10:10 PM // 22:10
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#307
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Leather Rebels, (LR)
Profession: W/
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im gonna be super pissed if they nerf dolyak, ERRR!
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Sep 25, 2006, 01:55 PM // 13:55
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#308
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Frost Gate Guardian
Join Date: May 2006
Location: Namibia, Africa
Guild: SCARS MEADOWS [SMS]
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Has anyone tried to swop desperation/drunken blow with Sliver armor??
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Sep 25, 2006, 08:44 PM // 20:44
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#309
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Arangja
Has anyone tried to swop desperation/drunken blow with Sliver armor??
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The problem is it won't last too long, doesn't trigger all of the time, and won't make the Dryder's bleed (and you really need them to bleed to overcome the Aura of Restortation).
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Sep 25, 2006, 10:42 PM // 22:42
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#310
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Frost Gate Guardian
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I've been using a W/Me build
Riposte
Gladiator's Defense [E]
Bonnetti's Defense
Ancestor's Visage
Sympathetic Visage
Dolyak Signet
Sprint
Healing Signet
Illusion: 9
Strength 9-12
Tactics: 16
Sword: Leftovers (4)
You can't handle attaxes, dryders, etc., etc. like this, but you can kill the Darknesses & Smites easily.
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Sep 26, 2006, 06:25 AM // 06:25
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#311
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Frost Gate Guardian
Join Date: May 2006
Location: Namibia, Africa
Guild: SCARS MEADOWS [SMS]
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Quote:
Originally Posted by Racthoh
The problem is it won't last too long, doesn't trigger all of the time, and won't make the Dryder's bleed (and you really need them to bleed to overcome the Aura of Restortation).
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OK so desperation/drunken blow is then mainly for the dryders/casters seeing that the melee attackers will get bleeding from deadly riposte??
Also wanted to know if the following wand would be any good:
Earth Wand of Defense
Earth dmg: 10-20 (Requires 8 Earth Magic)
Energy +12
Energy regeneration -1
HSR (Chance 9%)
Armor +5
I dont know exactly how bad the -1 regeneration will be but because of the +12 boost you would be able to get everything up you need and still have some in reserve untill you can cast benotis
Last edited by Arangja; Sep 26, 2006 at 06:28 AM // 06:28..
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Sep 26, 2006, 06:42 AM // 06:42
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#312
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The Greatest
Join Date: Feb 2006
Profession: W/
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Almost 3am here and im uber bored, gonna try this build. 2 questions.
1) How hard is it to do clear the labrynth/unwanted guests.
2) When fighting aataxe, you gotta only let one attack, right?
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Sep 26, 2006, 07:17 AM // 07:17
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#313
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Frost Gate Guardian
Join Date: May 2006
Location: Namibia, Africa
Guild: SCARS MEADOWS [SMS]
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Quote:
Originally Posted by Arkantos
Almost 3am here and im uber bored, gonna try this build. 2 questions.
1) How hard is it to do clear the labrynth/unwanted guests.
2) When fighting aataxe, you gotta only let one attack, right?
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Well Arkantos, cant realy answer your 1st question lol
And about the aatxes, there was a mention earlyer in these pages that the stratagy to kill the aatxes is still basically the same as Rac's origonal W/N tactics, so lure them hide somewhere where only 1 can attack at a time and take them out slowly but surely
GL m8 hope you get it done
Last edited by Arangja; Sep 26, 2006 at 07:25 AM // 07:25..
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Sep 26, 2006, 07:32 AM // 07:32
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#314
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Arangja
Well Arkantos, cant realy answer your 1st question lol
And about the aatxes, there was a mention earlyer in these pages that the stratagy to kill the aatxes is still basically the same as Rac's origonal W/N tactics, so lure them hide somewhere where only 1 can attack at a time and take them out slowly but surely
GL m8 hope you get it done
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Ahh, ty. Just need my 2 shields and a wand and I'm off to UW.
