Jul 30, 2008, 07:19 PM // 19:19
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#101
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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im at 99.1% and have already cleared eddon terrace, all the black spots listed, the aurous mines black spots, and both competitive missions....im stuck in a rut and cant finish this title.... so these are the spots i found that i cant seem to access. any help is appreciated.
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Jul 30, 2008, 08:35 PM // 20:35
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#102
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Desert Nomad
Join Date: May 2006
Profession: A/
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try these areas.
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Aug 03, 2008, 04:55 AM // 04:55
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#103
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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thanks for the help!
im 99.5 now, this is the rest of my map....not sure how to get to the rest of the areas =[
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Aug 03, 2008, 03:56 PM // 15:56
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#104
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Frost Gate Guardian
Join Date: Apr 2008
Guild: N/A
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Hi,
I recently started cartographing with another version of the .tpf file that shows all the unrevealed areas in red. I was wondering if someone give me the download link to the version u guys are using--the one that uses white outlines but tanned coloring inside?? If you could also post one for Elona, that would be sweet.
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Aug 03, 2008, 05:41 PM // 17:41
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#105
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Desert Nomad
Join Date: May 2006
Profession: A/
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@Shinzo
(attachments)
oops, forgot to do the tanglewood copse one. I think you hug the wall in the Arborstone explorable, exiting from Tanglewood.
@zeth
http://wiki.guildwars.com/wiki/Guide...aphy_Made_Easy
Last edited by MrGuildBoi; Aug 03, 2008 at 05:43 PM // 17:43..
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Aug 06, 2008, 12:12 AM // 00:12
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#107
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Kind Of A Big Deal
Join Date: Sep 2006
Location: New Hampshire
Guild: Morituri Nolumus Mori [Mori]
Profession: E/A
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I'm at 99.8% and have a few spots that I cannot seem to get for the life of me. I've been over the tips and such on the front page. Any help would be much appreciated. My map is below with the area's marked.
__________________
Great deeds are usually wrought at great risks.
Herodotus (484 BC - 430 BC)
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Aug 06, 2008, 01:24 AM // 01:24
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#108
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Desert Nomad
Join Date: May 2006
Profession: A/
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Check this out. The white dots are approximate locations
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Aug 06, 2008, 09:15 PM // 21:15
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#109
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Kind Of A Big Deal
Join Date: Sep 2006
Location: New Hampshire
Guild: Morituri Nolumus Mori [Mori]
Profession: E/A
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Yay. got it done. Ty
__________________
Great deeds are usually wrought at great risks.
Herodotus (484 BC - 430 BC)
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Aug 12, 2008, 08:53 PM // 20:53
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#110
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Desert Nomad
Join Date: Apr 2007
Location: In a park
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Can't get this place. Been scraping the wall for like 10 minutes now :/
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Aug 13, 2008, 07:09 AM // 07:09
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#111
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Desert Nomad
Join Date: May 2006
Profession: A/
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I would say hug the wall at an angle.
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Aug 22, 2008, 04:04 PM // 16:04
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#112
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Ascalonian Squire
Join Date: May 2008
Guild: flame of balthazar
Profession: A/
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hay everyone
i was just wondering if anyone with texmod or wat ever could do a like whole map thing were it actually shows were we need to go like with a new charr
if anyone could would be much apreciated cheers
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Aug 22, 2008, 08:09 PM // 20:09
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#113
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Forge Runner
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
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Elite,
I'm not sure what you are asking here. Do you want a screen of a completely fogged texmod map?
Or do you want some kind of road map that shows you how to walk to the next place? If so, the quests lead you there and the green arrow on your compass shows the direction. And the place one quest ends the next one begins (usually). Just follow the primary ones and you'll be fine.
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Aug 30, 2008, 09:35 AM // 09:35
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#114
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Pre-Searing Cadet
Join Date: Aug 2008
Guild: Pork Scratchings [OINK]
Profession: R/Rt
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This is such a fustrating title to get...
which is the texmod package you guys are using? mine still shows the green stuff. I am probably looking straight past it but cant see it at MrGuildBois link above.
then I can post my stupid map for you all to point at and go hahahahaha and call me a noob for missing a really obvious area
hi btw
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Aug 30, 2008, 09:24 PM // 21:24
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#115
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Desert Nomad
Join Date: May 2006
Profession: A/
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Aug 31, 2008, 07:12 PM // 19:12
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#116
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Pre-Searing Cadet
Join Date: Aug 2008
Guild: Pork Scratchings [OINK]
Profession: R/Rt
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ta la
will post a map tomorrow whn I have access to photoshop
eta
with that mod its much much easier to see places
Last edited by Capt Porky; Aug 31, 2008 at 07:15 PM // 19:15..
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Aug 31, 2008, 07:43 PM // 19:43
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#117
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Desert Nomad
Join Date: May 2006
Profession: A/
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You can use paint ;D
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Aug 31, 2008, 09:37 PM // 21:37
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#118
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Pre-Searing Cadet
Join Date: Aug 2008
Guild: Pork Scratchings [OINK]
Profession: R/Rt
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i guess i could...
am doing some more exploriong first though. much clearer with the texmod i now have so may not need to post
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Sep 01, 2008, 02:21 PM // 14:21
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#119
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Pre-Searing Cadet
Join Date: Aug 2008
Guild: Pork Scratchings [OINK]
Profession: R/Rt
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yip and indeed eeeeee
Last edited by Capt Porky; Sep 01, 2008 at 02:32 PM // 14:32..
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Sep 28, 2008, 10:19 AM // 10:19
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#120
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Pre-Searing Cadet
Join Date: Feb 2007
Location: The Netherlands
Guild: Farmers Union [CASH]
Profession: Mo/
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Thanks for this great thread, the eredon terrace trick and texmod really helped me getting this
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