Jun 07, 2012, 10:08 PM // 22:08
|
#201
|
Krytan Explorer
Join Date: Aug 2011
Guild: Black Hand Gang
Profession: R/
|
It's worth a shot to try and unfog it from one of the missions but per this post (see post #15 and 16) on the Tyrian Tour Guide, the consensus was that it might be un-mappable.
If you can't unfog it...as previous posters have pointed out there is quite a bit of leeway in Prophecies carto-ing, you don't need a spot that small for 100% if you're careful in other places.
GL though!
|
|
|
Jun 07, 2012, 11:30 PM // 23:30
|
#202
|
Academy Page
|
I was unable to unfog this square, and I tried it from both sides multiple times.
That said, I basically had a whole zone I hadn't touched when I hit 100% with Tyrian cartography, so you really have a lot of leeway on it.
|
|
|
Jun 08, 2012, 04:05 PM // 16:05
|
#204
|
Pre-Searing Cadet
Join Date: Jun 2012
Guild: Bad Choices
Profession: R/N
|
Quote:
Originally Posted by bieepbioop
I can't seem to fill in this tiny little gap in Old Ascalon. I looked at the tour guide and it didn't help. I also tried getting there in Regent Valley and couldn't do it. Any help?
http://i42.tinypic.com/28sqw04.png
|
That part took me a while to get, but I think you don't actually have to hug the wall for it. I had to stand just a bit away from a wall to get it. But you CAN get this piece.
|
|
|
Jun 08, 2012, 11:48 PM // 23:48
|
#205
|
Academy Page
Join Date: Jul 2006
Guild: Take It Eazy
Profession: W/
|
You really don't need to get those super hard-to-reach spots. Tyria provides so much leeway, you can leave plenty of tiny spots unmapped. I never finished scraping the Drok's run (Mainly upper Snake Dance), Iron Horse Mine, Ruins of Surmia, or Ring of Fire, plus plenty of tiny corners. If I remember correctly, you get about Sanctum Cay's worth of leeway.
|
|
|
Jun 20, 2012, 02:30 PM // 14:30
|
#206
|
Baby Maker
Join Date: Jun 2007
Location: UK
Guild: Sent Fromhell
Profession: D/W
|
I am currently stuck at 97.5% on Tyria for Legendary and am this close to throwing the whole thing through the wall , would anyone be willing to do a comparison to a 100% for me please , I used the advice earlier on in the thread but I am none the wiser , call it age or n00bness
|
|
|
Jun 20, 2012, 04:18 PM // 16:18
|
#207
|
rattus rattus
Join Date: Jan 2006
Location: London, UK GMT±0 ±1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
|
2.5% is a heck of a lot not to be noticeable with Texmod, Ghengis.
Bet you've missed stuff in the desert, though. I always had problems there. What about the sneaky bits like running past the Charr in Great Northern Wall (plus their little side road on the run back,) the big lump in the Dunes of Despair bonus area and "Rurick's path" in Frost Gate?
__________________
Si non confectus, non reficiat
|
|
|
Jun 20, 2012, 05:13 PM // 17:13
|
#208
|
Baby Maker
Join Date: Jun 2007
Location: UK
Guild: Sent Fromhell
Profession: D/W
|
I think it's my eyes , there doesn't seem to be a lot of difference between covered/uncovered when using texmod , pass me my white stick will you please youngster?
Edit -did the north wall thingydoofer again and got upto 97.6%
Last edited by Ghengis Kwell; Jun 20, 2012 at 09:42 PM // 21:42..
|
|
|
Jul 24, 2012, 11:20 PM // 23:20
|
#209
|
Pre-Searing Cadet
Join Date: Jul 2012
Profession: Mo/
|
Divinity Coast Corner
How do I get this little corner in the north west of Divinity Coast? I've hugged the walls so much up and down that area well away from the corner trying to get it. If I hug it anymore a blood hound would think I'd turned into the wall. Any suggestions?
How To Get.JPG
|
|
|
Jul 25, 2012, 02:15 AM // 02:15
|
#210
|
Administrator
|
I don't have that spot on my Warrior either and I always try to get it every time I go up to do the Wanted quest. Never any luck. Honestly you should simply ignore any super difficult spots like that that drive you crazy. You don't actually need every little bit for 100%, especially not in Prophecies as it has a ton of leeway. I saw a screenshot where someone had 100% but had half of Talus Chute unmapped (and if you're not familiar with that area, it's probably a bit bigger than Divinity Coast). My best advice would simply be to forget that bit and move on - it's probably some really obscure little nook you need to wedge yourself into. No need to distress yourself if you don't have to.
