Jul 29, 2007, 11:13 AM // 11:13
|
#3061
|
Frost Gate Guardian
Join Date: May 2005
Location: UK
Guild: League of Friends (LOF)
Profession: R/
|
hate to ask as i tried searching, but is there a 100% map anywhere with red fog so we can do our own comparisons
|
|
|
Jul 29, 2007, 01:25 PM // 13:25
|
#3062
|
Ascalonian Squire
Join Date: Jul 2006
Guild: Ordo Lupi Albi
Profession: W/Mo
|
I can't also find a big U map taken in 1280x1024 to compare. All maps on wiki are in strange resolutions I can't zoom them in/out to match my U map.
|
|
|
Jul 29, 2007, 02:02 PM // 14:02
|
#3063
|
Forge Runner
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
|
merraton,
I'm not exactly sure what you mean.
U-maps don't depend on screen resolution.
There is however one HUGE problem.
Since the 17-7 update, all large maps on wiki (like http://wiki.guildwars.com/wiki/Map or http://gw.gamewikis.org/wiki/Maps) are outdated.
They can still be used to compare, but are not 100% identical.
To put it in other words, the current U-map is bugged.
Some spots show up with fog while they have been cleared.
|
|
|
Jul 29, 2007, 03:23 PM // 15:23
|
#3064
|
Krytan Explorer
Join Date: Sep 2006
Location: The Netherlands
Guild: Twisted Revenge [TR]
Profession: E/
|
Im @ 99% and with the new gwen map i can't find any unexplored spots anymore anyone care to help?
|
|
|
Jul 29, 2007, 04:52 PM // 16:52
|
#3065
|
Pre-Searing Cadet
Join Date: May 2007
Guild: Nine Tailed Fox
Profession: Me/N
|
thanks mesmer in need
i m now 99,9% and i dont know how to open the bridge in the dunes os despair
can anyone tell me?
|
|
|
Jul 29, 2007, 05:24 PM // 17:24
|
#3066
|
Krytan Explorer
Join Date: Sep 2006
Location: The Netherlands
Guild: Twisted Revenge [TR]
Profession: E/
|
Quote:
Originally Posted by TsukasaPT
thanks mesmer in need
i m now 99,9% and i dont know how to open the bridge in the dunes os despair
can anyone tell me?
|
You don't need the bridge, you can walk across, like an invisible floor, you just need to find the right spot good luck on getting you're 100%
|
|
|
Jul 29, 2007, 06:47 PM // 18:47
|
#3067
|
Ascalonian Squire
Join Date: Jun 2007
Location: Italia
Guild: Mi sento nuda senza [SLIP]
Profession: N/
|
I'm at 97.6% after just going around, now I was doing as I did for Cantha and Elona (U-map), but I ca't do it!!!
I don't know how to find the 2.4% I need, can anyone help me?
Last edited by Abdel Alhazred; Jul 29, 2007 at 06:52 PM // 18:52..
|
|
|
Jul 29, 2007, 07:52 PM // 19:52
|
#3068
|
Pre-Searing Cadet
Join Date: Jul 2007
Guild: Roses of the Moonlight Sigil [RoMS]
Profession: W/Rt
|
I heard there is some sort of leeway when exploring the Tyrian map. Is this true? If so, how much?
I'm at 99.6%.
|
|
|
Jul 29, 2007, 08:42 PM // 20:42
|
#3069
|
Pre-Searing Cadet
Join Date: May 2007
Guild: Nine Tailed Fox
Profession: Me/N
|
i did it ^^
there is my 100% map with red fog
Places i dont explored for the title 100%:
some area bonus part of rune of despair (i cant find the invisible bridge o.- lol)
and the area of the Evennia trick.
Good luck guys
|
|
|
Jul 29, 2007, 08:49 PM // 20:49
|
#3070
|
Ascalonian Squire
Join Date: Jul 2006
Guild: Ordo Lupi Albi
Profession: W/Mo
|
I don't understand it. There has to be something wrong with mechanism behind counting explored area. Some people can miss out big spots and still get 100%, but others need to get every small pixel uncovered to get title :/ I had such problems with Elona. And it looks like I will have same with Canta and Tyria.
|
|
|
Jul 29, 2007, 10:56 PM // 22:56
|
#3071
|
Pre-Searing Cadet
Join Date: Sep 2006
Guild: Guardians Of Dragon Temple [GoDT]
Profession: W/
|
Last edited by DarkChaos; Jul 29, 2007 at 11:45 PM // 23:45..
|
|
|
Jul 30, 2007, 01:01 AM // 01:01
|
#3072
|
Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
|
THE TOOLS:
AVISYNTH -- http://downloads.sourceforge.net/avi...6&big_mirror=0
VIRTUALDUB -- http://downloads.sourceforge.net/vir...8&big_mirror=0
TEXMOD + MOD -- http://guildwars.incgamers.com/forum...d.php?t=457255
100% Tyria Map (1024x768) -- http://home.sprynet.com/~asrial/MapWork/1024-Tyria.jpg
100% Tyria Map (1280x1024) -- http://home.sprynet.com/~asrial/MapWork/1280-Tyria.jpg
100% Cantha Map (1024x768) -- http://home.sprynet.com/~asrial/MapWork/1024-Cantha.jpg
100% Cantha Map (1280x1024) -- http://home.sprynet.com/~asrial/MapWork/1280-Cantha.jpg
.
