Feb 16, 2008, 09:14 PM // 21:14
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#41
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Ascalonian Squire
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i've gotten from 10 to 20 in about an hour and a half so...yeah. Very fast and easy.
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Feb 18, 2008, 04:35 PM // 16:35
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#42
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Wilds Pathfinder
Join Date: Jun 2006
Location: Way to Cold at Home:Illnois and School:Iowa.
Guild: We Trip Hard On [AcID]
Profession: N/
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Do Knockouts count as deaths now? This im just wondering so that I can do HM when my new character hits 20 and If she dies wont have to worry.
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Feb 19, 2008, 03:55 AM // 03:55
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#43
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Ascalonian Squire
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Unless they did something recently, no they don't.
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Mar 04, 2008, 08:02 PM // 20:02
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#44
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Krytan Explorer
Join Date: Jul 2006
Location: F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&
Guild: F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&
Profession: W/Mo
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How the hell are you going to finish the run in HM in under 8 minutes? o.O I can't do it under 10 mins. >_>
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Mar 04, 2008, 08:33 PM // 20:33
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#45
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Frost Gate Guardian
Join Date: Jan 2007
Location: Cracow, Poland.
Profession: D/
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Today I finished my Survivor title there, took like 4 hours to go from 150kish to 1,337,500 (had r1 in Elona already). Counting going out with a dog and merchandising stuff. Used Lighbringer's scrolls for the past 15 runs or so, previously did it only with Adventurer's or other cheap ones. HM is pretty easy, it takes under 10 minutes each time, depending how well chamber fight goes (I active 10-minute lasting scroll at the very beginning and it ends about 30-60 seconds after I get the chest reward. Atm the best place to farm exp definitely. Remember about smashing simultanously 8 and clicking the stand up icon and you should be fine.
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Mar 04, 2008, 08:39 PM // 20:39
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#46
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Krytan Explorer
Join Date: Jul 2006
Location: F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&
Guild: F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&
Profession: W/Mo
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Quote:
Originally Posted by Bassu
Today I finished my Survivor title there, took like 4 hours to go from 150kish to 1,337,500 (had r1 in Elona already). Counting going out with a dog and merchandising stuff. Used Lighbringer's scrolls for the past 15 runs or so, previously did it only with Adventurer's or other cheap ones. HM is pretty easy, it takes under 10 minutes each time, depending how well chamber fight goes (I active 10-minute lasting scroll at the very beginning and it ends about 30-60 seconds after I get the chest reward. Atm the best place to farm exp definitely. Remember about smashing simultanously 8 and clicking the stand up icon and you should be fine.
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WTB Tips. ;c You had a W or P or 60al char?
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Mar 04, 2008, 09:03 PM // 21:03
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#47
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Frost Gate Guardian
Join Date: Jan 2007
Location: Cracow, Poland.
Profession: D/
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Paragon with Centurion Insignias all over me.
Crucial points in this dungeon are:
- Corridor just before of chamber full of firstly neutral Summits.
- Chamber mentioned above.
You alone can take on 2-3 summit melees, depending on your skills and enemy's criticals. Alone, you can take on 3-4 summit rangers easily. Make sure that just before the Chamber Kilroy dies and you kill last group of 4 rangers by yourself. Then as your friend dwarf gets up quickly aggro 3 hostile melees in the center, lure them to the "gate", so that your aggro bubble won't reach the middle of the circle (this is the point where summits gather moment after becoming hostile). Keep on fighting at the gate. First take on 3 summits, with Kilroy's at full HP you should take down 2 pretty quickly. Now, very important thing - always leave 1 summit fighting with Kilroy at the gate. Meanwhile you should aggro 1 summit standing in the middle, so that he comes after you and starts fighting where you want him to - GATE. Repeat. At some point, Kilroy will die eventually. What you want to do next is go back a bit and take 2 summits with you - kill them. If Kilroy died at the gate he should rez without a problem - he won't rez if there are enemies in his aggro bubble. If you failed to position dwarves correctly just aggro 1-2 summits and finish them off by yourself. Now comes the hardest part - boss group. After killing last "circle" summit 2 melees near the boss will become hostile. Rush with Kilroy and try to take them down before the boss "awakens". Then pay attention to which one Kilroy's attacking and focus fire. You can easily solo the boss if something goes wrong.
It might be a bit confusing, I know, but the truth is you have to try everything yourself, recognise Kilroy's sucidal movements etc.
It took me few runs to understand things but then it was always <10 minutes, so I guess it was worth it.
Good luck!
Last edited by Bassu; Mar 04, 2008 at 09:09 PM // 21:09..
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Mar 05, 2008, 10:06 AM // 10:06
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#48
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Krytan Explorer
Join Date: Jul 2006
Location: F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&
Guild: F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&
Profession: W/Mo
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Quote:
Originally Posted by Bassu
Paragon with Centurion Insignias all over me.
Crucial points in this dungeon are:
- Corridor just before of chamber full of firstly neutral Summits.
- Chamber mentioned above.
You alone can take on 2-3 summit melees, depending on your skills and enemy's criticals. Alone, you can take on 3-4 summit rangers easily. Make sure that just before the Chamber Kilroy dies and you kill last group of 4 rangers by yourself. Then as your friend dwarf gets up quickly aggro 3 hostile melees in the center, lure them to the "gate", so that your aggro bubble won't reach the middle of the circle (this is the point where summits gather moment after becoming hostile). Keep on fighting at the gate. First take on 3 summits, with Kilroy's at full HP you should take down 2 pretty quickly. Now, very important thing - always leave 1 summit fighting with Kilroy at the gate. Meanwhile you should aggro 1 summit standing in the middle, so that he comes after you and starts fighting where you want him to - GATE. Repeat. At some point, Kilroy will die eventually. What you want to do next is go back a bit and take 2 summits with you - kill them. If Kilroy died at the gate he should rez without a problem - he won't rez if there are enemies in his aggro bubble. If you failed to position dwarves correctly just aggro 1-2 summits and finish them off by yourself. Now comes the hardest part - boss group. After killing last "circle" summit 2 melees near the boss will become hostile. Rush with Kilroy and try to take them down before the boss "awakens". Then pay attention to which one Kilroy's attacking and focus fire. You can easily solo the boss if something goes wrong.
It might be a bit confusing, I know, but the truth is you have to try everything yourself, recognise Kilroy's sucidal movements etc.
It took me few runs to understand things but then it was always <10 minutes, so I guess it was worth it.
Good luck!
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The part I had most problems with was the chamber part. Nicely explained, thanks. I'm off to try that with my monk now.
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Mar 05, 2008, 11:11 AM // 11:11
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#49
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Frost Gate Guardian
Join Date: Sep 2005
Profession: W/
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I always wanted to LS and when i saw this i thought yeah, i'll try that. So i made a sin and started with her. Its taken a while, mostly cause of guild things but yesterday i had a day off work and i thought right, work the sin. She was at about 400k exp. About 10 i start. about 3 minutes past 10 i lose the connection... i get back in. I'm sure you know were this is going.
Dead.
After a remake i guess i have to start again now. But i dont feel like trusting this dungeon. Is it just me or are may people losing connection? Its only when playing this game it happens.
In short, my Sin died and i'm not happy!
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Mar 09, 2008, 07:17 PM // 19:17
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#50
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Academy Page
Join Date: Nov 2007
Guild: empty
Profession: D/Me
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it's so cool, you can get survivor in no time and u earn a nice amount of gold to buy scrolls
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