This is a thread for those who want to become a Grandmaster Elonian Cartographer by uncovering 100% of Elona themselves. This means not having to ask someone else to point out spots that you have missed. A hassle? Perhaps, but tell me, doesn't a title like GRANDMASTER Cartographer fully embody the epitome of coolness when YOU are the one who has found very little tiny spot on your map?
That's what I thought... So let those pesky spots cower before your all mighty wall hugging skill.
In this thread I will show you "exactly" how to do this by providing you with information based on crazy skills gained from comparing literally 100s of Canthan maps as well as months of research as detailed in
"Livingston's Guide to becoming a Grandmaster Canthan Cartographer!" (psst go here if you want to truly conquer Cantha
)
Note: If you message me in game and I don't respond, I'm not being uppity, I'm more than likely comparing maps with a full U map (or have fallen asleep at the keyboard) and won't see or hear your message. If I don't respond, simply leave a message and if I remember to check when I'm done, I'll either try to message you back or PM you here, so leave your GWG screen name.
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In Elona there will be areas that have fog on them that seem like you should be able to uncover, but you won't be able to. Don't panic it's ok. You only need to uncover the areas that you can uncover; you won't be able to unfog the entire map. Thus the first step in becoming a Grandmaster Cartographer is of course to figure out which areas can indeed be cleared and then proceed to clear as much fog from the map as you can, without having to hunt around for specific spots. There are a few keys to achieving this:
1) Hug the walls!!! Every single area you go to, including outposts. Hug the Walls! This means that you need to travel around the edge of each and every area you come to. This will not only uncover most of the fog within the area, it will also uncover bits of fog that are outside of the explorable area, including water and small islands close to the coast. Most areas that people miss are found by extreme wall hugging. So no matter what area you are in, grab a wall and show it some love.
2) Make sure that you enter every mission area to explore within it's borders.
3) Hug The Walls!!!
4) Most "Enter Mission" areas have an explorable area that you can only access once you have completed the Enter Mission. Make sure that you explore these as well, as they will often have areas that were inaccessible during the mission. Also, do not be content to simply do the mission and leave the exploring for the explorable area, as some missions may not have explorable areas, or may have areas that are not accessible within the explorable areas. To be sure you must Explore Everywhere!
5) Hug The Walls!!! Your passion in this should make the Mesmers and Paragons blush.
6) When hugging the walls, Walk Slowly! If you run it, you can easily skip over little corners and juts that you would have hit had you walked, and these are usually the places that people miss. Slow and steady wins the race!
You can also accidentally skip over these areas if you are not using the keyboard to move, as mouse walking is extremely inaccurate. If you are not facing the wall that you are exploring, then you are doing it Wrong. Facing the wall (at least a 45' angle) will ensure you hit every nook you can. Otherwise you can pass them up even when going slowly.
7) You might want to try hugging the walls, I think it could help...
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If you do all of these things, all of the time, you should actually come out with 100% explored once you have completed the game and have accessed all the areas.
However, no one is perfect and it is very easy to miss many of the more difficult spots. In fact most people will probably end up missing the same exact spots. If you even loosely followed my seven steps above you should have most of the map done with your initial exploration of the game through to the end.
So how do you go about finding all of those pesky little spots that will clear the rest of the board? You let them behold the majesty as you follow the next directions.
The following method (coined by
Leighwyn) requires the least amount of external program assistance, though it is yet to be seen if it is the most efficient; as it was with Cantha and less so with Tyria (which has more efficient methods).
All we need is a 100% map to compare to:
Map 1
Map 2
Map 3
You should right click on the above links and select Save Target As, and save it somewhere on your hard drive that you can easily find.
Map 1 and 2 should be the primary map used for comparing as it was made using the U maps.
Map 3 was made using the normal map, thus it should be used mostly for second reference.
Open guild wars and enter the game with a character that has completed Nightfall. You should then put the game into windowed mode by clicking the middle icon in the top right corner, to the left of the "x." Now press the "U" key in order to open the mini map display. Next, drag the mini-map to the top left corner of your screen, then click on the bottom right corner of the min-map and drag it down and out to expand it, fully covering your entire window with the mini-map. It should look something like this:
Windowed Mode.jpg
Now open the 100% map that you saved from above in "Window's Picture and Fax Viewer" (or whatever program you have that will allow you to zoom in on the photo). If you have Windows XP then it should do this automatically when you open the file.
