Jun 01, 2006, 05:07 PM // 17:07
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#221
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Ascalonian Squire
Join Date: Apr 2005
Guild: Rogues of Bastion
Profession: R/E
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Yes, when will you learn to solo the deep? rofl.
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Jun 01, 2006, 05:14 PM // 17:14
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#222
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Until I can enter Urgoz's Warren and The Deep on my own accord, I won't be attempting anything. Call me stubborn, but I refuse to have someone 'ferry' me over so I can enter.
And Cantha is just... meh, boring. No really solo-friendly areas that would be worth the effort and I don't really consider soloing 1 boss much of a challenge...
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Jun 01, 2006, 07:47 PM // 19:47
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#223
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Apathy Inc [AI]
Profession: R/Mo
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Quote:
Originally Posted by Racthoh
And Cantha is just... meh, boring. No really solo-friendly areas that would be worth the effort and I don't really consider soloing 1 boss much of a challenge...
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i happened upon that same thought
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Jun 01, 2006, 08:10 PM // 20:10
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#224
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Perfectly Elocuted
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Quote:
Originally Posted by remmeh
i happened upon that same thought
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<sigh> There is nothing with that 'epic' feel to it in Cantha....
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Jun 02, 2006, 04:10 AM // 04:10
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#225
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Solo shiro'ken? Just interrupt their healing signets / refuges (in Unwaking waters).
Seems easy enough!
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Jun 08, 2006, 04:41 PM // 16:41
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#226
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Ascalonian Squire
Join Date: Jun 2006
Guild: Charter Vanguard
Profession: W/Me
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that's pretty good.. seem slke i'd spend 10k.. getting use to it.. but i'll try.. it.. the thing is.. people will use the build..but they wont know how to use it right.. and they'll crash and burn..and then thing it's the stupidist build in teh world
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Jun 08, 2006, 09:36 PM // 21:36
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#227
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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In essence, it is a very stupid build. 0 in weapon mastery and you're a warrior? It just goes to show the defensive capabilities of the profession really.
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Jun 09, 2006, 03:24 PM // 15:24
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#228
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Desert Nomad
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Quote:
Originally Posted by Avarre
Solo shiro'ken? Just interrupt their healing signets / refuges (in Unwaking waters).
Seems easy enough!
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thats what i thought, but when you put in Famine and that monster only Song of the Mists skill, things dont look that easy
having 5-6 monsters around u steal 20hp that often is not something u can easily live thru
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Jun 09, 2006, 08:26 PM // 20:26
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#229
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Perfectly Elocuted
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^ I've not been able to do it... I give it a whirl every now and again. Song of the Mists is what gets me.
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Jun 10, 2006, 09:00 PM // 21:00
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#230
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Academy Page
Join Date: Apr 2006
Guild: Gods Of Leet
Profession: W/N
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Soloing Urgoz / Kanaxi
Earlier on people said about soloing the elite missions.
I'm not sure u could say that soloing this mission is easy, fair enough maybe soloing each of the bosses is easy but u have to get there first.
i see no way in which you would be able to solo 12 hopping vampires or 30 odd Maddened Dredge all of varying professions.
Anyone else agree with me.....
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Jun 11, 2006, 10:21 AM // 10:21
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#231
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Desert Nomad
Join Date: Sep 2005
Location: Denmark
Guild: None
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Quote:
Originally Posted by God's Will
Yes, when will you learn to solo the deep? rofl.
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hint: That was a joke.......
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Jun 11, 2006, 10:39 AM // 10:39
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#232
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Jungle Guide
Join Date: Jun 2005
Location: CA
Guild: in it for the trimmmm
Profession: R/
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hint: he's racthoh, he can solo guild wars, as a whole, with his eyes closed.
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Jun 16, 2006, 02:48 PM // 14:48
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#233
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Pre-Searing Cadet
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hi guys i need to some help i've tryed alote of time this build but i can't kill 1 axte lol can some1 help me plz? :P
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Jul 04, 2006, 08:19 PM // 20:19
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#234
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Desert Nomad
Join Date: Jan 2006
Guild: The Shadowed Assassins
Profession: W/Mo
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Yeh, factions is a real snore, but i must say, i've gotten all my perfect axes and sheilds there ^.^!!! as for faming, most exciting thing there is the freakign vermin, just seeing the numbers pop up above your head is exciting, other than that it's solo boss after solo boss, rather boring and dull after you beat the game -.-
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Jul 05, 2006, 07:33 AM // 07:33
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#235
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Frost Gate Guardian
Join Date: Oct 2005
Location: UK
Guild: Lions Arch Police Dept
Profession: W/Mo
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Quote:
Originally Posted by Benji1987
Earlier on people said about soloing the elite missions.
I'm not sure u could say that soloing this mission is easy, fair enough maybe soloing each of the bosses is easy but u have to get there first.
i see no way in which you would be able to solo 12 hopping vampires or 30 odd Maddened Dredge all of varying professions.
