Oct 20, 2007, 02:00 PM // 14:00
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#1
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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~Ursan Blessing and balance~
I guess pve skills are balanced differently than normal skills, but Ursan Blessing is the most overpowered thing I've ever encountered. By a mile.
My guild grouped up for FoW last night where six of us used it. I have rank 7 on the Norn track while everyone else in the part was rank 4. It was so extraordinarily easy it was a total joke. It was a completely brain-dead experience as well, due to the ease of everything.
I guess my question is, does Anet consider balance in pve skills or is that kind of out the window?
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Oct 20, 2007, 02:10 PM // 14:10
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#2
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Academy Page
Join Date: Dec 2005
Location: California FTW!
Profession: W/
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Of course they do, thats why they nerf everything all the time.
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Oct 20, 2007, 02:17 PM // 14:17
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#3
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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"Enjoy your halloween event! Oh and we nerfed Ursan Blessing, Pain Inverter and Summon Mursaat to have a 2 second duration."
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Oct 20, 2007, 02:28 PM // 14:28
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#4
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Desert Nomad
Join Date: Feb 2005
Location: Ascalon
Profession: E/
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Points at Seed of Life. My monk still cries over it.
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Oct 20, 2007, 02:31 PM // 14:31
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#5
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Forge Runner
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Quote:
I guess my question is, does Anet consider balance in pve skills or is that kind of out the window?
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Ahahaha....
/wipes tear
At this point, I'd be happy to have PUGs using this. It would be a nice break from the holy trinity.
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Oct 20, 2007, 02:40 PM // 14:40
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#6
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Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
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Quote:
Originally Posted by cebalrai
I guess pve skills are balanced differently than normal skills, but Ursan Blessing is the most overpowered thing I've ever encountered. By a mile.
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Not trying to be rude, but the use of 'PvE' and 'Balance' in the same sentence made me laugh.
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Oct 20, 2007, 02:43 PM // 14:43
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#7
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Krytan Explorer
Join Date: Dec 2005
Location: NY, New York
Guild: Warlords of Earth [WAR]
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So what you're saying is that we shouldn't have builds that let us kill other mobs easily? Because if so quick take away holy damage so we can't do double dmg against undead, etc. I mean sure the fact that one skill is pretty powerful is kinda crazy, but all PvE skills are meant to be strong, especially if you have a high rank in the title they're connected to.
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Oct 20, 2007, 02:44 PM // 14:44
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#8
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Whatever nerfs pve skills got, it was not enough.
There is something deeply wrong with skills designed to be imba and better than elites. Such as, game not really being about skill.
Really, i dont get whining about nerfing them, they are STILL a lot better than most elites. Anet nerf bat is slacking.
/and yes, PvE can have ballance a actuall setup where skill matters/
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Oct 20, 2007, 02:50 PM // 14:50
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#9
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Quote:
Originally Posted by Konrow
So what you're saying is that we shouldn't have builds that let us kill other mobs easily? Because if so quick take away holy damage so we can't do double dmg against undead, etc. I mean sure the fact that one skill is pretty powerful is kinda crazy, but all PvE skills are meant to be strong, especially if you have a high rank in the title they're connected to.
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Ursan Blessing attacks are much more effective at killing undead than pretty much all the holy attacks.
No, I'm saying that Ursan is out of whack with the rest of the game, including other pve skills.
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Oct 20, 2007, 03:03 PM // 15:03
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#10
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Quote:
Originally Posted by zwei2stein
Whatever nerfs pve skills got, it was not enough.
There is something deeply wrong with skills designed to be imba and better than elites. Such as, game not really being about skill.
Really, i dont get whining about nerfing them, they are STILL a lot better than most elites. Anet nerf bat is slacking.
/and yes, PvE can have ballance a actuall setup where skill matters/
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A very good point. Ursan blessing is where Anet throws out the Skill>Time spent mantra. Ursan is just using one skill - your build is meaningless.
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Oct 20, 2007, 03:14 PM // 15:14
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#11
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Jungle Guide
Join Date: Jan 2007
Location: Guild Hall
Profession: A/
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Quote:
Originally Posted by zwei2stein
Whatever nerfs pve skills got, it was not enough.
There is something deeply wrong with skills designed to be imba and better than elites. Such as, game not really being about skill.
Really, i dont get whining about nerfing them, they are STILL a lot better than most elites. Anet nerf bat is slacking.
