Dec 21, 2007, 08:50 PM // 20:50
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#21
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Krytan Explorer
Join Date: Jan 2007
Location: Michigan
Guild: Blades of Burning Shadows [GoDT]
Profession: R/
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Yeah, I've used a method pretty similar to Vickie's to get masters on this mish on a couple of characters.
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Dec 23, 2007, 06:34 AM // 06:34
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#22
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Ascalonian Squire
Join Date: Sep 2005
Profession: E/A
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Just did this on HM w/ H/H although obviously it would apply to NM as well.
Setup;
Myself: Searing Flames, Sac Meteor Shower
Heroes: Sab's unchanged.
Herta
Mhenlo
Kihm
Devona - Can be replaced with more damage.
Send all whispers east.
I figured the east bombard would be fine for a while, so that leaves 3 rifts.
When the generals spawned I decided I would take out the hardest one first to lighten the load on the center bombard, so I went for the monk boss. Even with Spell Breaker, I managed to kill him before the new waves were released.
With the monk general down, I flagged my entire team back to the center and wiped out the new waves AND the remnants of the monk platoon. This is the hardest part. I had a couple of deaths here and there but it wasn't so bad.
The center bombard's lone squad of 2 vabbian guards held up quite well for some reason, probably because they use Shield's Up! and most of the paragon rift mobs are rangers. I took my time at this part to kill as many groups as needed to lift the death penalty from my team then I took down the warrior general and his group. This ensures that the West Bombard is secure.
At this point, I got the message that the east bombard was under attack, I flagged them over and my minions ran them over. Again, I took my time shifting from the paragon's group and the elementalist's group. The elementalist's group can sometimes spawn a Kournan Priest so I kept killing the waves until one spawned without a priest and took out the Elementalist.
Cleaned up the paragon.
Result: 6/6 intact, masters on HM & no consumables.
I improvised as the mission went on although I had read all the horror stories about it. Keep in mind for masters the minimum is 5 intact so you can let one fall if your group is in bad shape and needs to recover.
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Dec 25, 2007, 04:15 AM // 04:15
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#23
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Wilds Pathfinder
Join Date: Aug 2006
Location: Melbourne
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The way I finished this in HM was with me and a friend + 6 heroes. Minion Masters have enough fuel to burn in this mission and the minions helps slow down the waves of enemies.
Essentially at the start you should send all the NPC's to the far left side, they should be able to hold out for quite awhile, even in HM. Finish of the first waves then when the portals open, leave the Minion Master and possible another hero near the center to delay any incoming waves. Rush the warrior portal with everyone else and try to take the boss down as quickly as possible. Once done, quickly run back to the center and push for the Monk boss. Once he's down the other two shouldn't be too much of a problem.
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Dec 26, 2007, 03:37 AM // 03:37
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#24
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Frost Gate Guardian
Join Date: Aug 2006
Profession: N/
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i know the OP probably finished this by now but some things that could help players in the future for HM:
at least 2 real players, (neither have to be real monks either, as many prefer having "real monks" opposed to h/h)
my group had 2 wars (humans--1 was sword, not sure what the other was, might both have been)
human ele (searing flames/savannah heat)
me (spiteful/pain inverter)
prot monk and/or heal monk concepts (however you can pull off the best healing type builds you can--whether this be n/rt, rit, monk, etc)
minion master (jagged bones variant with nova, but flesh golem might be ok too)
savannah heat hero
the strategy went as follows:
charge can be a burden to get everyone within earshot sometimes so instead of taking that, take something more useful as an elite to do damage and someone is strongly urged to carry an essence of celerity. VERY VERY USEFUL...use after minor things are killed...and before bosses spawn. that way you can be anywhere and just run all over the place all the time. running is a major key in this mission.
killed things before bosses spawn together. got enough bodies for minions...
ganged up on ele first together, took him down fast.
then had 1 group on war and another on monk mobs. (sorta went necro/war/ele/monk for split teams).
ganged up on paragon. done in under 10 min.
i think you can go for any boss first as long as your whole team is running at all times and can understand calls and ping on map when you need to team up or split up
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Dec 26, 2007, 12:22 PM // 12:22
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#25
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Krytan Explorer
Join Date: Sep 2006
Location: Dumfries, Virginia, USA
Guild: Happy guild moor
Profession: R/
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dragonur bastion mission
just did it yesterday afternoon(christmas day), my fellow guildie needed it, it was him as dervish, me as a burning arrow ranger, my guild leader was playing his monk, and another guy playing warrior, the rest were heroes, had only 1 minion master(master of whispers), we sent all whisper plus the mm to the east gate, while we defended the center killed the small groups as they poped up, as soon as the generals poped up, we attacked them, we tooked out the monk first, then the warrior, paragon and ele, we just killed the general an left the rest of the group there and went on to the next general, that's the key, just need to kill the generals off fast then you get the cut scene, we lost 1 tower , i think, cause we got mission and bonus(masters), fellow guildie was extremely happy, he had been stuck there for 2 weeks, lol
any way hopes this helps.
Gwendolyn Star.
