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Old Aug 07, 2007, 05:16 PM // 17:16   #281
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Quote:
Originally Posted by yesitsrob
The cookie cutter builds for DoA are _extremely_ fool proof. And for the most of it totally unnecesarry if you know 1 or 2 other compitent players.

Honestly the comment you made on the paragon not being suited there, so laughable. About the only things that have really remained consistent in our trips to DoA are Paragons and monks.... although we've done City with only 1 monk too.
But realistically, trying to get group that is not estabilisted team build (cc wordage makes me puke a bit ...) is usually just excersices in furstration.

Paragon is not suited there because he does not fit in teambuild that is THE teambuild there. It might be fine class, but it does not fit and he is not needed till malyx since his spear cant compare to nukers and whole build is based on fact that tank is only one taking damage, which renders paragons sweet partywide buffs less than desirable. Best thing you can do is to play bonder with angelic stuff.

One parties start to take enemies fair and square without tanking, paragons and ritualists will have their spot, untill then, PUGs do not need one the way they need others.
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Old Aug 07, 2007, 05:18 PM // 17:18   #282
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this is typical anet: they take way too long to deliver the promised good, finally deliver it in a broken state, then take so long to fix it that it's obsolete when it's finally in shape

GWEN will be out soon and noone will care about Mallyx. Nice priorities, guys.
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Old Aug 07, 2007, 05:41 PM // 17:41   #283
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Quote:
Originally Posted by zwei2stein
But realistically, trying to get group that is not estabilisted team build (cc wordage makes me puke a bit ...) is usually just excersices in furstration.

Paragon is not suited there because he does not fit in teambuild that is THE teambuild there. It might be fine class, but it does not fit and he is not needed till malyx since his spear cant compare to nukers and whole build is based on fact that tank is only one taking damage, which renders paragons sweet partywide buffs less than desirable. Best thing you can do is to play bonder with angelic stuff.

One parties start to take enemies fair and square without tanking, paragons and ritualists will have their spot, untill then, PUGs do not need one the way they need others.
It works because it's foolproof like I said, people have team builds for everywhere but they are not necesarilly the best, they are just the most idiot proof.

As far as DPS goes I'm afraid I'm not convinced that Searing Flames Elementalists can compare to Barrage Rangers with a Splinter Weapon spammer - which can be maintained on practically everyone at the same time.

I can understand the reluctance to pick up Paragons though. All I have to do is read the Campfire section on Paragon's here to see the utter crap some people come up with.

DoA isn't the most suitable area for PUGs for sure. If a PUG is really capable of beating Mallyx simple fact is that he clearly isn't difficult. PUGs are just generally really bad. So yes, I understand why people use certain builds to do the areas... though I will argue that they are far far from the most efficient. - Whatever the case, I don't PUG, I play with people who I know are good at the game to save myself any hassle.

Last edited by yesitsrob; Aug 07, 2007 at 06:00 PM // 18:00..
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Old Aug 07, 2007, 10:51 PM // 22:51   #284
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Yesitsrob, the whole point of my post was to object to his arrogant tone in "What is taking people so long to get to him?" followed by "In my first try ever, I got to group 18 in 20-25 minutes." I believe he was putting the rest of us down, for no good reason. I wish you guys good luck and even success in killing Mallyx in 4 minutes total, however, there's no need for that type of arrogance. As you have stated very well, the average group is what we're talking about, not comparing personal accolades.

Quote:
Originally Posted by yesitsrob
We died to that group once. Though it was due to myself (the monk) getting power blocked twice, apart from that they weren't an issue at all.
Well, he said he did not die until Group 18 and now you expose that you guys wiped to that group.

Quote:
Originally Posted by yesitsrob
He has a screenshot of it, but not at the last group I don't think. Although you can only really take my word for it here he is very accurate in the time it took us.
I question it because you guys are killing one enemy at a time, with possible blind and weakness and only physical damage.

Quote:
Originally Posted by yesitsrob
You absolutely immensely underestimate just how much defense our build had, the Terrorwebs Searing Flames would largely go unnoticed. Really that area was about myself (the monk) not getting power blocked, which wasn't hard, as the only monk I didn't really find myself needing to cast that much since we simply didn't take a lot of damage. Sadly, as the forums prove, people are so stupid that they think Paragons are useless in PVE, and think SF Eles, Tanking and bad monk builds with 8 copies of rebirth are the way forward.
I never questioned how much defense you had. In fact, I recognized how much defense you had, the question was always, how can you kill things fast enough to get a better time?

