Oct 31, 2006, 08:26 AM // 08:26
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#41
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: The Following of Xanthar
Profession: Me/N
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Quote:
Originally Posted by SilentVex
I've been stuck at 99.9 all frickin day, but I thought I'd post a mini-guide on exploring the only non-straightforward zone, that being Tihark Orchard mission. You have to do it in the actual mission, since there is no explorable zone.
1. Set up with a build to solo a lvl 20 blood necro and a couple running skills, enter mission.
2. Dance with the little girl, re-enact the fight, and kill the lady with the rare artifact (do the other 2 mini-games if you're going for bonus), and go talk to the princes.
3. After the cutscene, all the guards blocking the stairs will have left their posts to attack the skree. Now's your chance to simply run outside and explore the whole zone.
It turned out to be about 1.5% I believe.
Edit: I got it. Assembling the map now.
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You can most deffinently explore the orchard without doing the mission. You have to bring Talkora because she's royalty.
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Oct 31, 2006, 09:31 AM // 09:31
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#42
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Maguuma Stade
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That's funny, because the gate is open for me, and it leads into the nightfallen garden which isn't a part of the main map.
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Oct 31, 2006, 12:07 PM // 12:07
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#43
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Wilds Pathfinder
Join Date: Apr 2006
Location: London
Guild: Better Than Life (BTL)
Profession: R/
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Is it my imagination, or is GMC going to be a lot easier to get in Nightfall than it was in the previous two games.
I decided that I would make sure that I have 100% of each area before moving to the next, so I have been wall hugging each area before moving on.
Here is what I noticed yesterday. I was farming sunspear points in Yohlon yesterday and did a basic scout round to find the edges of the map. When I got enough points I decided to wall hug the zone properly, so I opened my title tracks to see how much I gained by wall hugging. After doing the entire edge I gained ZERO%. I am really suprised by this as you never clear an area, especially a big area first time withour wall hugging it.
My theory is that you dont need to get right up to the walls in this game to un-fog the edge of the map.
I have GMC in Tyria and Cantha, so I am pretty experienced at exploring and mapping and was really surprised to gain nothing by wall hugging an area that I had only made a rather basic exploration of previously.
Anyone else seen this happen or have any comments?
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Oct 31, 2006, 02:03 PM // 14:03
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#44
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Academy Page
Join Date: Oct 2006
Location: UK
Guild: SNOW (GoW)
Profession: W/
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Hey Congrats!!!
I'm at about 80% but I've only done 10 missions.
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Oct 31, 2006, 04:09 PM // 16:09
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#45
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Wilds Pathfinder
Join Date: Jan 2006
Location: Las Vegas
Guild: Beautiful Peoples Club [LIPO]
Profession: Mo/Me
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I've gotten quite a bit by wall hugging in many areas, but yes, overall i think you don't have to as much for most of the map.
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Oct 31, 2006, 04:18 PM // 16:18
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#46
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Ascalonian Squire
Join Date: Jul 2006
Guild: HERO
Profession: R/Mo
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All the wall hugging adds up in the end it might not be .1% but it sure will add those last few points added together to give it to ya.
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Oct 31, 2006, 04:19 PM // 16:19
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#47
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Ascalonian Squire
Join Date: Mar 2006
Location: Finland
Guild: Clan dethryche [dth]
Profession: E/Mo
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Hey everyone, I was about to make my own thread, but I'll say it here. Got 100,0% explored of elona on monday and made a map today, I'll give you the link as soon as the host person "wakes up". Stay tuned.
Last edited by Juhgis; Oct 31, 2006 at 04:56 PM // 16:56..
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Oct 31, 2006, 04:29 PM // 16:29
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#48
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Academy Page
Join Date: Jul 2005
Location: Canada
Guild: Servants of Fortuna
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Congrats guys, and any info you have posted and will post will prove a great aid while I slowly wall hug my way through Elona
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Oct 31, 2006, 05:35 PM // 17:35
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#49
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Ascalonian Squire
Join Date: Mar 2006
Location: Finland
Guild: Clan dethryche [dth]
Profession: E/Mo
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Oct 31, 2006, 06:50 PM // 18:50
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#50
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Pre-Searing Cadet
Join Date: Dec 2005
Location: Vancouver, BC
Profession: R/Mo
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Would someone please post a zoomed out 100% map at 1280x1024. I actually prefer the old map flipping trick for doing my mapping. Oh, and congrats to all the Elonian GMCs! Man you guys are fast, the game has only been out for 5 whole days.
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Oct 31, 2006, 10:36 PM // 22:36
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#51
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Academy Page
Join Date: Oct 2005
Guild: The Last Platoon
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Quote:
Originally Posted by Hengis Stone
Is it my imagination, or is GMC going to be a lot easier to get in Nightfall than it was in the previous two games.
