Jun 03, 2009, 04:49 PM // 16:49
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#1
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Ascalonian Squire
Join Date: May 2009
Profession: N/
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Vizunah Square bugged?
Is Vizunah Square bugged?
Master Togo and Brother Menhlo keep getting stuck in the same place. Whatever I try to do, I can't get them to move an inch. It makes it impossible to finish the mission, no?
This occurs in NM, and I started from Foreign Quarter.
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Jun 03, 2009, 06:36 PM // 18:36
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#2
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Ascalonian Squire
Join Date: Jul 2007
Guild: GROG
Profession: R/
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Yes there is a bug where he gets stuck at the doorway. All i can suggest is try again. I have only seen it once out of 10 or so times.
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Jun 03, 2009, 07:11 PM // 19:11
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#3
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Academy Page
Join Date: Sep 2008
Location: Canada
Guild: Trinity of the Ascended [ToA]
Profession: N/
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Quote:
Originally Posted by AresInferno
Yes there is a bug where he gets stuck at the doorway. All i can suggest is try again. I have only seen it once out of 10 or so times.
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This hasn't worked all the time, but when it has happened to me for my foreign characters, I normally find him missing just before the 2nd battle. So I'll run back to where he's stuck and 'talk' to him and he sometimes follows...sometimes.
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Jun 03, 2009, 07:58 PM // 19:58
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#4
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Frost Gate Guardian
Join Date: Nov 2005
Location: Inman, South Carolina (-5 GMT)
Guild: Gameamp Guides
Profession: Mo/
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Just make sure that you stay with both NPC's til they both start to move. If you get too far ahead, they will be "stuck". Happens in all missions where you have to stay with an NPC. its just how the game mechanics work. The NPC is waiting on you, in a manner of speaking, even if you get too far ahead.
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Jun 03, 2009, 08:25 PM // 20:25
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#5
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Ascalonian Squire
Join Date: May 2009
Profession: N/
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Well that's really crappy because in Vizunah Square it's all about speed. If a NPC slows me down, how am I ever going to get the bonus?
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Jun 03, 2009, 09:15 PM // 21:15
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#6
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Academy Page
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yes after clearing each major battle area try to hang back and have togo and/or menhlo in your aggro bubble until they start their dialog and start moving.
very old bug which as you mention is in a timed mission so its very annoying and frustrating when they refuse to move up.
MOVE IT Togo!!!
/fistshake
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Jun 03, 2009, 10:17 PM // 22:17
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#7
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Core Guru
Join Date: Feb 2007
Location: UK
Guild: Blinkie Ponie Armie [bpa]
Profession: R/
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If you're clearing the mobs at a reasonable pace then you'll manage the bonuses in time even with waiting on the NPCs
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Jun 03, 2009, 10:34 PM // 22:34
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#8
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Silence and Motion
Join Date: Jul 2006
Location: Buffalo NY
Guild: New Horizon [NH]
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Mhenlo in particular will stop to heal minions, and cease to move immediately after. As such, don't bring an MM if you feel comfortable without one.
Occasionally, talking to them and then waiting just within aggro range gets them moving again.
__________________
Currently active in GW1 as of February 2015!
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Jun 04, 2009, 10:06 PM // 22:06
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#9
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Wilds Pathfinder
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I've done this many times and from my experience there's many bugs in this mission. Sometimes Togo or Mehenlo will get bugged/stuck right at the end after the 3rd main fight which is lame because pretty much done with the mission and have to restart. A lot of times I've noticed if you're playing with just henchmen on the other side they'd bug a lot also. Sometimes they don't even get down to the main fight area. Last time I tried to do it they started to flee back up the stairs to the start after killing the first mob group. Had to do the mission with just one team, which is not spiffy.
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Jun 05, 2009, 06:39 PM // 18:39
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#10
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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another nasty thing is that villagers all of a sudden transform nto afflicted sometimes, sometimes afflicted 'pop up' as it were. Keeping an eye on those helps because togo and mhenlo will stop to fight those newly popped up afflicted, and therefore fall behind.
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