Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Explorer's League

Notices

Reply
 
Thread Tools Display Modes
Old Dec 30, 2010, 02:54 AM // 02:54   #1
Lion's Arch Merchant
 
Taurean's Avatar
 
Join Date: Jan 2009
Location: South of Norway - The land of Vikings
Guild: I have no guild - Yet
Profession: R/
Advertisement

Disable Ads
Default How to run as fast as possible over time?

Anyone has suggestions\a build on this?
Taurean is offline   Reply With Quote
Old Dec 30, 2010, 03:24 AM // 03:24   #2
End
Forge Runner
 
End's Avatar
 
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
Default

For just running ignoring damage and stuff....


P/A with 14 Command
Incomming!
Fall Back!
Dwarven Stability
Dash


Mostly the dwarven and dash but in an attempt to keep the speed during the downtime we has teh shouts.
End is offline   Reply With Quote
Old Dec 30, 2010, 04:16 AM // 04:16   #3
Desert Nomad
 
Voodoo Rage's Avatar
 
Join Date: Mar 2008
Location: Sacramento, CA
Guild: Geezers
Profession: R/
Default

Getting ready for Canthan New Year perhaps?

Generally having a couple heroes chaining Fall Back! can pretty much keep you going at +33% most of the time.
Voodoo Rage is offline   Reply With Quote
Old Dec 30, 2010, 04:26 AM // 04:26   #4
Desert Nomad
 
RedDog91's Avatar
 
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
Default

any/P
12 Command

Incomming!
Fall Back!
RedDog91 is offline   Reply With Quote
Old Dec 30, 2010, 04:10 PM // 16:10   #5
Academy Page
 
Szymaa's Avatar
 
Join Date: Jan 2007
Guild: Super Zealous Youths
Profession: R/
Default

R/x

Escape
Dodge
Zojun's Haste

With high Expertise
Szymaa is offline   Reply With Quote
Old Dec 30, 2010, 05:12 PM // 17:12   #6
Pre-Searing Cadet
 
Join Date: Jul 2010
Location: Wine country of California
Guild: Dire Deeds of Doom
Profession: W/D
Default

Drunken Master at rank 10 plus Dwarven Stability = 3 minutes at 33% speed and attack speed
Joedog is offline   Reply With Quote
Old Dec 30, 2010, 05:22 PM // 17:22   #7
Frost Gate Guardian
 
Join Date: Jun 2008
Profession: R/
Default

Quote:
Originally Posted by Szymaa View Post
R/x

Escape
Dodge
Zojun's Haste

With high Expertise
I have always used this plus Dash. I am unsure as to whether Dwarven Stability actually speeds things up with this build or slows things down with its casting time. However, with that said, I usually use Dwarven Stability as it seems to make things a little smoother. With Dwarven Stability you can pretty much spam dash on recharge and there is very little time where you will not be running at +50%. In addition, with Dwarven Stability and Feel No Pain, if you are running while drinking you cannot be knocked down, have up to an additional 300 health and a +3 health regen.

Another note, and this may go without saying, but make sure to use one run skill slightly before the previous on runs out, if there is any gap in between the two runs skills, it seems to really slow your character down. There seems to be some hesitation on my character if he stops running and starts right back up.

Dwarven Stability -> Dash -> Other Run Skill -> Dash -> Other Run Skill -> Dash -> Other Run Skill -> and repeat.
Aldawg Thanes is offline   Reply With Quote
Old Dec 30, 2010, 06:45 PM // 18:45   #8
Academy Page
 
FallenAngel_'s Avatar
 
Join Date: May 2010
Location: Canada
Profession: A/
Default

Echo + arcane echo, Dash
FallenAngel_ is offline   Reply With Quote
Old Dec 30, 2010, 06:49 PM // 18:49   #9
Jungle Guide
 
Frozen Ele's Avatar
 
Join Date: Jul 2009
Guild: Mirror of Reason [SNOW]
Profession: E/N
Default

As far as I know, the fastest average speed a player could run at (excluding Junundu skills) is by using Burning Speed at 20 or more Fire Magic. Just using Burning Speed and re-uping it right as it wears out means you're moving for 4 seconds at 1.5x (or +50%) spending the last second casting Burning Speed and suffering from after-cast delay (0.25s + 0.75s). This yields an average speed of 1.4x (+40%); its a weighted average: 1.5*4/5 + 1*1/5 = 1.4

If you're just using Dash (15.x or +50%) plus other 1.33x (+33%) run stances/shouts and you're able to use the 1.33x run skills during the down time of Dash, then you're average speed is 1.39375; its a weighted average: 1.5*3/8 + 1.33*5/8 = 1.39375

To achieve 20+ Fire Magic, you could be using a +1 Fire Magic 20% weapon, superior rune, cons, etc. The problem with Burning Speed is that you're going to be on fire (7 health degen), so you're going to have to provide skills (preferably shouts) that would help heal. Running with 500 health and no heal skills means you're still going to be able to run for ~36seconds before dying.
Frozen Ele is offline   Reply With Quote
Old Dec 30, 2010, 06:59 PM // 18:59   #10
Krytan Explorer
 
Tripolityx's Avatar
 
Join Date: Nov 2006
Location: +2 GMT
Guild: WTB Q9 20/20 Bo Staves
Profession: R/
Default

If we aiming only for speed I suggest Dwarven Stability + Echo + Dash. That's how I do chestrun on areas where I don't need to watch out spells.

