Jul 24, 2009, 08:56 AM // 08:56
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#2
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Frost Gate Guardian
Join Date: May 2008
Location: Brazil
Guild: Agents of Indecision[meh]
Profession: Me/
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Very fast time indeed.congratulations on the run,i can guess most of the builds used,although im curious to see how u guys avoided the vampires,guessing spirits+ebva,not sure if it'd be enough tho.
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Jul 24, 2009, 09:42 AM // 09:42
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#3
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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Nice, id like to know more about builds and setups for that one.
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Jul 24, 2009, 09:54 AM // 09:54
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#4
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Furnace Stoker
Join Date: Dec 2006
Guild: [Bone]
Profession: Mo/
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Looking quite good ^^. Looking at your dp i'd say you died at least 3 times. So could be even more quick with more practice, though this looks like a very tough job already, specially the vampires. Also 3 cons in such a small team looks like a downside, decreasing the profit of the run quite a bit.
Anyways nice job!
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Jul 24, 2009, 09:57 AM // 09:57
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#5
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Frost Gate Guardian
Join Date: Jan 2007
Location: The netherlands
Profession: N/
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Well done, I wouldnt worry about cons to much...just run people for like 10k...you can take 9 people with you so thats 30k/runner - 7k conset=23k+drops.... not bad imo.
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Jul 24, 2009, 09:59 AM // 09:59
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#6
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Academy Page
Join Date: Jun 2008
Location: England
Guild: HEH
Profession: A/D
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Very nice!
Just wondering why your using red and green candy though didnt think they stacked ;o
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Jul 24, 2009, 10:23 AM // 10:23
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#7
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Academy Page
Join Date: Aug 2006
Profession: Mo/
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Quote:
Originally Posted by Ginger Hunter
Very nice!
Just wondering why your using red and green candy though didnt think they stacked ;o
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If you get hit by binding chain, which slows your movement 90%, you would need those candies to move at regular speed. 25%+15%+33%+20%-90%=+3% increase in total from regular running speed.
Also i like your dye job. Is that from old system?
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Jul 24, 2009, 10:23 AM // 10:23
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#8
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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Red for at urgoz, seeing as the green almost ran out. (Plus, there's probably a reason for using red at urgoz anyway, maybe for movement speed, maybe for another bonus)
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Jul 24, 2009, 10:35 AM // 10:35
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#9
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Wilds Pathfinder
Join Date: Feb 2009
Location: Guild Hall
Profession: R/
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big deal... 600/smite/QZ... not that hard.
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Jul 24, 2009, 11:41 AM // 11:41
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#10
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Furnace Stoker
Join Date: Dec 2006
Guild: [Bone]
Profession: Mo/
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Quote:
Originally Posted by Archress Shayleigh
big deal... 600/smite/QZ... not that hard.
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You go try it then It's much harder then you think due to area condition touching and life stealing spells etc.
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Jul 24, 2009, 12:51 PM // 12:51
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#11
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Wilds Pathfinder
Join Date: Mar 2007
Location: California
Guild: [Vr]
Profession: E/Me
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Quote:
Originally Posted by Archress Shayleigh
big deal... 600/smite/QZ... not that hard.
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yeah, it's pretty obvious that it's 600/smite, the other is greater conflag for the vampires :P
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Jul 24, 2009, 12:59 PM // 12:59
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#12
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Lion's Arch Merchant
Join Date: Jul 2008
Guild: KaVa
Profession: N/
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very nice - out of curiousity, which summoning stone did you use?
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Jul 24, 2009, 02:38 PM // 14:38
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#13
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Frost Gate Guardian
Join Date: Jul 2006
Guild: the mooninites
Profession: E/Mo
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Am I the only who sees this thread as pointless. Since he didnt give any info on what they did, all this is, is a bragging thread.
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Jul 24, 2009, 02:51 PM // 14:51
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#14
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Ascalonian Squire
Join Date: Oct 2008
Guild: SoAP
Profession: Mo/
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Quote:
Originally Posted by thetechx
Am I the only who sees this thread as pointless. Since he didnt give any info on what they did, all this is, is a bragging thread.
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you're not, agreed.
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Jul 24, 2009, 03:00 PM // 15:00
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#15
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Academy Page
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Ok for the point we will be sharing builds later but we are still changing builds.
As for cons only used armor at end and we wasted 15 mins arguing over the urgoz part lol.
Summon was a Gaki didnt need it at the end once i found a sweet spot.
Quick thing Urgoz strips ALL ENCHANTS off tank in 1 hit no matter of Sb or not.
For all u that think it is easy do the run yourself.
And how do i post builds?
only the smiter died once and i died at the end 2 times lol
Tbh we didnt need any Buffs build cons and an egg or to but yeah.
Will talk about builds soon and share them. Also if we ran people we could do it in about 40mins or so with there help with some monsters
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Jul 24, 2009, 03:36 PM // 15:36
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#16
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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Quote:
Originally Posted by thetechx
Am I the only who sees this thread as pointless. Since he didnt give any info on what they did, all this is, is a bragging thread.
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I see it as a way to help my argument that a nerf to 600 monks is long overdue. Two monks (or three in this case) should not be able to clear every elite area in the game in HARD mode.
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Jul 24, 2009, 04:20 PM // 16:20
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#17
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Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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Quote:
Originally Posted by xxx wraith xxx
Well done, I wouldnt worry about cons to much...just run people for like 10k...you can take 9 people with you so thats 30k/runner - 7k conset=23k+drops.... not bad imo.
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look at the time, they used 3 consets so cons = 21k
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Jul 24, 2009, 04:46 PM // 16:46
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#18
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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Quote:
Originally Posted by Covah
look at the time, they used 3 consets so cons = 21k
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If they each bought one conset, it would be 7k per person. 30k profit - 7k expenses = 23k per person.
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Jul 24, 2009, 09:56 PM // 21:56
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#19
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Frost Gate Guardian
Join Date: May 2008
Location: Brazil
Guild: Agents of Indecision[meh]
Profession: Me/
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Quote:
Originally Posted by thetechx
Am I the only who sees this thread as pointless. Since he didnt give any info on what they did, all this is, is a bragging thread.
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Although i do partially agree,i think this defently proves that besides Shadow Form,600/smite is also very powerful and can do alot of areas and even entire vanquishes with it.I can't really see a way to nerf it without messing with other balanced prot builds tho,a nerf to the little used smite atribute(besides farming) would make it too pointless.
Quote:
Originally Posted by Daisuko
yeah, it's pretty obvious that it's 600/smite, the other is greater conflag for the vampires :P
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Yeah i just realized they only kill if they land a physical attack,nice catch.
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Jul 24, 2009, 10:25 PM // 22:25
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#20
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Academy Page
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Quote:
Originally Posted by Daisuko
yeah, it's pretty obvious that it's 600/smite, the other is greater conflag for the vampires :P
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Never used conflag lol was a waste of an elite also we tested it conflag dont work lol
Last edited by nanase ren; Jul 24, 2009 at 10:34 PM // 22:34..
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