Download AviSynth, VirtualDub, TexMod, and the Mapping Mod made by Tiyuri.
Make a text script titled "whateveryouwant.avs" and in it, put this text:
(text start; do not put this in)
a = ImageSource("insert location and full name of 100% map here",end=0).Subtitle("baseline")
b = ImageSource("insert location and full name of non-100% map here",end=0)
c = overlay(b,a,mode="difference")
a + b + c
(text end; do not put this in)
Run Guild Wars with the mapping mod and take a 1024 screenshot of your map. Run VirtualDub and load the avs file and go through the 3 screenshots and find your missing areas.
.
The concept is this...
You create as clean a screenshot as you can and compare it to a 100% screenshot made using the same process.
Using VirtualDub allows you to flip back and forth ALOT faster than any other program out there PLUS it allows a comparison to be made. Anything that shows up in a light blue/white color, in the third frame, is an area that has a discrepancy. You can then focus your eyes on that spot and go back to the two prior frames to determine if it's on the 100% map or yours.
Further, as you progress clearing areas, all you need to do is make a new screenshot and replace the file location in the avs file and hit F5 in VirtualDub to refresh the file load.
Quick and painless.
.
VirtualDub is the program used to do the comparison and picture viewing.
AviSynth is used to install the scripting language for the text file loaded into VirtualDub.
TexMod and the Mod is used to create the best screenshot possible.
.
I also have a request...
If anyone finds spots that THEY have uncovered but I don't, please let me know.
CURRENT AREAS NOT CONCERNED WITH: The areas you reach by being banished by Shiro and the area you reach by Necrotic Traversal when Evennia dies by poison.
Last edited by Asrial; Jul 30, 2007 at 10:09 PM // 22:09..
|
|
|
Jul 30, 2007, 06:55 AM // 06:55
|
#3073
|
Ascalonian Squire
Join Date: Feb 2006
Location: Netherlands
Guild: [iDum]
|
Woaw Asrial, Method is working great. Maybe i'll be a LC soon ^^
Thnx m8
|
|
|
Jul 30, 2007, 08:55 AM // 08:55
|
#3074
|
Ascalonian Squire
Join Date: Jul 2006
Guild: Ordo Lupi Albi
Profession: W/Mo
|
Will check that out as soon as possible. Hope it works
|
|
|
Jul 30, 2007, 10:16 AM // 10:16
|
#3075
|
Academy Page
Join Date: Feb 2006
Profession: N/
|
Hi!
I'm on 98.4%. Can anyone take a look at my map and tell me what I'm missing? Thanks in advance!
|
|
|
Jul 30, 2007, 11:05 AM // 11:05
|
#3076
|
Ascalonian Squire
Join Date: Jul 2006
Guild: Ordo Lupi Albi
Profession: W/Mo
|
Use the Asrial method. It's very good.
Could anyone post 100% Tyria and Catha map (those with green fog) but in 1280x1024?
|
|
|
Jul 30, 2007, 09:49 PM // 21:49
|
#3077
|
Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
|
I wlll Merraton.
My native resolution is 1024x768.
Honest question.. why do you want them in higher resolutions?
[EDIT: done; check the post with all the instructions for links to my 1280 maps]
Last edited by Asrial; Jul 30, 2007 at 10:11 PM // 22:11..
|
|
|
Jul 31, 2007, 09:24 PM // 21:24
|
#3078
|
Ascalonian Squire
Join Date: Jul 2006
Guild: Ordo Lupi Albi
Profession: W/Mo
|
Because 1280x1024 is resolution I use normally This way I can also do an alt+tab check while in-game.
After what I saw on my map using your method I don't think I'll be working on cartographer in near future because I'd have to replay almost all if not all locations in Tyria, and honestly - I don't have both time and will to do that
Nonetheless - Your method is great and I will use it when the time comes
|
|
|
Aug 01, 2007, 01:51 AM // 01:51
|
#3079
|
Academy Page
Join Date: Jan 2007
Location: Behind you a safe distance
Guild: Legion of Avalon
Profession: Mo/
|
Vampyrija
Attached is a reviewed version of your map.
Note however that some of the areas marked may be places you have uncovered and that my 100% map does not show. Since getting to 100% in Tyria I have found and revealed some large chunks of ground, enough to get me to 100.5% I am sure if the counter did not stop at 100%.
|
|
|
Aug 01, 2007, 05:23 AM // 05:23
|
#3080
|
Pre-Searing Cadet
Join Date: Aug 2007
Guild: The Imperial Cult
Profession: W/Mo
|
Need help with %100 tyria exploration
Hello ppl,can someone help by cicleing the spots ive missed on my map,i would gratefully appreciate it im currently at %98 of tyria cleared and im stumped on where the other %2 is. Thanx for the help Ok,heres a better resolution pic of my tyria map,could you plz circle again the parts ive missed,thank you------http://s189.photobucket.com/albums/z244/kpguessin/?action=view¤t=gw027.jpg
Last edited by Boogie Knight; Aug 03, 2007 at 01:32 AM // 01:32..
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 06:04 PM // 18:04.
|