Since you are mesmer secondary/pimary cause of Echo, it's great idea to max out Illusion Magic (if you don't investment attributes on something else) because Illusion of Weakness can be a great lifesaver.
Tripolityx is offline   Reply With Quote
Old Dec 31, 2010, 03:38 AM // 03:38   #11
Ascalonian Squire
 
Bewn's Avatar
 
Join Date: Nov 2005
Profession: W/
Default

Quote:
Originally Posted by Frozen Ele View Post
The problem with Burning Speed is that you're going to be on fire (7 health degen), so you're going to have to provide skills (preferably shouts) that would help heal. Running with 500 health and no heal skills means you're still going to be able to run for ~36seconds before dying.
Frigid Armor says "hi"
Bewn is offline   Reply With Quote
Old Dec 31, 2010, 11:02 AM // 11:02   #12
Grotto Attendant
 
onerabbit's Avatar
 
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
Default

I'm an avid chest runner, i have a lot of blue rock and red RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO candles in my inventory, so i use one of them for a speed increase of 25% for 20 - 30 mins, then i use dwarven Stability and Dash for the 50% every few seconds. works well with the fallback and incoming para heroes too for the 33%, now i know it doesn't stack and the maximum is 50%
But if you ever get crippled etc then the extra speed boost comes into play and you still move quick enough to get out of bad situations =D
onerabbit is offline   Reply With Quote
Old Jan 01, 2011, 07:24 AM // 07:24   #13
Ascalonian Squire
 
Join Date: Nov 2010
Location: Bay Area
Guild: WTB q7 insc ar15 sheilds
Profession: R/Me
Default

if party, then fallback is great if you dont want to sacrifice the elite

if your entire party is enchanted, godspeed is a better option
I Echo Dshot is offline   Reply With Quote
Old Jan 20, 2011, 09:59 PM // 21:59   #14
Lion's Arch Merchant
 
Taurean's Avatar
 
Join Date: Jan 2009
Location: South of Norway - The land of Vikings
Guild: I have no guild - Yet
Profession: R/
Default

Wow, i didn't realize all these answers =D Thanks a lot all of you!

The main problem with running is that you can't just rely on running skills .. at least that's my experience! Aggroing enemies is next to impossible to avoid some places. They will follow you for a bit, then maybe you aggro another group. Running skills alone won't save you then.

Is it normal to view each place you want to run, and bring skills that counter the enemies\skills that are there?
Taurean is offline   Reply With Quote
Old Jan 20, 2011, 10:50 PM // 22:50   #15
Lion's Arch Merchant
 
Taurean's Avatar
 
Join Date: Jan 2009
Location: South of Norway - The land of Vikings
Guild: I have no guild - Yet
Profession: R/
Default

I've tried this setup:

[dwarven stability][escape][dodge][zojun's haste][great dwarf armor][troll unguent][antidote signet][ebon vanguard assassin]

I know i should be more specific about places to run.
Taurean is offline   Reply With Quote
Old Jan 21, 2011, 10:39 AM // 10:39   #16
Wilds Pathfinder
 
Join Date: Sep 2008
Guild: Terra Noise [Zraw]
Profession: N/A
Default

Essence of celerity + dwarven stability + dash

0.2sec recast every 36secs at constant +50% = average 1.4917x speed boost
impulsion is offline   Reply With Quote
Old Jan 22, 2011, 07:14 PM // 19:14   #17
Lion's Arch Merchant
 
Join Date: Nov 2008
Guild: Shadowed Ones
Profession: E/A
Default

Quote:
Originally Posted by Taurean View Post
I've tried this setup:

[dwarven stability][escape][dodge][zojun's haste][great dwarf armor][troll unguent][antidote signet][ebon vanguard assassin]

I know i should be more specific about places to run.
It's alright, but I imagine most places will be difficult. What you are missing is hex removal/spell prevention. Shadow Form and perhaps Vow of Silence are the two skills most used for this.

What you have would work well for places with only melee and conditions, but as soon as you get a slow down hex you aren't going to do well.
Cool Name is offline   Reply With Quote
Old Jan 23, 2011, 07:29 AM // 07:29   #18
Lion's Arch Merchant
 
The Super Chilli's Avatar
 
Join Date: Jun 2008
Location: BEHIND YOU!
Guild: HRUU
Profession: Me/
Default

D/A: Avatar of Balthazar + Dwarven Stability + Dash + Shadow Steps

2 seconds of +33% IMS with 6 seconds of +50% IMS for 90 seconds is the fastest i can think of without cons. +40AR helps too
The Super Chilli is offline   Reply With Quote
Old Jan 25, 2011, 08:43 AM // 08:43   #19
Desert Nomad
 
tuna-fish_sushi's Avatar
 
Join Date: Dec 2005
Location: California
Profession: E/A
Default

Red Rock + Blue rock + Green rock (optional)
1.5x speed boost no casting delays lasts as long as you have rocks
tuna-fish_sushi is offline   Reply With Quote
Old Apr 01, 2011, 01:39 PM // 13:39   #20
Guest
 
Join Date: Nov 2010
Location: New York City
Guild: Guildasaurus Rex
Profession: W/N
Default

W/x build:

I use "I am the strongest" Norn shout with "Soldier's Speed". With around 9 points in Tactics, you can run at +30% indefinitely. The norn shout stays until you use it, so if you're just running it lasts until you rezone.
djemonk is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:35 PM // 13:35.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("