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Dec 27, 2007, 06:07 AM // 06:07
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#26
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Wilds Pathfinder
Join Date: Dec 2006
Profession: E/Me
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I do this mission in 13min tops...this is what you do...I myself go SF ele, i bring whispers with jagged MM, i bring 2 hero monks one WoH with Holy Haste and a Zb, then i take devona,eve,khim, and any other henchie {i run it so i allow ppl to go afk}
Ok, first, put all those guys at eastern gate, then i kill all the groups that come at you till 4 bosses spawn, right when bosses spawn rush the war boss right when you kill fast enough, the kournan should be taking over the center,kill the ppl trying to get it,then you rush back to the center, then u rush the monk boss, i kill the monk boss in time if there getting a bombard, but if it says they are getting a bombard and the monk boss isnt half way dead then....run back to the center bombard!!! After go back to monk boss and kill him if you havent already...then go near the center bombard then go for the paragon boss once ur done with him go near the eastern bombard, there should be at least like 6 of those dudes still fighting. Let ur h/h regen then RUSH the ele boss as fast as you can dont worry if 2-3 of ur ppl die, ur h/h will res
Important note: If kournans are getting any of the bombards and if the boss ur killing isnt at half health yet then run back to the bombard they are destroying.
Also, remember once you kill the boss you can ignore the 4-6 other kournan/margs trying to kill you once u run back to the center bombard half way there the aggro will break!
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Jan 08, 2008, 11:53 AM // 11:53
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#27
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Holland
Guild: LoD
Profession: P/W
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Did this a few days ago HM with 2 others, setup was me as war d-slash/sy spammer with pi, a derv, not sure of his build, a perma sy/tintf para, sabs 3 necros, bha ranger and a zb prot monk.
Breezed through it, actually after second boss para lagged and ran off getting himself killed so we finished off ele and para boss without him, just didnt have time to run over and res. Sent 2 groups left, kept one center. When bosses spawned first did warrior, then monk, rush to defenf east bombard, killed ele, then para.
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Jan 10, 2008, 04:40 PM // 16:40
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#28
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Academy Page
Join Date: Jan 2008
Profession: E/
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The key points have already been mentioned, but here are a few tips for HM.
1. If you send all the whispers to the east gate - they should be able to hold it. The time I beat it, they held it indefinitely without support.
2. The bosses will not spawn until you wipe the first set of kournan patrols. There are about 5 of them, so if part of your team is down or you need to recharge - use that to your advantage. Keep a wimp like a kournan bowman alive in the last group and regroup if you need.
3. When you attack the boss group, go for the boss first! The warrior boss is pretty easy to put down - at least for my group. Once the boss is down, you don't have to fight the rest of his bodyguards. Run back to the center - flag your H/H - and regroup. The bodyguards may follow you for a short bit, but will eventually return to their spawn point and not try to cap a defense either. Leave them alone. They're worthless now.
4. Repeat step 3 for each boss group. Try to time it so you're not attacking the boss right as they spawn a new patrol group. I did warrior -> monk -> paragon -> then ele. Once you have 2 bosses down, you basically have the mission beat.
5. Be careful on the ele boss. Interrupts or caster shutdown are good options for him - b/c in HM he spikes for a lot and can wipe an unprepared party.
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Jan 11, 2008, 07:49 AM // 07:49
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#29
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Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
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Send 2 to west
1 center
You mess with center and east. When the bosses spawn, kill the ele boss right after that, then the paragon.
easy win
play agressively.Take devona for "charge".
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Jan 11, 2008, 08:27 AM // 08:27
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#30
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Wilds Pathfinder
Join Date: Jun 2007
Profession: N/
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Quote:
Originally Posted by Solstace
3. When you attack the boss group, go for the boss first!...The bodyguards may follow you for a short bit, but will eventually return to their spawn point and not try to cap a defense either. Leave them alone. They're worthless now..
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Thats actually very cool to know. Thanks.
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Jan 21, 2008, 11:25 PM // 23:25
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#31
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Ascalonian Squire
Join Date: Jan 2007
Profession: Mo/Me
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Quote:
Originally Posted by Vickie
It's been almost a month so Grumpy probably already got it; but I finally completed this with H/H in HM with 6/6 intact and got my Legendary Guardian title! The strategy I used in case anyone is interested:
(1) send all Whispers group to the East, guard centre and West
(2) head straight for Warrior boss after the generals appear, kill boss first
(3) pull other groups who try to capture to yourself as you're fighting
(4) then kill Monk boss, then Paragon boss, Elementalist boss last
Didn't flag anything, everybody came to kill with me. But I probably had it easier since I'm an Ele? :P
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Thank you for the tips just completed it my self in HM with ease had a few deaths but nothing devastating to the party of H/H.
build
1.myself warior/monk ursan r5
2-4. sab's build with modified ss necro
5. monk
6. mes
7. earth ele
8. ranger
all 6 defences intact and done in 14 min
Last edited by Im Tylenol; Jan 21, 2008 at 11:29 PM // 23:29..
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Jan 22, 2008, 11:34 PM // 23:34
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#32
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Hold it!
Join Date: Jul 2006
Location: In your local courthouse.
Guild: The Arctic Marauders [TAM] (elite PvE, PM)
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Quote:
Originally Posted by yum
Send 2 to west
1 center
You mess with center and east. When the bosses spawn, kill the ele boss right after that, then the paragon.
easy win
play agressively.Take devona for "charge".
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Yep, thats honestly one of the best ways to complete this in both NM and HM. And consumables are always fun for those who have a bit more trouble.
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