Jan 14, 2011, 09:07 AM // 09:07
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#21
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Pre-Searing Cadet
Join Date: Apr 2010
Profession: R/Me
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Quote:
Originally Posted by distilledwill
It is a toughie - heres how I H/Hed it in NM:
1) Start off down at the main square, the trick is to retreat a little bit every couple of waves as the NPCs around you get killed.
2) One trick is to put your Heroes up on the ridge with the archers. This is particularly good with spirits as they can get a nice good range on them and be relatively safe from melee.
3) As you retreat try to ball the enemies at choke points and take them down with AoE (I was using a scythe ranger and then my SoS spirit Rit had splinter and ancestors' rage, lots of tasty AoE). Good places to do this are the stairs, first from the main square to the fountain/statue square, and then the second set of stairs leading to the gate to the garrison.
4) Use decent heroes, with runes and good weapons. You need all the help you can get, and this really really helps. I used the following:
Myself as a Scythe Ranger. (Wounding Strike etc)
Xandra as a SoS rit (Signet of Souls, Bloodsong, Ancestors' Rage, Splinter Weapon, Painful Bond, Renewing Surge, Spirit Siphon, Death Pact Signet)
Olias as a AotL MM (Aura of the Lich, Animate Bone Minions, Death Nova, Foul Feast, Masocism, Putrid Bile, Signet of Lost Souls, Pure Was Mei Ling (sp?))
Vekk as a Ether Renewal Infuser (Infuse, Convert Hexes, Protective Spirit, Shield Guardian, Aegis, Aura of Restoration, Ether Renewal, Life Attunement)
Then a healer and the Mes hench. I wiped a couple of times, but the NPCs kept the mobs busy whilst I made my way back to the front.
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Thanks! I know it's late and most players have managed to complete this but this info helped me tremendously. Thanks again.
I duplicated the above Xandra (with Ssyn's Staff) , Livia instead of Olias as AotL MM and Jora with: Glyph of Energy, Savage Slash, Bull's Strike, Sever Artery, Gash, Endure Pain, Sun and Moon Slash, and "I Will Survive". Me as Pain Inverter, Splinter, Barrage, interrupt archer, muddy terrain and snow storm also thrown in. Did use a couple of Blue Rock Candies, rangers IMO are just too bloody slow in this game.
Towards the end I also got wiped a few times, but as you mention the NPCs helped. Not sure how she managed it, but Xandra actually ended the mission with +10?! Go figure.
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Jan 15, 2011, 12:17 AM // 00:17
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#22
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Krytan Explorer
Join Date: Aug 2009
Location: Why do you want to know where I live? Pervert.....
Guild: [TRL]
Profession: Me/A
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Why Glyph of Energy on a warrior?
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Jan 15, 2011, 05:40 AM // 05:40
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#23
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Frost Gate Guardian
Join Date: Mar 2008
Guild: We The Forgotten Tryst [WTF]
Profession: A/
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Quote:
Originally Posted by Varenne
Not sure how she managed it, but Xandra actually ended the mission with +10?! Go figure.
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Death Pact signet. It's pretty common for whatever hero you have carrying it to have +10% while the rest of your party is between -40% to -60%. The deaths that hero typically gets are from whoever they ressed dying within 120 seconds, not from enemies. Enemies give DP, death pact deaths don't.
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Jan 17, 2011, 05:02 PM // 17:02
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#24
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Pre-Searing Cadet
Join Date: Apr 2010
Profession: R/Me
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Quote:
Originally Posted by I Hate Chips
Why Glyph of Energy on a warrior?
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The first two spells cost nothing is all and with only 25 energy it seems to help. I think I recall copying this from PvXwiki a while back, and it works well enough for PvE...
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Jan 17, 2011, 07:18 PM // 19:18
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#25
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rattus rattus
Join Date: Jan 2006
Location: London, UK GMT±0 ±1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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Quote:
Originally Posted by Varenne
Jora with: Glyph of Energy, Savage Slash, Bull's Strike, Sever Artery, Gash, Endure Pain, Sun and Moon Slash, and "I Will Survive".
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Yeah, but there's no spells there...
__________________
Si non confectus, non reficiat
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Jan 18, 2011, 01:45 PM // 13:45
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#26
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Ascalonian Squire
Join Date: Sep 2008
Location: Ontario, Canada
Guild: Liars, Cheats, and Thieves [Liar]
Profession: R/
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Had another human, pretty sure we just minion/spirit spammed. Whenever we lost a significant amount of minions we'd back up a bit more into the fortress. I'm pretty pessimistic, so whenever someone dies I almost immediately give up, but try not to, just rez 'em and keep going.