You don't move the priest, lets say that saves you 5 minutes of angst while you drag the priest around with the Fury Titan. I am looking for the rest of the 25 minutes you guys cut off. Snowbunny is no chopped liver and his paragon based build does it in twice as long.

In the end this is about the way he said things and stretched the truth to make it sound like he's so much better than everyone else or everyone else is so much dumber than he is. That's all there is to it, Yesitsrob. You do not need to defend your build per se and I am not casting doubts on your chances for success. I hope you guys succeed, I also hope you guys show more class if/when you succeed.
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Old Aug 08, 2007, 01:07 AM // 01:07   #285
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Ok, screens to be honest - for what it's worth it took longer for guru to load than it took us to beat him. Two tries, having never fought him before, so we're quite chuffed

First attempt:
Nearlly got him - we had a very slow start in killing his spirits and failed to interrupt him when he dropped them again. When he got to spawning his 2nd group Rac didn't quite find the heart tormenter quick enough and sadly things dropped a little, but we knew for next time.

Screeny:


Second attempt:- Apparently it takes pugs over an hour to reach him, using a trick where they pull the NPC out of harms away, so they don't have to fight the waves at once, we didn't bother... and just killed things, in 27 minutes, It took us 28 minutes on the firs try, and around 5 minutes less to reach the last wave (as we claimed)

Screeny:


Anyway, 2nd attempt, he was pretty easy, killed the right spirits, didn't let him recast. Killed his spawns easy enough. bang, dead. Sure we took deaths, but the guy can 1 hit kill when he hits, and using protective spirit is bad (I still brought it for the waves, same goes for Seed of Life - you'll notice on the screen I sawpped the position of these skills around when it came to fighting mallyx - slot 7+8 are on my mouse)

Screeny:


Deserved Reward ^^

GG. <3 Racthoh & Mandy.

About class, I'm not classy, I'm brutally honest. And the fact we killed Mallyx on our 2nd attempt with 5 heroes .. well it says a lot for the GW PVE community who can't beat him. Sorry though, it's just the way I see it, anyone who hangs around on IRC will probably know this.

Quote:
Yesitsrob, the whole point of my post was to object to his arrogant tone in "What is taking people so long to get to him?" followed by "In my first try ever, I got to group 18 in 20-25 minutes." I believe he was putting the rest of us down, for no good reason.
I believe he was generally just curious and there was no intention of putting anyone down, really if anyone is doing that it's me, my bad.. Since we actually did do it pretty much as fast as we claimed (ok not quite as fast but 27 minutes is still rather decent I like to think) and I cannot for once second imagine where 1 hour + is coming from. Elementalists do NOT out DPS Paragons _especially_ with Splinter Weapon too, just no way, it's simple maths
_

Literally, this was our _first_ build idea that might be able to handle him, we read the wiki to see what he had, and just built our build round it, you DO seem to underestimate the DPS of Paragons, that much is clear, on single targets it's a LOT higher than crappy air eles or SF Elementalists. No cast times.. just a very high maintained DPS under Aggresive refrain.

But if we do this again, which I think we will. I'll see if we can do it with different classes maybe, I think it would be possible, it took one build with some _very_ minor tweaks. I'm sure there's other means of beating him. If we were to remove Paragons and add Rits, I'm sure we'd make that work. And Elementalists would definitely have a place being able to bring Ward Against Melee.

EDIT: Video of when we kill him - I die because FRAPS kills my FPS and also because mallyx KDs me for over 9,000 seconds QQ.
http://www.youtube.com/watch?v=SCsmDOfltUM

Last edited by yesitsrob; Aug 08, 2007 at 03:29 AM // 03:29..
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Old Aug 08, 2007, 01:55 AM // 01:55   #286
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BRAVO!

/CLAP
/CLAP AGAIN!

You have managed to do what people for more than 8 months could not do. You have earned any and all respect that can be given.

Furthermore you have proved that Paragons do not suck in PvE and have earned a place in DoA.

/CLAP
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Old Aug 08, 2007, 01:58 AM // 01:58   #287
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That's why guild chat was so quiet, where was my invite? pfft

Nice job, my turn next
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Old Aug 08, 2007, 02:00 AM // 02:00   #288
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It was more of an inquiry into other strategies and whether or not we were actually at the last group. Sorry if it came off that.

