Dec 27, 2011, 08:08 AM // 08:08
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#2
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Ascalonian Squire
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Nice vid, I liked that you support the idea of using skill 2, it really works wonders, one of my grenth teams finished in 1:32 once. I'm sure we could have done better though.
I remember being asked often, how it was that I was always ahead in the start of the run. I tend to press R (autorun) halfway through when the screen starts to change from the loading screen to the actual map. With this I have never aggro'd the final mob going down the hill to the statue/beacon.
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Dec 27, 2011, 10:10 AM // 10:10
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#3
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Pre-Searing Cadet
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Quote:
Originally Posted by yayowars
Nice vid, I liked that you support the idea of using skill 2, it really works wonders, one of my grenth teams finished in 1:32 once. I'm sure we could have done better though.
I remember being asked often, how it was that I was always ahead in the start of the run. I tend to press R (autorun) halfway through when the screen starts to change from the loading screen to the actual map. With this I have never aggro'd the final mob going down the hill to the statue/beacon.
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Thanks for taking the time to comment! Too many people are too scared to make use of skill 2, but once you know when that group is going to spawn your home free to use it. It seems like at balth you can use it whenever without getting agg, I haven't played balth nearly as much though.
And yep, I get up the hill with R, used to be always on the load screen but lately its been right when i first start to see the game. In the description of the video I mention a few times, and as long as you get through at 40-42 seconds on the timer you can make it past the first group. Now when I say get through, I mean reach the end of the out of bounds.
Feels like there are endless amounts of things I wish I could've gotten into the voice of the video but there never seemed to be enough time.
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Dec 27, 2011, 04:29 PM // 16:29
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#4
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Frost Gate Guardian
Join Date: Nov 2007
Profession: W/
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my tips for balthazar
- press E then spacebar it will auto target the beacon.
- dont hesitate when running (dont stop)
- if you are late and you think you cant make it past the group again dont hesitate and keep running. run along the wall/mountain and use icefort then run away when you are not snared you can mostly get away. also you can use icefort to let others pass safely. zigzag running
- use skill 2 as much as possible. if you see the other team died start running to grenth after you are done.
for grenth.
-try to keep close to each other when running. and make it so that you teleport all 4 the same time.
- warriors are preffered for grenth due to the skill get em it makes the run faster. my record was 1:29 when done with grenth. using all wars.
- if you are late and running really behind the team should not wait for you. but instead you have to pick a moment and stop running. fight with the first and second wave groupand use the boundary to tele. if you are exp there will be a gap open for you withourt any group. but still the champions can kill you. if you chose to keep running you have a 10 % chance of succes or even less.
- use skill 2 i like to use get em to recharge skill 2 faster and because it recharges when other teams kill a balthazar or beacon. this is for the warriors.
-sometimes when running to beacon someone aggro the first group all the way to beacon dont be a wussy use fort and kill them fast.
- last tip again dont be a freaking wussy when someone aggro the spawn at the beacon hold your ground dammit and kill it. seen way to many fails because some people start to run away. but if you dont have fort well then die an honorable death. and do some damage first. if you kill fast you will not be luring the second spawn also.
Last edited by Anime Divine; Dec 27, 2011 at 04:34 PM // 16:34..
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Dec 27, 2011, 10:16 PM // 22:16
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#5
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Pre-Searing Cadet
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Quote:
Originally Posted by Anime Divine
my tips for balthazar
- press E then spacebar it will auto target the beacon.
- dont hesitate when running (dont stop)
- if you are late and you think you cant make it past the group again dont hesitate and keep running. run along the wall/mountain and use icefort then run away when you are not snared you can mostly get away. also you can use icefort to let others pass safely. zigzag running
- use skill 2 as much as possible. if you see the other team died start running to grenth after you are done.
for grenth.
-try to keep close to each other when running. and make it so that you teleport all 4 the same time.
- warriors are preffered for grenth due to the skill get em it makes the run faster. my record was 1:29 when done with grenth. using all wars.
- if you are late and running really behind the team should not wait for you. but instead you have to pick a moment and stop running. fight with the first and second wave groupand use the boundary to tele. if you are exp there will be a gap open for you withourt any group. but still the champions can kill you. if you chose to keep running you have a 10 % chance of succes or even less.
- use skill 2 i like to use get em to recharge skill 2 faster and because it recharges when other teams kill a balthazar or beacon. this is for the warriors.
-sometimes when running to beacon someone aggro the first group all the way to beacon dont be a wussy use fort and kill them fast.
- last tip again dont be a freaking wussy when someone aggro the spawn at the beacon hold your ground dammit and kill it. seen way to many fails because some people start to run away. but if you dont have fort well then die an honorable death. and do some damage first. if you kill fast you will not be luring the second spawn also.
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Couple things to note, I think the auto spacebar is an option thing, and some people may have it turned off. I've always been fast enough to spin and click in decent times.
On neither side should you stop, its just death.
The killing of a group that wont drop aggro really annoys me to, the fact that nobody will kill it. But they'll sit there for 10minutes afterwards because they didn't want to run from it either, so they'll cry about dying because your a noob. ;P
The one thing I don't like is, teleporting all at the same time. You all need to be fast and through in 40-42 seconds, warrior or not doesn't matter, but can help if you didn't start running as fast. My issue with teleporting at the same time is, you run the risk of all getting slowed by a single spell, making the whole thing slower. Yea damage might be spread out if you all hit the group at the same time but you want to be far enough away from the champions on the path before even bothering trying to kill the group.
My opinion in the paragraph above comes from me rather having 3 or even 2 at the beacon than none.
But again it all comes down to preference, you just have to find something that works for you and hope you have good synergy with your group members.
Thanks for replying and watching.
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