Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Explorer's League

Notices

Reply
 
Thread Tools Display Modes
Old Feb 16, 2009, 02:56 AM // 02:56   #1
Wilds Pathfinder
 
Steps_Descending's Avatar
 
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
Advertisement

Disable Ads
Default Eilte mission Balanced?

The tought came to me this weekend while trying to remember if there was a bow dropping from the deep chest. (random? I know)

Has there been a guild that have cleared either of the elite missions using a balanced setup? I know DoA,every dungeon and the realm of the gods have been done using balanced. But then there are the 2 faction ones that people seem to barely remember. The few times I've seen people talk about those it was alway cryway or some other tank&spank strategy.
Steps_Descending is offline   Reply With Quote
Old Feb 16, 2009, 03:55 AM // 03:55   #2
Frost Gate Guardian
 
Join Date: May 2006
Profession: R/
Default

I remember doing Urgoz with a balanced group a loooooong time ago...mostly because the alliance wanted to do a pug rather then a cookie cutter build
razerbeak is offline   Reply With Quote
Old Feb 16, 2009, 05:05 AM // 05:05   #3
WTB q8 15^50 Weapons!
 
Pleikki's Avatar
 
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
Default

Meh Yeah Cryway was used in Urgoz/deep When other ppl used Ursan in Fow/uw/doa.

Then For Urgoz "Balanced" with Splinter Barrages was best opinion for 2years.

Deep allways had Balanced stragedy.
Pleikki is0   Reply With Quote
Old Feb 16, 2009, 11:19 AM // 11:19   #4
Frost Gate Guardian
 
Join Date: May 2008
Profession: R/
Default

Quote:
Originally Posted by Pleikki
Deep allways had Balanced stragedy.
Are you referring to the Steel Wall deep groups as balanced? When is the deep not run with teleporting tanks and splitting nukers? Even the old Shivers build is pretty gimmicky I'd say...
TheDragonmaster is offline   Reply With Quote
Old Feb 16, 2009, 12:15 PM // 12:15   #5
Forge Runner
 
the_jos's Avatar
 
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
Default

Played Urgoz's a couple of months ago with a balanced team (several of my guildies, two or three PUG members from one guild).

Deep? Played 1 warrior, 1 ranger, couple of nukers, monks (kinda like Steel Wall) not that long ago, if that's considered balanced.
the_jos is offline   Reply With Quote
Old Feb 16, 2009, 02:17 PM // 14:17   #6
Silence and Motion
 
Ariena Najea's Avatar
 
Join Date: Jul 2006
Location: Buffalo NY
Guild: New Horizon [NH]
Default

I've never played either without running balanced.

The reason why balanced is often favored for the Deep is because of the starting rooms. Most gimmick builds can not force their way out, and it does take time to spring teammates in other rooms. Cryway and other such setups aim for quick completions, and there are better areas for such a group to farm than the Deep.
__________________
Currently active in GW1 as of February 2015!
Ariena Najea is offline   Reply With Quote
Old Feb 16, 2009, 04:53 PM // 16:53   #7
Frost Gate Guardian
 
Shemsu Anpw's Avatar
 
Join Date: Sep 2008
Location: Sephirot - Keter
Default

Some of us don't want to farm, I just want complete it for the statue for hall. But everyone says they wont take a Paragon, into a group unless its the Steelwall group. And the one run I found in the services was like 60-70K. The statue is not worth that lol. But on the otherhand in Urgoz I got three groups in one day once. I dont see the major difference that they would be so elitist. I do hope more balanced groups start doing The Deep soon.
Shemsu Anpw is offline   Reply With Quote
Old Feb 16, 2009, 07:53 PM // 19:53   #8
Furnace Stoker
 
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
Default

Steel Wall <<<<<< Imbagon. Pretty daft groups.
FoxBat is offline   Reply With Quote
Old Feb 16, 2009, 09:25 PM // 21:25   #9
Wilds Pathfinder
 
Steps_Descending's Avatar
 
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
Default

Quote:
Originally Posted by Ariena Najea View Post
I've never played either without running balanced.
Well if you were able to make it throught I guess that answers the question.

Out of curiosity (because I don't even think i'll be able to build a completely organised group), what did you use in those groups. Let me guess : SY para, some earth shaker tank, maybe a "real" tank to hold some of the attention and the rest as usual dmg dealer (CoP, SS, Splinter...)
Steps_Descending is offline   Reply With Quote
Old Feb 16, 2009, 11:31 PM // 23:31   #10
Silence and Motion
 
Ariena Najea's Avatar
 
Join Date: Jul 2006
Location: Buffalo NY
Guild: New Horizon [NH]
Default

Quote:
Originally Posted by Steps
Out of curiosity (because I don't even think i'll be able to build a completely organised group), what did you use in those groups. Let me guess : SY para, some earth shaker tank, maybe a "real" tank to hold some of the attention and the rest as usual dmg dealer (CoP, SS, Splinter...)
It's been a while (sometime around last November) but I do remember some of what we brought. My alliance enjoys a little "randomway" when we go on Elite mission outings, and get bored easily with cookie cutter builds. Here are the bars I remember:

[Triple Chop][Cyclone Axe][Whirlwind Attack][Flail][Dolyak Signet][For Great Justice][Recall][Resurrection Signet]
[Angelic Bond][aria of restoration][ballad of restoration][sever artery][gash][signet of return]
[echo][arcane echo][meteor shower][fireball][fire attunement]
Hero: [fire storm][meteor shower][death pact signet]
[blood is power][well of blood][awaken the blood][vampiric gaze][spinal shivers]
[wanderlust][pain][bloodsong][painful bond][earthbind][summon spirits][you move like a dwarf][flesh of my flesh]
[shield of regeneration][protective spirit][dismiss condition][remove hex][rebirth]
Hero: [healer's boon][heal party][ethereal light][healing seed][renew life]

