Oct 08, 2008, 08:18 PM // 20:18
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#1
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Ascalonian Squire
Join Date: Aug 2008
Profession: Mo/
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The Sulfurous Wastes-vanquish
Having problem vanquishing this area:killed all but group of 3 on top of the hill,and they never come close to be pulled and killed.i checked wiki and guru forum,ppl are telling what pixar must be broken,but i broke it long time ago by miss...so my question is:do i have to kill those 3(restart,find someone who hasnt broke it)?or try to find missing patrol group/or desert wurm---already runned area 3 times now...and i quited yeastarday after 4 hours trying to do something there.
sorry for bad englsh.
ps.need answer asap plz
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Oct 08, 2008, 08:28 PM // 20:28
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#2
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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It doesnt matter if you broke the pillar one year ago, you have to break it again. So if there is no other way to get adren by the pillar then your going to have to do it again yes.
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Oct 08, 2008, 08:28 PM // 20:28
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#3
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Ascalonian Squire
Join Date: Aug 2006
Guild: Martyrs To The Flame [BurN]
Profession: Mo/
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I think there is a tower next to a little valley that you go past while in the wurm form, use the giant wurm smash move and the tower will fall over acting like a bridge, go back around and then you should be able to get to those guys. I hope i'm thinking about the same area you are.
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Oct 08, 2008, 08:39 PM // 20:39
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#4
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Ascalonian Squire
Join Date: Aug 2008
Profession: Mo/
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Quote:
Originally Posted by Clumbo
I think there is a tower next to a little valley that you go past while in the wurm form, use the giant wurm smash move and the tower will fall over acting like a bridge, go back around and then you should be able to get to those guys. I hope i'm thinking about the same area you are.
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cant get to tower as wurm,ist posible to reach it from bottom of the hill with junundu smash?
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Oct 08, 2008, 08:42 PM // 20:42
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#5
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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You get adrenaline, use the smash kill at the base of the pillar (on the sand side of course) and it will fall over.
No way to get adrenaline? Too bad, time to redo (and make sure you knock it down the next time). As jiggles said, you gotta knock it down each time you zone.
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Oct 08, 2008, 08:46 PM // 20:46
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#6
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Ascalonian Squire
Join Date: Aug 2008
Profession: Mo/
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kk.thanks for your help.
....damn,have to restart this 4th time((
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Oct 08, 2008, 09:47 PM // 21:47
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#7
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Frost Gate Guardian
Join Date: Mar 2007
Location: Manchester, UK
Guild: Carpe Nocte [StN]
Profession: R/
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The easiest way is to pin your h/h where the pillar is and then lure the Undead just past it back, that way there is no way you will run out of Adrenalin before you get back to it.
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Oct 08, 2008, 10:30 PM // 22:30
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#8
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Desert Nomad
Join Date: Jan 2007
Location: so cal
Profession: R/
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you actually have two opportunities (maybe three), first is kill the 2nd mob coming from remains of salhaja (sp?) and save the adrenaline skill, tunnel to bridge area and jujundu smash it...second way is to kill the first mob past the first bridge (the 3rd mob from remains) and do the same thing...third, if possible, pul the margonites on top near where the bridge comes across, and try the elite skill (can't remember name) and that might make it appear. Luckily, its such an early area when vanq'ing that it doesn't hurt to restart. When I vanquished the hardest part I had was with the necro boss up on the hill to the right of of the bridge ur having trouble with (past the margonite bounty). That guy and his whole mob will rush you. If you can its almost worth having someone come with you just to pull that mob down to you and h/h in the wurms...if u try to get out and pull the h/h will exit the jujundu too . The rest of that vanq is cake. Just be sure to finish off a wurm if it pops, as they count to once revealed. Another way to get to the necro boss mob on the hill is coming around over that bridge that you have to collapse, kill the margonites first, then try to pull parts of his mob to you. The acolytes/cavaliers should always be ur first killing priority if u didn't already know. Frozen soil can help here too to curtail the cavalier/acolyte rez-fest.
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Oct 08, 2008, 10:45 PM // 22:45
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#9
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Hall Hero
Join Date: Aug 2005
Profession: E/
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There is another trick that will let you do it almost every time. Take a minion master hero with you. Flag your other heroes away. Then have your MM hero exit the wurm and kill himself. You can then attack the hostile minions to build up adrenaline.
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Oct 08, 2008, 11:00 PM // 23:00
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#10
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Quote:
Originally Posted by HawkofStorms
There is another trick that will let you do it almost every time. Take a minion master hero with you. Flag your other heroes away. Then have your MM hero exit the wurm and kill himself. You can then attack the hostile minions to build up adrenaline.
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Might be more difficult then it sound coz afaik you cant use Leave Junundu whilst on sulfurous wastes. Basically u would have to have the MM kill him/herself on land first then hope you can wand the minions and get bak in time.
When I did that area i didnt have a problem, just make sure you do that first.
Oh, another thing is you can pull using a hero, although its quite hard...
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Oct 08, 2008, 11:55 PM // 23:55
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#11
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Ascalonian Squire
Join Date: Aug 2008
Profession: Mo/
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Have complited that area few hours ago,thanks guys for your help.
and yea,necro boss is the hardest there,and because of him had to restart once.so i took ranger hero with running skill for pulling...
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Oct 09, 2008, 12:21 AM // 00:21
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#12
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Ascalonian Squire
Join Date: Aug 2008
Profession: Mo/
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this is how pixar must be broken so u can crose it
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Oct 09, 2008, 06:15 AM // 06:15
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#13
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Frost Gate Guardian
Join Date: Oct 2006
Profession: E/
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I thought the pixar was targetable, so using your siege attack should work. I don't recall ever having this problem, though.
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