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Jan 18, 2011, 05:41 PM // 17:41
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#27
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Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
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Just did this the other day with my guild, which has a few casual players (we only meet once a week). Panic, SoS, one hero healer, and don't remember the other builds for our necro and para.
I needed it on my warrior, which I barely play, so I ran Defy Pain with SY! Was fun letting enemies tickle me. SY, WY and DP are easily maintained. I added Dolyak for when things got pear-shaped. Using the stairs to body block was pretty easy, though if you don't have all these crazy-powerful meta skills or consumables, it gets dicey fast. Willing to help anyone who still needs it, just PM me on here.
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Jan 19, 2011, 05:14 AM // 05:14
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#28
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Pre-Searing Cadet
Join Date: Apr 2010
Profession: R/Me
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Yeah, you're right...
Quote:
Originally Posted by Snograt
Yeah, but there's no spells there...
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I guess it just shows you how little I know this game and building templates, which is why I come here to learn.
So I reworked Jora as a W/any Enduring Axe warrior. Also tried W/any PvE Earth Shaker, and didn't care for it much. Both templates from PvXwiki. Is it me or are warriors without buffs just bloody slow?
For Jora with my other characters I've replaced Glyph of Energy with Hundred Swords. Seems okay I guess. Be a damn waste if all those swords I collected are pretty much useless.
I tried posting before and the reply some how got lost...
(Mod note - that's odd, it got caught in the moderation queue - never mind, I can see it )
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Jan 19, 2011, 07:12 AM // 07:12
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#29
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rattus rattus
Join Date: Jan 2006
Location: London, UK GMT±0 ±1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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Anything with Hundred Blades, Whirlwind Attack and an IAS is wonderful for a sword swinger
__________________
Si non confectus, non reficiat
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Jan 19, 2011, 08:39 PM // 20:39
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#30
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Pre-Searing Cadet
Join Date: Apr 2010
Profession: R/Me
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Quote:
Originally Posted by Snograt
Anything with Hundred Blades, Whirlwind Attack and an IAS is wonderful for a sword swinger
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IAS = Interrupt Action Signet?
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Jan 20, 2011, 01:32 AM // 01:32
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#32
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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Lot of things work. I went in as Ranger with spirit spam. Modified Sabway. Took couple henchies, Livia mostly kept them alive. MM was using Flesh Golem for expendable and exploding melee. Gwen interrupt with either Panic or Tease, forget which.
Had a bag full of consumables, but first run I went without consumables and won. But I did use Rez Scroll with the one party wipe I had. Threw the flag up by the fountain, rez'd the party. Killed the offending boss. By the time the next wave arrived, the party could be moved to the head of the first flight of stairs again.
This is a long and tedious and cheesy quest. Even though I had no real trouble with it, it was not what I would call fun.
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Jan 25, 2011, 12:58 PM // 12:58
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#33
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Academy Page
Join Date: May 2006
Guild: New Dragons [NDR]
Profession: Mo/Me
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Don't usually have a problem with that quest. You just stand on stairs, and let them come. If you tank on door or pillars, expect a wipe at some point.
When I smite, I run auspicious incantation / echo / RoJ with PVE skills (snow storm, finish him, EVAS, although summon ice imp would be better for snares). [OwUDMsz/QuViOLB+Mui7ixkyEA] judge intervention if you have minions, else reversal of damage.
If I monk, I have a weird ZB build I use for kicks (I prefer prots here). [OwAT003CVKM6SbT7uKHULKg4FEA]
You need a SoS as a spirit wall, some nukes, can bring a MM as well, and one or two monks depending on the PUG / heroes. As long as you have high DPS, two monks is fine, but one is OK if your team is organised and don't tank everything.
When you get pressured by jades, you fall back towards the NPCs at the back.
As long as the players fall back and dont stand in front of a wave of mursaats and jade cloaks, it's pretty straight forward.
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Jan 25, 2011, 02:17 PM // 14:17
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#34
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Frost Gate Guardian
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I did it on normal mode pretty easily with 2 Ritualists (one SoS, one SoGM) and 1 MM, as well as 2 level 10 henchmen. I'd say my 3 heroes pretty much did all the work because I took the stupidest build ever.
Searing Flames, Meteor Shower, Glyph of Sacrifice, Glyph of Lesser Energy and a bunch of single target skills. I have no idea why I swapped out my Assasin's Promise for, nor do I remember what it was swapped out for.
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Jan 27, 2011, 01:17 PM // 13:17
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#35
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Pre-Searing Cadet
Join Date: Apr 2010
Profession: R/Me
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Tend to agree...