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Sep 26, 2006, 07:48 AM // 07:48
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#315
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Frost Gate Guardian
Join Date: May 2006
Location: Namibia, Africa
Guild: SCARS MEADOWS [SMS]
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Quote:
Originally Posted by Arkantos
Ahh, ty. Just need my 2 shields and a wand and I'm off to UW.
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Hehehehehe GL m8, well I'm also getting all th stuff together, but I'm having a hard time finding this:
Quote:
Originally Posted by Racthoh
Although next time I go down I'll be using a +10 vs. fire shield and a +10 AL sword.
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The sword I got and modded it toget the stats Racs talking about but damn to find the proper shield is a pain in the well you know where
MWUHAHAHAHAHA
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Sep 26, 2006, 08:18 AM // 08:18
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#316
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The Greatest
Join Date: Feb 2006
Profession: W/
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Lol, I just got the +10AL sword and I'm also looking for a +10 vs fire shield Problem is, I'm outta cash
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Sep 26, 2006, 09:23 AM // 09:23
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#317
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Frost Gate Guardian
Join Date: May 2006
Location: Namibia, Africa
Guild: SCARS MEADOWS [SMS]
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Yea finding that shield is a bitch, been surching for some time now and nothing
Well I'm sure well find them somewhere
EDIT:
Well I found this
Armor 16 (Require 8 Tactics)
Health +44 (while in stance)
Armor +10 (vs. Fire Attacks)
I would have liked the Health mod to have rather been a defense mod but beggers cant be choosers right.
So now I got all the stuff together, put a bit of a dent in my pocket but hope the run will make up for it
Can always fall back on the spiders for a steady income
Last edited by Arangja; Sep 26, 2006 at 09:44 AM // 09:44..
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Sep 26, 2006, 10:23 PM // 22:23
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#318
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Arangja
I would have liked the Health mod to have rather been a defense mod but beggers cant be choosers right.
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Which defense mod do you mean? It already has the +10 vs. fire, -2 in stance would be useless since the dryders don't do physical damage. The +health is optimal, although in stance isn't the best option since you can't be wasting energy going into Glads and Bonetti's will end once you use a skill.
Unwanted guests is a pain, I haven't done it yet since I've only attempted it the one time. Getting hit by a Vengeful's Protector's Strike hurts, but they don't follow you too much and Gladiator's Defense will block most of their attacks.
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Sep 26, 2006, 10:50 PM // 22:50
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#319
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Jungle Guide
Join Date: Nov 2005
Location: here
Guild: Almost a Guild
Profession: W/N
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Unwanted Guests is pie,
Clear out the Chamber and Part of the forgotten vales(Everything around the statue, watchout for patrols) then run back to The Reaper, take the quest, teleport to Forgotten Vale, head back to the chamber, pull the First keeper wil wand, Deperation blow him to death, stand back, fight 3 Dryders, First group done.
2nd wait for the patrolling Dryders to come kills them. Take a longbow shoot a Vengful Aaxte walk backwards back down the way to the Forgotten vale(only go down 1 ramp) put glads defense on run past the keeper down the stairs and to the right, you should have aggro broken. Wait for the Dryders in the Third group(the one where you first enter UW at) then kill them, kill the keeper afterwards(Watchout for those Vengfull Aatxe.
Now Head back to the 2nd group, pull the keeper with a bow, kill it, bye bye Aatxe, Head to the smites, for this group, kill the Dryders first(Wait till the come by the stairs near the right gate) kill then them Kill there Keeper.
5th Group, Kill the Patrolling Terrowebs at the top of the stairs, pull the keeper and kill it, 5 down 1 more to go.
6th group, run to the Dryders out of the ledge(Near the river thing) kioll the dryders head for the keeper, kill it waa laa 10k EXP is yours...I foudn it easier to do it on My warrior than my Mesmer...hmm, it was fun...time to do the slayer quest on top of Twin serpant mts.
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Sep 27, 2006, 03:02 AM // 03:02
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#320
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Leather Rebels, (LR)
Profession: W/
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i think it maybe possible to take on aatxe, with no evasion at all, just bare defense vs brute damage, but i dunno, gonna have to test some stuff
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