Sep 13, 2008, 01:02 PM // 13:02
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#1
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Ascalonian Squire
Join Date: Jul 2008
Guild: Order of The Forgotten Heroes
Profession: Me/E
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getting to gadd encampment
hey everyone
i read the guide on wiki on how to get to gadd encampment, one of the easier route is to go through several dungeons and arrive north of gadd's encampment.
i'm just wondering for those ppl who already did this quest, what is the easiest route to get to gadd's encampment?
for myself im playing as a mes/ele
thx ^_^
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Sep 13, 2008, 01:38 PM // 13:38
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#2
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Ascalonian Squire
Join Date: Dec 2007
Location: Misery
Guild: Penguins and Eskimos (Brrr)
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I've never personally done it. I have a lot of friends who take the long way to Gadd's by going through HoS. I dont think SoO is really that bad. Just bring a few smiting monks. Thats what i always do.
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Sep 13, 2008, 05:24 PM // 17:24
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#3
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Desert Nomad
Join Date: May 2007
Location: living room
Profession: N/
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normally i just fight myself to over there through SoO its not really that hard even if you dont use smiters.
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Sep 14, 2008, 12:50 AM // 00:50
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#4
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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If you're careful you can avoid the majority of undead in SoO-if I remember correctly, you only have to fight like 5 groups to get to Gadd's-the rest if you're patient you can avoid.
However, the HoS route is WAY easier-but it's much much longer (about 2-3 times longer), but you do get to see some pretty sites along the way.
But if you have a friend that can do it, you can have a sin SF run it.
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Sep 14, 2008, 12:50 AM // 00:50
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#5
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Lion's Arch Merchant
Join Date: Jul 2008
Guild: Burninating the countryside
Profession: D/
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If you do it right through SoO, there's only 1-2 neccessary aggros.
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Sep 14, 2008, 06:56 AM // 06:56
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#6
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Ascalonian Squire
Join Date: Jul 2008
Guild: Order of The Forgotten Heroes
Profession: Me/E
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owh ok thx a lot everyone ill try out SoO first then if i feel its too hard ill go through the long route ^_^
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Sep 14, 2008, 03:24 PM // 15:24
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#7
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Krytan Explorer
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Or you could get a runner and go get a sandwich while he gets you there.
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Sep 15, 2008, 04:44 AM // 04:44
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#8
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Pre-Searing Cadet
Join Date: Aug 2008
Guild: DAD
Profession: E/Mo
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even cheaper; have Ogden be you're ghost runner. I had him run me through all the areas and the dungeon after wasting 45 mins trying to run there myself.
http://www.pvxwiki.com/wiki/Build:R/Mo_Ghost_Runner
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Sep 15, 2008, 05:12 AM // 05:12
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#9
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Ascalonian Squire
Join Date: Apr 2008
Profession: Me/E
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First of all do not take the quest just outside the dungeon. It will make the trip a lot more harder with knockdowns.
One way of doing it is to bring an Earth ele hero with Ward of Stability and other wards. Before you aggro and pull, flag your team and manually trigger and maintain the Ward of Stability at all times. Without AOE knockdown, you can have normal fights with those groups that you are not skilled up to run pass.
Last edited by SaDuFam; Sep 15, 2008 at 05:15 AM // 05:15..
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Sep 15, 2008, 06:17 AM // 06:17
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#10
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Krytan Explorer
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Quote:
Originally Posted by bengance
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UA was nerfed, no longer works
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Oct 03, 2008, 08:47 PM // 20:47
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#11
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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I find the Battledepths/HoS/Bogroots route to Sparkfly Swamp area much easier. I have completed Shards of Orr (finally) with smite monks and signet mesmer, but still think that the longer route is more fun and less prone to failure.
After all, most of us want to get to Gadd's to gain that 3rd necro, not spend hours trying to make it through a dungeon level.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
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Oct 03, 2008, 08:56 PM // 20:56
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#12
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by Darcy
I find the Battledepths/HoS/Bogroots route to Sparkfly Swamp area much easier. I have completed Shards of Orr (finally) with smite monks and signet mesmer, but still think that the longer route is more fun and less prone to failure.
After all, most of us want to get to Gadd's to gain that 3rd necro, not spend hours trying to make it through a dungeon level.
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wow, that 1st level of SoO can be a pain in the ass but i don't think it should take "hours" under any circumstances. 20-30 minutes tops including the short trek from vlox's falls. i've never gone through HoS but i can't imagine it would be any shorter than that.
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Oct 04, 2008, 12:23 AM // 00:23
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#13
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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Well, I've only gone that route once and, in memory, it seems like it took hours. I might be confusing it with later attempts to complete the dungeon quest or perhaps its when you add in the trek to the dungeon.
I still prefer the longer but less fraught trip through HoS area and then that lovely trip down through the swamp.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
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