/and yes, PvE can have ballance a actuall setup where skill matters/
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Totally, because like, Elemental Lord is so much better than Glyph of Elemental Power
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Oct 20, 2007, 03:52 PM // 15:52
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#12
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Quote:
Originally Posted by cebalrai
Ursan blessing is where Anet throws out the Skill>Time spent mantra. Ursan is just using one skill - your build is meaningless.
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This is true for all three blessings, and pretty much how I've felt about them since preview weekend. Of course, this is also true for the Junundu, and why so many people farm SS and Lightbringer points in Desolation HM, since those skills pretty much own everything. I mean, it's fun being demigods for a while, but yeah.
Personally, I used the blessings only during the missions where they're temporarily given to us, and that's it.
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Oct 20, 2007, 04:15 PM // 16:15
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#13
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Omniclasm
Totally, because like, Elemental Lord is so much better than Glyph of Elemental Power
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Actually, it is, mostly because you can use them simultanously, and unlike GOEP it does stack with other glyphs /glyph of sac, GOLE, glyph of renewall being not notable examples./ .
+2 Att EL royally owned GOEP, nerfed one is still just as strong. It if was PvP valid skill it would have to be elite.
Thing is thou, that +1/+2 Att is not worth skill slot... But when compared amongst equals, yes, it wins over GOEP because of bigger versatility and comboability.
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Oct 20, 2007, 05:03 PM // 17:03
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#14
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by zwei2stein
There is something deeply wrong with skills designed to be imba and better than elites.
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Ursan Blessing IS an elite.
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Oct 20, 2007, 05:46 PM // 17:46
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#15
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Frost Gate Guardian
Join Date: May 2006
Guild: Average Joes [none]
Profession: Mo/W
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ursan blessing is not overpowered, is just good when used in grps of more than one, its not like TnTF or seed of life wich were TRULY overpowered, since they could be used only by 1 person in the grp to be effective.
only 1 person in the grp with ursan blessing does not make a difference.
stop trying to make the game cater to you, and leave it be, found it too powerful? dont use it.
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Oct 20, 2007, 06:51 PM // 18:51
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#16
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Academy Page
Join Date: Jul 2006
Guild: TLK
Profession: Rt/R
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Agreed, if you think it's too powerful dun use it. If you want it to get nerf well go ahead and email anet rather than posting here. It's a elite I c nothing wrong with it. AT least my ritualist wun get outcasted in some areas.
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Oct 20, 2007, 07:29 PM // 19:29
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#17
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Jungle Guide
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Quote:
Originally Posted by zwei2stein
Whatever nerfs pve skills got, it was not enough.
There is something deeply wrong with skills designed to be imba and better than elites. Such as, game not really being about skill.
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When PVE stops taking identical balance nerfs to PVP I'll agree with you. Look at a paragon for instance, once highly versatile and fun, now all it is is a few builds. I don't think it "fixes everything" to then throw in some overpowered PVE only skills, but it's better than nothing
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Oct 20, 2007, 07:38 PM // 19:38
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#18
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Lion's Arch Merchant
Join Date: Jul 2007
Guild: Forever in Demand [FiD]
Profession: A/
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Quote:
Originally Posted by Antheus
At this point, I'd be happy to have PUGs using this. It would be a nice break from the holy trinity.
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QFT. Monks running around with ursan blessing > "no smiters allowed" PUG rule.
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Oct 20, 2007, 08:04 PM // 20:04
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#19
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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If ursan elite was a regular pve skill it'd be imbalanced. Technically putting 12 into say fire and having everyone bring fireball or something could achieve the same high damage.
Just an example. The only reason people find it imbalanced is because all that damage comes "free" and even a monk and what not could do it.
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Oct 20, 2007, 09:04 PM // 21:04
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#20
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Krytan Explorer
Join Date: Oct 2007
Location: Tampere, Finland
Guild: Keep Dreaming [Yawn]
Profession: E/
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Quote:
Originally Posted by MercenaryKnight
If ursan elite was a regular pve skill it'd be imbalanced. Technically putting 12 into say fire and having everyone bring fireball or something could achieve the same high damage.
Just an example. The only reason people find it imbalanced is because all that damage comes "free" and even a monk and what not could do it.
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It is armor ignoring dmg. Fireball or most else fast recharging things aren't.
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