Quote:
Originally Posted by wilebill
Lot of things work. I went in as Ranger with spirit spam. Modified Sabway. Took couple henchies, Livia mostly kept them alive. MM was using Flesh Golem for expendable and exploding melee. Gwen interrupt with either Panic or Tease, forget which.
Had a bag full of consumables, but first run I went without consumables and won. But I did use Rez Scroll with the one party wipe I had. Threw the flag up by the fountain, rez'd the party. Killed the offending boss. By the time the next wave arrived, the party could be moved to the head of the first flight of stairs again.
This is a long and tedious and cheesy quest. Even though I had no real trouble with it, it was not what I would call fun.
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... a long and tedious and cheesy quest. I finally got around to finishing the entire quest series for WiK on my ranger. Absolutely hated the role playing of Keiran with Miku. IMO the Miku AI needs more work, or maybe it's just me and my lack of extensive game play. Still hated it and glad it's over for that character.
I have 3 other chars. doing WiK and planned on adding my two warriors to it also, to farm Medals of Honor/War Supplies. But once I get my max 15? Oppressor weapons for the Hall of Monuments I'll either take a break from it all or finish it off for each character to go back to normal farming. Many areas to me just felt like plain overkill. Some of the Wanted Bounties I won't even bother with since some of my characters get so severely owned in HM. I prefer a leisurely PvE pace...
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Feb 01, 2011, 04:35 AM // 04:35
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#36
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Ascalonian Squire
Join Date: Feb 2011
Guild: Wrath Of the Fallen Order
Profession: E/
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I've tried just about every tip i could read and still can't do this quest, my main problem is what class to play my character (ele) to support my team. Also you guys make it out that the NPCs can tank but they just seem to get flattened along with me as soon as the Jade warrior boss shows up. anyone got anymore advice?
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Feb 01, 2011, 05:55 AM // 05:55
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#37
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Ascalonian Squire
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Quote:
Originally Posted by thecurseonme
I've tried just about every tip i could read and still can't do this quest, my main problem is what class to play my character (ele) to support my team. Also you guys make it out that the NPCs can tank but they just seem to get flattened along with me as soon as the Jade warrior boss shows up. anyone got anymore advice?
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First, I'll say that I'm no pro, and I had trouble with this pre-nerf (although I did manage to do it with H/H before the nerf). But maybe this could help anyway, at least with the NPCs dying too fast.
I found that it really helped to have a Soul Twisting/Defensive spirits Ritualist hero and a SoS/Resto Ritualist with Recuperation. The NPCs were more likely to survive the initial spike and recuperation helped them heal between waves. I think I generally put up spirits as the waves were approaching, but it didn't require more micro (for me, Ether Renewal heros require too much attention - I did say I'm no pro).
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Feb 07, 2011, 04:09 AM // 04:09
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#38
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Academy Page
Join Date: Dec 2005
Location: Canada
Profession: R/
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Whew, just H/Hed this, and despite my horrific failures prior I suddenly cheesed it just now.
- One Glimmer of Light Monk (inorite?)
- One Panic Mes
- One Earth Ele with Ward against Melee/Elements
- I ran Splinter Barrage
- Alesia and Claude
I sat on top of the tall hill and barraged like crazy, while leaving the H/H a bit behind the top of the lower stairs. NPC pathing is lulz, such that even if there are 20 of them running around the courtyard, only about 5 will get to your kill zone at any given moment. The rest all ball up right at the base of the stairs.
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Feb 07, 2011, 06:01 PM // 18:01
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#39
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Ascalonian Squire
Join Date: Feb 2011
Guild: Wrath Of the Fallen Order
Profession: E/
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Quote:
Originally Posted by hrusha
First, I'll say that I'm no pro, and I had trouble with this pre-nerf (although I did manage to do it with H/H before the nerf). But maybe this could help anyway, at least with the NPCs dying too fast.
I found that it really helped to have a Soul Twisting/Defensive spirits Ritualist hero and a SoS/Resto Ritualist with Recuperation. The NPCs were more likely to survive the initial spike and recuperation helped them heal between waves. I think I generally put up spirits as the waves were approaching, but it didn't require more micro (for me, Ether Renewal heros require too much attention - I did say I'm no pro).
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Wow thanks didnt think of brining skills to help allies instead of just party members, finally managed to do it with 2 defensive rits, me nuking and a MM with flesh golem worked like a charm
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Feb 22, 2011, 07:00 AM // 07:00
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#40
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Funneled them into the stairs, blew them up with Splinter Weapon while the NPCs and their minions tanked it. Got a little scary towards the end when bodies ran out so the NPC minion master had nothing to use, but "Save Yourselves!" + Shield of Absorption allowed Little Thom in all of his level 10 glory to tank it successfully.
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