Anyone else agree with me.....
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Working on it, easy enough to run past the hopping llifestealers and energydrainers without a single hit and lose aggro, try it. Possible enough to take on the dredge with a number of builds if it wasnt for that pesky ritualist. Lost my place in Urgoz to continue testing, made 3-4 test runs only, but if you are able to get into a free spot and pick your mobs it would be possible, its easy to evade the big 30+ mob btw.
As to Shirokens, they are tankable solo (only talking about the unwaking waters group here, mesmers monks and ritualists in raisu), however to kill them is entirely another matter, best to start here as raisu is a totally other league. A hell of alot of utility skills are required on your second man to begin to break them down and so far Ive found it really slow work, more testing.
Damn, forgot what the thread was really about, sorry to go off-topic.
Last edited by Conan The Castrater; Jul 05, 2006 at 07:41 AM // 07:41..
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Jul 07, 2006, 02:07 PM // 14:07
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#236
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Ascalonian Squire
Join Date: Mar 2006
Location: Brazil
Guild: You Is [Bofe]
Profession: W/
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I know that you guys are talking about another thing and all, but ihave one question about the original build for soloing UW.
First i think you guys should know that i NEVER tried it and i'm still beggining to solo FoW Spiders, so i'm no expert soloing player. At least not yet. But i do love solo farming and creating builds to do it, so i thought of something that might work and i want some experienced opinion. I don't know if anyone had already tried it, but in this topic i didn't found anything.
It's pretty simple, the original build relies on blocking every attack and soak with high defense the dmg of the attacks that bypass the blocking, simple theory. What i'm going to propose isn't a skill set of my creation, i was just thinking of using it in UW.
Skills:
Healing Signet
Gladiator's Defense (E)
Whirlwind (Or any KD skill of your choice with fast recharge and cast.)
"On Your Knees!"
Dolyaks Signet
(Optional)
(Optional)
(Optional)
Yes, that's the Perma-Glads build. The first build damaged enemys attacking you in melee, this one does the same and at least theorically i think it's simpler and safer. Those (Optional) skills aren't really THAT optional, you should base them on the skills of the original build, bringing things like "Watch Yourself!", Bonneti's Defense and Shield Stance. I would recommend Shield Stance for an emergency and both Ripostes to speed up the Smiters killing.
The use is simple. Aggro, hit Shield Stance, Dolyaks, wand the buggers for adrenal, use Ripostes, hit Glads and Whirlwind asap, enemies on the ground "On your Knees!", remember that this skills burns all your Adrenal. Repeat the process, after the first use keep Shield Stance recharged for an emergency. Yeah, i know, Savage Slash and all, but if you keep Deadly Riposte for the right moment you can just hit Whirlwind and just after that you hit Deadly Riposte so you'll have a 100% guaranteed block and i think that would be enough to counter a lucky Savage Slash bypassing Glads.
So, what do you guys think? I know, in theory everything is pretty and that's why i'm posting this here. I don't even have the necessary equipment to go there and i'm at work and just thought about this. Don't know if it will work at all.
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Jul 10, 2006, 05:17 AM // 05:17
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#237
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Jungle Guide
Join Date: Apr 2005
Guild: aFk
Profession: Me/Rt
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Quote:
Originally Posted by Juicey Shake
hint: he's racthoh, he can solo guild wars, as a whole, with his eyes closed.
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Racthoh can solo guildwars at 3 in the morning, drunk off his ass, blindfolded, with one hand down his pants.
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Jul 10, 2006, 06:16 AM // 06:16
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#238
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Guillaume De Sonoma
Racthoh can solo guildwars at 3 in the morning, drunk off his ass, blindfolded, with one hand down his pants.
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*sigh*
Gawayne, the problem is more so the amount of damage they do even with Watch Yourself and Dolyak Signet. It is a fair amount, especially when they hit through when you're using Healing Signet. There are times, even when I'm doing it, that they hit too many times in a row and as a result Deep Wound on top of the Bleeding damage is too much. The plus that would be, like any of the builds that don't require weakness, is that the smites become easier since you'll have an extra skill against them.
I found speccing Earth Magic to 8, and using Armour of Earth over weakness was the best alternative to weakness. However, it requires you know where the Dying Nightmare spawn to avoid the Rend Enchantments.
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Jul 14, 2006, 01:38 PM // 13:38
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#239
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Academy Page
Join Date: Dec 2005
Location: Mississagua, Ontario, Canada
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Well the nolani fire wand attack increase is no more ;(.
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Jul 14, 2006, 05:48 PM // 17:48
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#240
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Frost Gate Guardian
Join Date: Dec 2005
Location: New York
Guild: Official SteamPowered Guild (Valves Valiant Tyrian Fighters, [VVTF])
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Quote:
Originally Posted by krytas
Well the nolani fire wand attack increase is no more ;(.
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Indeed.
Looks like it got the nerf bat.
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