I don't remember the rest, and as you can see, most of the bars are not all that serious and we have no coherent team synergy. Most of our group had not done the Deep before, and didn't know what to expect. We stopped before each room to discuss tactics and the effect quickly for the sake of the newer folks. Completion took about 2, 2.5 hours.
__________________
Currently active in GW1 as of February 2015!
Ariena Najea is offline   Reply With Quote
Old Feb 17, 2009, 05:15 AM // 05:15   #11
Frost Gate Guardian
 
Join Date: Apr 2007
Profession: Rt/
Default

my guild just does a mixture of cryers and roj's
infamous16 is offline   Reply With Quote
Old Feb 17, 2009, 06:40 AM // 06:40   #12
Frost Gate Guardian
 
Lord Xarax's Avatar
 
Join Date: Jun 2006
Location: Sweden
Guild: Tank Masters [tm]
Profession: W/
Default

Our guild runs Urgoz HM with non-cryer, non-perma team:

1 Tank/Puller - warrior
2 MM's (heroes)
1 EoE barrage Ranger
3 HB monks and/or Necro/Rit healers (minimum 1 HB/heal party spammer)
1 SS/MoP necro
2-4 Ele nukers
0-2 optional, AoE preferred.

We run with cons up, our best time is 1h 7m
Lord Xarax is offline   Reply With Quote
Old Feb 17, 2009, 01:55 PM // 13:55   #13
Jungle Guide
 
rick1027's Avatar
 
Join Date: Apr 2006
Profession: W/R
Default

we as a group just did the deep with a balanced team with an imbagon a ranger a couple of monks a bip a three nukers one a necro blood and one ss would have better one warrior a rit the rit was a splinter barrage variant a mm cant remember what the rest were a hodgepodge of different builds it took us a while to finish it but we got the statue. weve done urgozs with the same setup except the warrior and we get a few more splinter barragers
rick1027 is offline   Reply With Quote
Old Feb 18, 2009, 12:44 AM // 00:44   #14
Wilds Pathfinder
 
Steps_Descending's Avatar
 
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
Default

Hmm that's good to know people still to them non-gimmick way.

To those who answered, were you doing it in nm or HM. And ariena I have to say I like your builds, no sarcasm here.
Steps_Descending is offline   Reply With Quote
Old Feb 18, 2009, 01:36 AM // 01:36   #15
Frost Gate Guardian
 
Betrayer of Wind's Avatar
 
Join Date: May 2008
Location: Brazil
Guild: Agents of Indecision[meh]
Profession: Me/
Default

6 heroes,50m non-gimmick
lots of SY tho
Betrayer of Wind is offline   Reply With Quote
Old Feb 18, 2009, 12:11 PM // 12:11   #16
Forge Runner
 
the_jos's Avatar
 
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
Default

Quote:
Originally Posted by Steps_Descending View Post
Hmm that's good to know people still to them non-gimmick way.

To those who answered, were you doing it in nm or HM. And ariena I have to say I like your builds, no sarcasm here.
Our last Deep was Normal Mode, but that was mainly because we had several players who had never been there. For experienced players HM would not have been too much of a problem, specially with cons.

Urgoz's was NM, we hadn't played the area for over a year and had several inexperienced players with us. Given the mistakes people made several times I'd say that most of the team had never been there or never finished.
And since we were taking PUG we wanted to play on the safe side.
Same here, HM would probably be very doable with consumables for experienced players.
the_jos is offline   Reply With Quote
Old Feb 18, 2009, 05:55 PM // 17:55   #17
Jungle Guide
 
rick1027's Avatar
 
Join Date: Apr 2006
Profession: W/R
Default

nm but we had no one who had been there before. just read a little off wiki and went
rick1027 is offline   Reply With Quote
Old Feb 18, 2009, 10:26 PM // 22:26   #18
Wilds Pathfinder
 
Steps_Descending's Avatar
 
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
Default

Guess that answers my question.
I guess the pulls aren,t as bad as I saw them when I was there...
Steps_Descending is offline   Reply With Quote
Old Feb 20, 2009, 05:52 AM // 05:52   #19
Jungle Guide
 
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
Default

did some randomway ones with alliance in urgoz, both areas imo are hard at the start and end, middle is fine

highlight for me was a paragon who got stuck behind a closed door, he stayed, tried to pull stuff so he could die by the door, got killed.
we then faught urgoz, won, got stuff from chest, paragon got autoresed but door still closed...
luckiest guy there, cos my drop was a vamparic axe
pingu666 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Why we must have a balanced PVE bluemoonxia The Campfire 64 Apr 16, 2008 07:19 PM // 19:19
Lightbulb Gladiator's Arena 34 Nov 18, 2006 04:31 AM // 04:31
Den Mission in Istan Problem? Savage Wont Let Me Do The Mission! Help! P.I.E Explorer's League 5 Nov 10, 2006 02:32 AM // 02:32
'Balanced'? rii Gladiator's Arena 28 Sep 26, 2006 08:02 PM // 20:02
[6 man hoh] balanced Thom Bangalter Gladiator's Arena 4 Sep 11, 2006 10:47 PM // 22:47


All times are GMT. The time now is 02:59 PM // 14:59.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("