Jan 19, 2008, 07:29 PM // 19:29
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#1
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Wilds Pathfinder
Join Date: Jun 2007
Location: long a
Profession: Mo/
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Vanquishing Dreadnaughts, H/H
Requesting a build. I'm currently running this:
Q Q Less
[skill]Dismiss Condition[/skill][skill]Zealous Benediction[/skill][skill]Gift of Health[/skill][skill]Reversal of Fortune[/skill][skill]Protective Spirit[/skill][skill]Guardian[/skill][skill]Aegis[/skill][skill]Glyph of Lesser Energy[/skill]
Zhed Shadowhoof
[skill]Elemental Attunement[/skill][skill]Fire Attunement[/skill][skill]Meteor Shower[/skill][skill]Immolate[/skill][skill]Glowing Gaze[/skill][skill]Rodgort's Invocation[/skill][skill]Incendiary Bonds[/skill][skill]Death Pact Signet[/skill]
Master of Whispers
[skill]Jagged Bones[/skill][skill]Death Nova[/skill][skill]Animate Bone Minions[/skill][skill]Blood of the Master[/skill][skill]Vengeful Weapon[/skill][skill]Protective Was Kaolai[/skill][skill]Signet of Lost Souls[/skill][skill]Death Pact Signet[/skill]
Olias
[skill]Spiteful Spirit[/skill][skill]Reckless Haste[/skill][skill]Soul Barbs[/skill][skill]Barbs[/skill][skill]Insidious Parasite[/skill][skill]Envenom Enchantments[/skill][skill]Signet of Lost Souls[/skill][skill]Death Pact Signet[/skill]
+ Lina + Alesia + Orion + Dunham
Now, just by looking at these builds it is a given that I would not succeed in vanquishing it because I have no solid interruption skills, and Dreadnaughts is carrying two mobs of monsters, each with four Dolyak Masters. Excuse me but wtf r dey doin?
Anyways, I need an obviously better build... I don't have any primary Mesmer or Ranger heroes so if I do want to use either of those classes to shut-down the Dolyaks, they'll need to be entirely viable as secondary profession builds. HJELP
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Jan 19, 2008, 07:36 PM // 19:36
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#2
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Run an N/Me hero with [skill]Psychic Distraction[/skill]
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Jan 19, 2008, 11:14 PM // 23:14
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#3
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Frost Gate Guardian
Join Date: May 2005
Location: Houston, Texas
Guild: Gwen Is [EVIL]
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bring Jin or someone, and set her up with Broad Head Arrow and Epidemic. I'd bring that rather than Zhed. Just my opinion though.
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Jan 19, 2008, 11:45 PM // 23:45
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#4
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Krytan Explorer
Join Date: Dec 2005
Guild: hydrponic agriculture society [Herb]
Profession: Mo/
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Quote:
Originally Posted by Astro Pubes
bring Jin or someone, and set her up with Broad Head Arrow and Epidemic. I'd bring that rather than Zhed. Just my opinion though.
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yeah good idea. else he just said he dont have any ranger hero. gg for reading.
id also say set up one of the necros with p.d, better yet put it on the ele since he have down time as it is with fire spells. just make sure the mecro him to p.d the right guy u want
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Jan 20, 2008, 01:50 AM // 01:50
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#5
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Frost Gate Guardian
Join Date: Aug 2006
Profession: R/
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That's probably a tough one to get done as a mink primary. A BHA hero might work but be prepared to micro manage the skill. In my experience they really dont use it well on their own.
Go at a time where Favor is up and get the blessing from the shrine in the southern portion of the zone, it'll help survive the longer fights.
If the BHA hero doesnt work out you might try a Power Block mesmer hero also.
Finally... you need more enchant removal, they like to cast mark of protection if I recall and that can be a bit of a problem.
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Jan 20, 2008, 02:04 AM // 02:04
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#6
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Wilds Pathfinder
Join Date: Oct 2007
Guild: [BAAA] guest me NOW
Profession: Mo/
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ok i havent vanquished this one myself yet, but i would say kick the ele hero first. The Foes in HM have rather high AL. i nearly have the same party setup as you but take a paragon with DA, WY, and shields up. you can run a nice aegis +DA chain^^
On the MM bar change vengful and Kaoli for warmongers and Ancestors rage for extra damage and a nice interupt. You will need to micro warmongers, especially when you need it against those monks. Oh and change DPS for Flesh of my Flesh on this one you dont want him suddenly dying and get all those minions over you.