I decided that I would make sure that I have 100% of each area before moving to the next, so I have been wall hugging each area before moving on.
Here is what I noticed yesterday. I was farming sunspear points in Yohlon yesterday and did a basic scout round to find the edges of the map. When I got enough points I decided to wall hug the zone properly, so I opened my title tracks to see how much I gained by wall hugging. After doing the entire edge I gained ZERO%. I am really suprised by this as you never clear an area, especially a big area first time withour wall hugging it.
My theory is that you dont need to get right up to the walls in this game to un-fog the edge of the map.
I have GMC in Tyria and Cantha, so I am pretty experienced at exploring and mapping and was really surprised to gain nothing by wall hugging an area that I had only made a rather basic exploration of previously.
Anyone else seen this happen or have any comments?
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I noticed this also when clearing Marga coast yesterday...had cleared mobs, then went back to "hug" the southern edge by the sea...expecting to get at LEAST .1-.2...and like you, got nothing. Made me think a bit...however, experience in tyria, then cantha has taught me that wall hugging is the easiest way to NOT need to come back.... ;] I shall make the most of this moment, because I may not pass this way again....
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Nov 01, 2006, 03:41 AM // 03:41
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#52
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Maguuma Stade
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All the mapping skills that applied to the previous 2 campaigns apply to NF. Having to wait a couple seconds in corners like you did in Factions is not necessary, as it never got me anything. One feature you might take advantage of (I think it helps even more than comparing maps) is the zoom feature on the U map. When you zoom in on some of the closer levels, you can totally tell that the shaded areas have smooth color, while the explored areas are all grainy (like old film grain). Use this to your advantage, look for smooth areas near or overlapping walls, and you know you missed a spot. Also, be sure to get the center of the zones thoroughly. My last .1% was in the middle of Barbarous Shore and couldn't see any shading from it.
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Nov 01, 2006, 05:13 AM // 05:13
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#53
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Pre-Searing Cadet
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I have 1.9% of Elona left to map, and the only area I do not have access to is the Dynastic Tombs.
How the hell do I get there?
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Nov 01, 2006, 05:53 AM // 05:53
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#54
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Maguuma Stade
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The Remains of Sahlahja is a challenge mission. It's basically like pac man with a wurm, and you have to score 60 points to unlock 4 areas. It took me about an hour to get 60 points and explore it, but maybe I just suck. When you play, I'd recommend exploring the areas as you unlock them, because exploring is a lot less safe than scoring points in the middle area. If you die while exploring, you don't want to have spent the time for the 60.
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Nov 01, 2006, 06:34 AM // 06:34
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#55
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Academy Page
Join Date: Jul 2006
Location: Oregon
Guild: Spirits of the Rift
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I'm currently at 56% and counting....scraping everything that I see...
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Nov 01, 2006, 06:51 AM // 06:51
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#56
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Perfectly Elocuted
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Quote:
Originally Posted by Hengis Stone
Anyone else seen this happen or have any comments?
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There are still those snag points you'll never clear if you don't hug the walls. No specific examples with nothing to compare to... but there have been a few .005 pieces I would have missed without hugging the walls.
That said, it doesn't seem quite so touchy as Cantha was (and to a lesser extent Tyria).
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Nov 01, 2006, 07:33 AM // 07:33
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#57
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Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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there is a ton of forgiveness on map exposure. Cartography 100% is actually about 98% of the over-world. none of the underground areas, and None of Realm... so . yea...
As you can see on the best map so far there are several areas that need skirting. and a few areas that need expanded in the middles... There is still more to do, but Great work so far..
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Nov 01, 2006, 09:10 AM // 09:10
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#58
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Maguuma Stade
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I'm not sure you realize how big a percent really is. 99.5% I could maybe believe, but 2 whole percent is the equivalent of a mid-sized zone.
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Nov 01, 2006, 09:51 AM // 09:51
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#59
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Jungle Guide
Join Date: Jul 2006
Location: The Edge of the World
Guild: [L] [GET]
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We now have our first lot of 100%ers. If you wish to try and claim the 10K prize, please send me a PM telling me that you are entering. This way I don't have to stuff around with people who don't want it.
I will still verify the first person on the thread to actually get the title, and post their name here, then I will announce whom the first person was who wished to stake claim to the prize. This may or may not be the same person. We shall see. All contenders have 3 days from the time quoted on this post to PM me with their claim to the 10K prize. And congratulations to you all, you do us proud.
Livingston
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Nov 01, 2006, 11:14 AM // 11:14
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#60
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Can someone post a zoomed out 1280x1024 map please, to try out the difference layer technique (see if that works this time round)
Also, please can you update the original post in the thread to have links to the maps.
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