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Old Jun 20, 2007, 12:41 PM // 12:41   #1
Wilds Pathfinder
 
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Default Vanquishing Tyria

there are some places that i think are nigh impossible to vanquish... although i have already seen legendary vanquishers so they are possible...

the first one it comes to mind is the tiny land between granite citadel and mineral springs... i have never been able(nor given to much importance) to kill that big mob in the middle...

you guys(who are good enough to vanquish that part) have any special tactic? i tried to lure in normal mode but once i lure one guy, fifteen come and i don't want that in hard mode :P


sorry if this was asked somewhere else... if it has... post the link and close this thread please...
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Old Jun 20, 2007, 03:30 PM // 15:30   #2
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Hmm 3 SF heros (Including Norgu) 2 with /A and Caltrops and 2 Monks with LoD and hmm SS Necro and a BiP Necro and a Barrager (Yourself) should do
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Old Jun 20, 2007, 03:31 PM // 15:31   #3
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First the area you are talking about is tascas demise. And it will be your demise too, but you can overcome this. If you stack defence such as Watch yourself/Shields up and things like protective spirit and spirits like union and shelter, many things should be easier. That rule can go anywhere you are vanquishing. Also remember clovers and candy canes :P.
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Old Jun 20, 2007, 07:01 PM // 19:01   #4
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anshin,

I can ask around in my guild if people need the area and pm you ingame or on the forum when I can get a team together.
Please leave a message on the forum if you are interested, I try to schedule something in our guild.

For all who are interested:
Please post in this thread when you can play and with what profession, you might be able to put some teams together without me and my guildies.

Area to vanquish: Tasca's Demise.
Me: Mesmer or Monk, GMT+1 starting from 7PM, not available before this Friday.
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Old Jun 21, 2007, 09:53 AM // 09:53   #5
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Finished vanquishing tyria around week ago.

Simple guideline is this: Have one, dedicated tank in your team which can take insane amounts of damage. When you have it and all the mobs are around the tank, they are easy to nuke with sf, ss and other stuff. Healer's Boon monk also helps a lot.

Standart setup:
Tank
Nuker
Nuker
Nuker
Curses
Communing ritu or motivation para
Zealous benediction-prot
Healer's Boon
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Old Jun 21, 2007, 05:27 PM // 17:27   #6
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got legendary vanquisher 2 weeks ago
in that area, me(ss necro) and a monk friend
set up:
SS
2 SF
1 board head arrow ranger
1 War
1 MM
friend is HB
my hero monk is Blessed light
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Old Jun 21, 2007, 08:35 PM // 20:35   #7
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If your doing it with Hero/Hench

1 Smoke Trapper (me)
2 SF Elementalists
1 Minion Master
Alesia
Lina
Orion
Claude

Its great fun watching the mob of 10+ Stone Summit w/ 3 Dolyak Masters disappear in less than 20 seconds

Course if you go with real people its even easier... replace Alesia/Lina with hero monks and replace Claude/Orion with yet more SF eles (or 1 SF ele and whatever profession your friend is).

The Hero/Hench version did me proud for Dreadnoughts Drift/Lornars too, so it will work.

Tanks are for noobs

Course you can always just replace something with the Godmode Paragon build... "OQGjUumGKTWYxgAh9YzgoYpbubA"

Last edited by Evilsod; Jun 21, 2007 at 08:39 PM // 20:39..
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Old Jun 22, 2007, 11:38 AM // 11:38   #8
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thanks for the suggestions...

i would like to try it by myself with heroes and henchies first... its more challenging that way... sometimes its the other way around

anyway... for now im vanquishing Elona... which is becoming harder and harder so i think its a kind of training
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Old Jun 27, 2007, 12:59 PM // 12:59   #9
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Quote:
Originally Posted by anshin
thanks for the suggestions...

anyway... for now im vanquishing Elona... which is becoming harder and harder so i think its a kind of training
I vanquished Elona first because I thought it was the hardest. I have started on Tyria and find it almost imposable.

WHAT am I missing guys, maybe the tank needs be more tank, less dervish wane be.