The SS bar i would change soul barbs for enfeebling blood and envom enchantment for rip enchantment.
And Daze is really your friend so any skill that can daze is good. I run a paragon with spear swipe when i play HM alone + warmongers gives me around 20 seconds of solid shut down. which should be enough to kill things.
Lastly i would run a WoH bar instead of ZB
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Jan 20, 2008, 02:07 AM // 02:07
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#7
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Frost Gate Guardian
Join Date: Aug 2006
Location: The depths of Africa
Guild: [LotU]
Profession: N/Me
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Or always 6 UB with R10 norn and 2 monkzors > anything in the game. ^^
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Jan 20, 2008, 03:26 AM // 03:26
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#8
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Frost Gate Guardian
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by I D E L E T E D I
The SS bar i would change soul barbs for enfeebling blood and envom enchantment for rip enchantment.
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He might actually be better off fitting bit envenom and rip, at least... that what I did. Otherwise you dont have enough enchant removal.
I'm really not crazy about spear swipe. High energy cost and a 2 sec recharge... not to mention only mele range. Seriously if you can manage the micro (you know you can now map keys to hero skills) bring a BHA+Epidemic ranger.
Also as a monk you can possibly lay off the healing and let henchies and a hero handle it (the N/RT healer to complete your necro team). Bring yourself some KD via smite signets along with Echo + Tehcnobabble... that'll shut down the casters well enough. The BHA Ranger would still be ideal though because they can apply covering conditions.
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Jan 20, 2008, 09:27 AM // 09:27
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#9
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Wilds Pathfinder
Join Date: Jun 2007
Location: long a
Profession: Mo/
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Oh, let me make a list of my currently available heroes and their levels:
Zhed Shadowhoof (20)
Acolyte Sousuke (20)
Olias (20)
Master of Whispers (20)
Melonni (15)
Dunkoro (20)
Tahlkora (16)
Koss (20)
And until I can obtain a better graphics card to further myself through NightFall, this is about as many heroes as I can get. I'm sure I could Zenmai but she seems pretty useless for a job like this.
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Jan 20, 2008, 11:46 AM // 11:46
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#10
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Wilds Pathfinder
Join Date: Oct 2007
Guild: [BAAA] guest me NOW
Profession: Mo/
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I only run Spear Swipe when i do things on my own Its the only way i can bring defense and shutdown onto one character. Usually i vanquish with my friend and she brings margrid with BHA.
TekDragons idea of smiting isnt that bad imo. But if you insist on playing monk yourself( i know i do) Zenmai with Beguiling Haze is also a possibility.
But yeah paragon for added support with spear swipe+ slicening spearhead is still win.
But you dont have a paragon lmao damn i am slow xD
Your best bet will be going smite or zenmai with buguiling haze.
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Jan 20, 2008, 03:28 PM // 15:28
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#11
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Frost Gate Guardian
Join Date: Aug 2006
Profession: R/
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Ah yeah, so by the looks of it you dont have GWEN either with cuts you off from some nifty skills (and I'm not talking about Ursan, I feel dirty every time I use it).
At this point to put it bluntly, you need a way to shutdown those healers. The henchies are woefully inadequate for that task and you dont have the heroes for it either.
Rangers or Mesmers are the best at this, a Paragon or an Assassin might also help, or even a Ritualist with warmonger's weapon might help, and you have neither of those. Outdamaging those groups without caster shudown support is extremely unlikely.
So you're left with a number of not very interesting options...
-If you have characters of those classes I mentioned above, you might have enough skills unlocked to force a secondary on to one of your heroes (not very appealing but might work).
-You might simply have to suck it up and find at least one other Human player to vanquish with.
-Seems like you've at least been able to play some NF, maybe it sucked because you couldnt run the graphics right, but honestly GW is one of the least graphics demanding games in recent memory. I run it in windowed mode while playing movies full screen on a second monitor from my 2+ year old laptop. So... maybe you can figure out a way to play more NF and get more heroes.
-You might be able to work something out if you go to LA/Kamdan and buy some GWEN consumables, but I wouldnt recommend that. Without some good caster shutdown it might be wasted money.
That's about all I can think of for now...
