Oct 02, 2009, 09:45 PM // 21:45
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#21
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Wilds Pathfinder
Join Date: Jul 2005
Profession: P/W
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This is kinda fun:
I know the greens aren't that great but I still love seeing them drop. I even got an ecto this time around. It really doesn't take all that long either:
The Underworld - 4 minutes
Scared Earth - 19 minutes
The Courtyard - 11 minutes
The Hall Of Heroes - 22 minutes
Finished it in just under an hour in NM with h/h.
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Oct 03, 2009, 03:42 PM // 15:42
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#22
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Had some trouble getting the Darknesses down, but managed it by utilizing some guerrilla tactics on my R/Rt.
Fun to farm.
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Oct 03, 2009, 03:51 PM // 15:51
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#23
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Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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Just curious but how are you getting through it with hench and heroes? I've never really given a normal team build a chance I usually just perma as much as possible and use 3 heroes to take the rest while i tank on the assasin...
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Oct 03, 2009, 04:07 PM // 16:07
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#24
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Wilds Pathfinder
Join Date: Jul 2005
Profession: P/W
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Quote:
Originally Posted by Arduinna
Had some trouble getting the Darknesses down, but managed it by utilizing some guerrilla tactics on my R/Rt.
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Getting rid of the Terrorwebs with them is always the toughest part. Especially since you can't control what targets your spirits attack.
Quote:
Originally Posted by T1Cybernetic
Just curious but how are you getting through it with hench and heroes? I've never really given a normal team build a chance I usually just perma as much as possible and use 3 heroes to take the rest while i tank on the assasin...
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Nothing special really. Brought 2 fire Elementalist heroes, a MM hero (with 3 interrupts on her bar), the 2 Zaishen healers and the 2 Zaishen warriors. With a Spirit Spammer its pretty easy. Put your spirits down and flag your h/h behind them. Pull groups into your spirits. Rinse and repeat.
Last edited by vader; Oct 03, 2009 at 04:13 PM // 16:13..
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Oct 03, 2009, 06:43 PM // 18:43
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#25
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rattus rattus
Join Date: Jan 2006
Location: London, UK GMT±0 ±1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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Discordway, 2 Z-Eles, 2 Z-Healers. Rarely get a single death - except when I try to hurry ^_^
I just do this on rare occasions for a giggle - and to get the 2 greens I'm missing (shield + knife). Had another axe today just to disprove my theory even more.
__________________
Si non confectus, non reficiat
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Oct 03, 2009, 09:10 PM // 21:10
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#26
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Krytan Explorer
Join Date: Mar 2008
Profession: W/
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Quote:
Originally Posted by t1cybernetic
just curious but how are you getting through it with hench and heroes? I've never really given a normal team build a chance i usually just perma as much as possible and use 3 heroes to take the rest while i tank on the assasin...
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sigh grrr rage anger.
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Oct 04, 2009, 12:31 AM // 00:31
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#27
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Miss the good ol' days
Join Date: Sep 2009
Location: Where don't I live?
Profession: A/
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^ Lol
I'm aiming to do this tonight on my assassin (no not as a perma, im actually gonna play the game YAY!). I'm gonna try to solo kill the Darknesses myself with the help of heroes on the way there of course, but see-ing that they are mesmers, does anyone have advice on any keys skills I should use.
Also I have full equipped discordway, sabway, and spiritway. So any advice, tips, or pointers would be appreciated.
Thanks.
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Oct 05, 2009, 10:57 PM // 22:57
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#28
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Frost Gate Guardian
Join Date: Mar 2009
Location: Gwen's underwear drawer
Guild: The Curry Kings
Profession: R/
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Last edited by Notorious Bob; Oct 07, 2009 at 09:52 AM // 09:52..
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