Is there some skill that helps in Tyria that I have over looked? Seems to be that me and mine are pink alot here in Tyria, ie hexed.
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Old Jun 28, 2007, 12:49 AM // 00:49   #10
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ZB Monk
Warrior
BHA Ranger
Minion Master or Power Block Interrupter
Claude
Dunham or whatever
Alesia
Whatever

You'll have zero problems vanquishing with that.

Last edited by KamikazeChicken; Jun 28, 2007 at 12:56 AM // 00:56..
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Old Dec 04, 2007, 02:46 PM // 14:46   #11
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tascas demise and mineral springs are way easier to vanquish with the titan quest up. the stone summit and titans fight eachother.
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Old Dec 06, 2007, 03:18 AM // 03:18   #12
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Im vanquishing tyria at the moment, and me tanking with sab's 3 necro build I am wasting each zone with ease..

I am now doing the desert then south shiverpeaks.. but the only thing that stops me from a vanquish is when I can't find a last patrol and leave it running overnight - DC

But kamikaze chickens build is somewhat like what a friend used, they had no problems
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Old Dec 14, 2007, 01:17 PM // 13:17   #13
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When i did it we had 2 warriors, 2 monks, 2 SF eles and a curses necro and mm... it was a terrible team build lol but it worked. just beat the crap out of them...

ps whats a sab necro??

Last edited by mike7333; Dec 14, 2007 at 01:19 PM // 13:19..
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Old Dec 14, 2007, 02:10 PM // 14:10   #14
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Quote:
Originally Posted by mike7333
ps whats a sab necro??
I believe its the necro team build posted in this thread.
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Old Dec 30, 2007, 04:10 PM // 16:10   #15
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lol let me rezz this thread..

ive tried ice floe, frozen forest, last night.. its though maybe our party setup wasn't so good.. we had an
mind blast + rodgart spammer
motivation para
minion master
n/rt healer
ursan tank
unsteady ground warder
2monks, 1heal 1prot

and with ice floe, we were overwhelmt by the mursaat.. maybe some setup build, or tactics for hench n heroes?
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Old Dec 30, 2007, 06:02 PM // 18:02   #16
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Default Vanquishing ice floe and frozen forrest

Hi, i am currently vanquishing tyria at the present time, im 44 / 54 in tyria, 33/33 in cantha (Done), and 4 / 34 in Elona, tried ice floe last night with H/H, i
play Broadhead arrow ranger with apply poison, pain inverter, distracting shot, etc, etc, got wiped, lol


any way, i play after 4 pm eastern standard time, got all elite skills(legendary skill hunter title), and heroes maxed , runed up with weapons, can run just about any build, give me a holler in game, i need just about all southern shiverpeakes. in game name : Gwendolyn Star

Last edited by SNIEVES; Jan 07, 2008 at 03:39 AM // 03:39..
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Old Jan 11, 2008, 11:29 PM // 23:29   #17
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I'm looking to do the VQ through Snake Dance, Dreadnought and Lornar with H+H, but I haven't hit a good setup yet. Casters have issues with the amout of spellbreaker, minions suffer horribly in snakedance from the masses of holy damage.

Debating (for heroes) dual paragon and a blood necro perhaps? Anyone done this and have advice? My main is a ranger with every skill unlocked.
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Old Jan 12, 2008, 05:51 AM // 05:51   #18
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I did Drifts and Lornar's starting from warcamp with the Necro team and Caster heroes (Cynn, Dun, Eve + Mhenlo) as a BHA ranger. Worked out well enough. Had most problems with the big dwarf groups but with good pulls I was able to handle them.

Be sure to go at a time when the world has favour and use the blessings from the shrine of Dwanya in Drift and the shrine of Grenth in Lornar's.
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Old Jan 12, 2008, 07:01 PM // 19:01   #19
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Hmm, thanks, maybe I'll tackle it in two goes then, necro team for the north, paragons for snake dance.
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Old Jan 12, 2008, 10:46 PM // 22:46   #20
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Lornar's Pass has one difficult three monk group, each monk with Heal Other and Mark of Protection. You may want to bring at least one copy of Shadow Shroud in addition to Defile Flesh/Malign Intervention/Lingering Curse on your necros.
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