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Jan 20, 2008, 05:59 PM // 17:59
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#12
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Lion's Arch Merchant
Join Date: Jul 2007
Location: New England
Guild: Lunatic Legion
Profession: N/
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I did DD without any trouble at all running Echo SS with Mark of Pain, Olias as MM and Master as MM with 16 death, and Death Nova. Tahlkora or Dunkoro as prot with Shield of Regen. Henchies were Alesia, Lina, Thom, Stephan. It all flows nicley as Spiteful Spirit does nasty damage and Thom, Stephan, and Minions trigger Mark of Pain, They also help to hold aggro. Then theres the added BOOM damage from Death Nova, it all works out to much more flowing damage that the healer AI can't compensate for.
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Jan 20, 2008, 06:03 PM // 18:03
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#13
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Frost Gate Guardian
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by sterbenx2
I did DD without any trouble at all running Echo SS with Mark of Pain, Olias as MM and Master as MM with 16 death, and Death Nova.
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That's 3 necros, our friend here doesnt have access to that right now. I could just as well tell him that I did it as a BHA+Epidemic Ranger with a tweaked version of the 3 Necro team. That doesnt help much either does it?
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Jan 20, 2008, 06:59 PM // 18:59
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#14
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Frost Gate Guardian
Join Date: Aug 2005
Profession: P/
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Hmm. a rather wild idea how but about using [wiki]Rend Enchantments[/wiki] and a few more enchant removal skills plus [wiki]Lingering Curse[/wiki] ?. Of course they will spam like no tomorrow but they're not healing that much for the duration (i do hope so).. Though you might have to rebuild an anti-heal necro and either leave MM out or the SS, tough choice.
Last edited by Jaceb; Jan 20, 2008 at 07:03 PM // 19:03..
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Jan 21, 2008, 07:20 AM // 07:20
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#15
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Wilds Pathfinder
Join Date: Jun 2007
Location: long a
Profession: Mo/
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I would attempt to further myself in the Nightfall campaign to unlock access to more heroes, however, quoted directly from GuildWiki, and directly applicable to me:
Quote:
[Wehhan Terraces...] Along with Yatendi Canyons, there is a bug with this area, many people using Integrated Intel Graphics cannot go into this area and crash if they attempt to.
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Jan 21, 2008, 04:05 PM // 16:05
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#16
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Frost Gate Guardian
Join Date: Aug 2006
Profession: R/
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Oh crappy.... and I suppose you've tried to use the fixes/solutions from this thread...
http://www.guildwarsguru.com/forum/s...ad.php?t=35043
because according to Wiki
Quote:
It is probably due to severe limitations or absence of hardware Transform and Lighting (TnL) and can be remedied with the 3DAnalyze program. There is a community help thread about this on the Guild Wars Guru Forums.
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Jan 21, 2008, 08:30 PM // 20:30
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#17
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Wilds Pathfinder
Join Date: Feb 2006
Guild: TW
Profession: W/
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With Rip Enchantment, Defile Flesh, and any other enchantment strip these two mobs become much more manageable. With Defile Flesh up all they can do is MoP and it has an enormous recharge time making it easy to strip. Keep your Enchant strips disabled and wand the foes to know when MoP goes up.
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Jan 22, 2008, 02:46 PM // 14:46
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#18
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Scourge healing, maelstrom, could have /me or /r heroes to do the interrupting, which usually doesn't require high specced attribs.
Norgu is available early in Vabbi, I think. What is your hw-trouble that prevents you from playing there? Can you play some parts at someone else's pc?
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Jan 24, 2008, 01:42 AM // 01:42
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#19
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Wilds Pathfinder
Join Date: Jun 2007
Location: long a
Profession: Mo/
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Quote:
Originally Posted by Amy Awien
Scourge healing, maelstrom, could have /me or /r heroes to do the interrupting, which usually doesn't require high specced attribs.
Norgu is available early in Vabbi, I think. What is your hw-trouble that prevents you from playing there? Can you play some parts at someone else's pc?
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Everyone I know plays WoW because "its better" and "its not gay".
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Jan 24, 2008, 05:30 PM // 17:30
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#20
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Frost Gate Guardian
Join Date: Apr 2006
Guild: I'll be looking soon
Profession: E/
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Try running the necros as mesmer secondary and bringing power drain and leech signet on them. I wouldnt bother with insidious or envenom enchants on the SS or vengful and protective on the MM. The same can be done with zhed, add some interupts.
I cant remember what i used when I vanquished there but it will probably have been 3necro heroes,2monk hench, ele hench, warrior or necro (i cant remember) hench and me as some kind of fire ele i imagine. I also tend to bring you move like a dwarf as a knockdown.
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