Some of my shots:

Just before he died:
http://img528.imageshack.us/my.php?i...llyxtwoco5.jpg

Accepting the reward:
http://img468.imageshack.us/img468/4...erewardok6.jpg

A shot I like from the first attempt:
http://img528.imageshack.us/my.php?i...llyxoneuw7.jpg

One note: The Summoning Shadows problem... he didn't seem to spam it endlessly. I think I saw him use it a few times on the second attempt, but that was it. For the most part he just ran around and occasionally smacked someone when personally I was expecting to run into the forced shadow stepping. I'd advise others to see if they still have that issue.
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Old Aug 08, 2007, 02:12 AM // 02:12   #289
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What a rushhhhhhhhhhhhhhhhhhhhhh!!!!




And the rewards to the brave!!




Mallyx....your stomping days are over!!!

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Old Aug 08, 2007, 02:19 AM // 02:19   #290
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Wow, congrats guys! And to think you did it with Mallyx currently glitched too.
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Old Aug 08, 2007, 02:24 AM // 02:24   #291
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I'll be honest, I didn't really noticed the glitch that much, I knew that Razah got whacked out of healing range more often than I'd have liked. That's about it

Quote:
Well, he said he did not die until Group 18 and now you expose that you guys wiped to that group.
Understand the confusion, we died to it on like our 3rd attempt, our first attempt we wiped at group 18, 2nd attempt we error 7'd at around 12 I think. It is the only time we've died to it too - we just devised a safer way to killing it involving keeping 1 dream rider alive while killing everything else just so it is less likely to happen.

Last edited by yesitsrob; Aug 08, 2007 at 02:36 AM // 02:36..
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Old Aug 08, 2007, 02:37 AM // 02:37   #292
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You guys have given hope to Paragon players everywhere if you ever need one for DoA please look me up.

SS10 LB8

One question though... what did you use Goren for? Might I inquire to his role?

Also great use of spirits in there.
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Old Aug 08, 2007, 02:47 AM // 02:47   #293
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gratz

guess ill be rushing a rit through nf
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Old Aug 08, 2007, 02:54 AM // 02:54   #294
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Quote:
Also great use of spirits in there.
Infuriating Heat was a pretty wild addition - it helped power the er.. paragon zeal skill that needs adrenaline but more importantly really helped with GftE spam and Save Yourself! spam (which already had focused anger helping it out) so you can probably imagine how often we got a huge armor buff - didn't count for much vs Mallyx with his blows being +damage for the most of it, but it helped when dealing with his spawns.

NR was to speed up the waves (blurred vision + soothing images QQ) - we also had expel hexes for that, didn't do anything vs Mallyx, winning and favorable increased our DPS a little bit.

As far as the build goes, I'll say again - it's probably not the ideal build, there are probably much better foolproof options available but this is what we came up with, and it seemed to work for us.

edit: so focussed anger doesn't stack with infuriating heat. way to waste elite slot RACNUB

Quote:
One question though... what did you use Goren for? Might I inquire to his role?
Damage. He also carried a Gaze of Fury, lol.

Last edited by yesitsrob; Aug 08, 2007 at 03:17 AM // 03:17..
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Old Aug 08, 2007, 03:15 AM // 03:15   #295
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Awsome job bringing Mallyx down. And with heroes too! You've given me reason to keep on trying to bring him down.
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Old Aug 08, 2007, 03:52 AM // 03:52   #296
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So, you plan on writing up the full team build you used? Or am I just blind?
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Old Aug 08, 2007, 04:07 AM // 04:07   #297
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You can see the builds in the screenshots since the three of us have something posted now. Here are my three toons on the attached.
Attached Images
File Type: jpg RacAndCo.JPG (222.7 KB, 414 views)
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Old Aug 08, 2007, 04:09 AM // 04:09   #298
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Wow On the second attempt, with heroes ... really impressive !

I can't wait to beat up that purple monkey as a ranger
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Old Aug 08, 2007, 04:20 AM // 04:20   #299
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Congrats guys. Well done.

and no Bamph! either
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Old Aug 08, 2007, 04:21 AM // 04:21   #300
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Quote:
Originally Posted by Trub

Mallyx....your stomping days are over!!!

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I believe this take's the title of Master of Malyx from Karlos and it goes to Trub...RAWR!!!!!
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