Next, zoom in on the map until the image is as close to the same size as the one on your mini-map as is humanly possible. Once they are the same size, you can begin the comparison process. Simply line up your mini-map with the same area on the 100% map, so that they are in the
EXACT same position. They should overlap perfectly. Now when you switch back and forth between them, you should see the exact same area in the exact same place, like this:
Mini-map
100% Map
Tab back and forth between the two while staring at the borders of the area. If you are missing a spot in that area, your eye should notice the
very slight difference between your mini-map and the 100% map and go straight to it. Take note of the exact area you are missing and then go get it. If you do this with your entire map, you should have no problems finding the last spots that you need to get your title.
Make sure to use the U mini-map and
Not the full map that you get when you press "M." The full map contains clouds that will obscure your vision and mess with your eyes when trying to pick out color and shape variances. It will also show the outpost emblems which can obscure areas that you need.
Another thing to note is that it is much easier to set up your 100% map to the area you want to examine, and then move your mini-map to line up with it, as you can easily drag the map surface back and forth on the mini-map in order to line things up. Also in case you weren't aware, and many people aren't,
you can use your mouse's wheel button to zoom in on your mini-map to have a closer look at specific spots.
This method is
far superior to having both maps side by side and simply looking back and forth, as your eyes will not hold the images as readily, and you will lose a lot of information in the back and forth movements. If you use Leighwyn's method and rapidly switch out the images, any spots you are missing should jump out at you.
A tip from Leighwyn:
"Sometimes when comparing maps, the only thing that appears different is the shadowing. A big example of this (In Cantha) is the region between the SW and SE corners of Nahpui explorable and mission area, respectively. That little region of empty space has the slightest change in shadowy hue when you fully reveal it. Another example of this rare phenomenon is the western edge of the Jade Brotherhood, docks, headquarters, island, thingamabob, which is clearly seen on a zoomed out map (the wonderful line glitch) but on a zoomed in map, only changes the water ever so slightly."
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A variation of this method is to save pictures of your own map and compare it to the 100% map with an image program. If you have an image program and know how to use it, simply open the 100% map in your program and then open an area of your map as another layer that lines up with the 100% map. Then switch back and forth between the layers. Sometimes putting Guildwars into windowed mode will warp the color a bit, so this method may allow you to pick up things you hadn't noticed in windowed mode. If you don't know how to do this, then stick to the first method.
Leighwyn suggests IrfanView, it's free to download here:
http://www.irfanview.com/
Make sure to unclick the google software when installing, unless you actually want (the tool of the devil!) it.
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Another method, which was introduced to the boards by LuXa (now know as Sab), is very popular with Tyrian cartographers, but less so with Canthan, as the nature of the Canthan map makes this method less effective than it is with Tyria. The topography of Elona seems to be more akin to Tyria than Cantha, so this may prove to be the
most effective method to use for Nighfall.
In order to use this method you must have an image program with the proper functions and know how to use them. This is a method only for those who understand what I am talking about when reading this. If you don't understand it, then you should stick to the first method.
You need one of the following 100% zoomed out maps. Choose the resolution that works best for you:
1600x1200
1280x1024
1024x768
1440x900
It may take awhile to download, as these are bitmap files, which are needed in order to make the most out of this particular method.
Since I can't explain the process any better than Sab has, I will simply link to her explanation of the method. Just use the Elonian Maps above instead of the Tyrian maps that she links to. Here it is:
LuXa's Method
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If you have used this guide and found success with it, please make a post here and let me know about it. Also feel free to post a small screenshot here of your character with the Grandmaster title, if you used this thread to achieve it. ^_^ Make sure your pic is around 396 x 609 pixels, and
absolutely no bigger than 640 x 984 pixels, as it will warp the thread and is against GWG board policy.
If you use what's in this thread to the fullest and still come up short, or if you really can't go through the hassle of earning the title yourself, then please read the next post below this one. Also the third post down is a Q&A post that I will be updating regularly with common questions concerning the Grandmaster Cartographer Title, so check it out if you get stuck.
If you couldn't get the title using the information on this thread, please let me know what else you needed so I can add it here. And of course any other suggestions for changes or additions are more than welcomed.
Special Thanks To: SilentVex, tommarrow, lakatz, Myster Grim, =HT=Ingram, Leighwyn, Sab (LuXa), and Juhgis.
This map is from =HT=Ingram and is an estimation of the comparitive sizes of the world maps:
Edit by SnipiousMax
Here is another great post by ddust.
http://www.guildwarsguru.com/forum/s...postcount=1402
It shows the 'walkable' portion of the area boundaries! One of the best resources I've seen to date.