__________________
Last edited by Marty Silverblade; Jul 25, 2012 at 02:17 AM // 02:17..
|
|
|
Jul 25, 2012, 10:11 AM // 10:11
|
#211
|
Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
|
I scraped that area to death and never did manage to get it either
|
|
|
Aug 05, 2012, 05:54 PM // 17:54
|
#212
|
Pre-Searing Cadet
|
Quote:
Originally Posted by coil
spent ~ 2 hrs scraping/turning/running into walls trying to get this 1 small piece uncovered and no luck.... any suggestions? i've tried from majesty's rest as well...
http://boonce.org/up/map.JPG
http://boonce.org/up/zoom.JPG
ilr's guide has been pretty helpful for attaining the annoying nooks, but there was no mention of this being a trouble spot. i realize i don't need it for 100% but it's gonna really bug me
|
I too would like this figured out, I found a Picture of someone who scraped it
http://img.photobucket.com/albums/v2...xim/Tyria1.jpg
|
|
|
Aug 07, 2012, 10:03 PM // 22:03
|
#213
|
Academy Page
Join Date: Nov 2008
Guild: Muckytears Guild
Profession: D/Mo
|
Need help with a small bit of tyria explorer
Hey guys, I'm really close to finishing my tyria grandmaster cartographer but there a few places in particular I just can't get at. Any help would be much appreciated
This section appears just below 'The Frost Gate' Mission ^^
The bit at the bottom is just slightly south east of the frost gate start, and the bit in the middle appears in iron horse mine ^^
This is in the Dunes of despair, just can't find a way to get there because there is a closed bridge when I went
Thanks in advance =]
|
|
|
Aug 07, 2012, 10:42 PM // 22:42
|
#214
|
Krytan Explorer
Join Date: Aug 2008
Guild: Ancient Dragon Disciples [ADD]
Profession: N/A
|
Youll need something like necrotic traversal to map those frost gate spots (google the mission and it will explain how and where to use it.
The second part appears to be the end of the previous missions map (Borliss Pass) you should be able to map it by scraping corners right at the end where the 3 big beacons are blustered (obviously before lighting the last beacon).
As far as the southeast and southwest portions of dunes of despair, once you get to where the bonus bosses are (either by necrotic traversal method or the normal brute force method)...and presumably after youve dispatched the bosses...a must if you dont use necrotic traversal)...you can actually walk "across" both bridges even though they both appear to be up...according to the official wiki misdion page (scroll all the way to the bottom when they talk about "Anomaly".
|
|
|
Aug 07, 2012, 11:36 PM // 23:36
|
#215
|
Ascalonian Squire
Join Date: Nov 2011
Location: Minnesota
|
That Dunes of Despair section was one of the last parts when I did the cart title as well. I just started the countdown and left 2 guys with the ghost and ran off with the rest of my party to that area (2 runs as I got the other side doing the same thing another time). I was able to get most of the area mapped in the 6ish minutes I had before the mission times out.
|
|
|
Aug 08, 2012, 01:48 AM // 01:48
|
#216
|
Academy Page
Join Date: Nov 2008
Guild: Muckytears Guild
Profession: D/Mo
|
thanks guys i got it done =]
|
|
|
Aug 20, 2012, 12:39 PM // 12:39
|
#217
|
Baby Maker
Join Date: Jun 2007
Location: UK
Guild: Sent Fromhell
Profession: D/W
|
Got up to 97.7% ,trying to get this done before I start on GW2 , anyone prepared to map compare to help an old infirm man?
|
|
|
Aug 21, 2012, 02:44 AM // 02:44
|
#218
|
Administrator
|
If you're having trouble distinguishing the TexModded areas from the mapped areas you could try posting a bunch of zoomed in screenshots of your map (with TexMod enabled) and I'd be happy to draw big red circles around the uncovered bits, if that would help. 2.3% is a ton of unmapped area (not to mention the leeway, which is probably half that again). I honestly wouldn't be surprised if you have missed entire areas.
__________________
|
|
|
Aug 22, 2012, 08:52 PM // 20:52
|
#219
|
Baby Maker
Join Date: Jun 2007
Location: UK
Guild: Sent Fromhell
Profession: D/W
|
Her's a couple to start with :-) is it easier for me to use a hosting site and get more up there? appreciate the help .
Last edited by Ghengis Kwell; Aug 27, 2012 at 01:35 PM // 13:35..
|
|
|
Aug 23, 2012, 02:58 AM // 02:58
|
#220
|
Administrator
|
When did you download your copy of the carto texture? Perhaps it's just that I'm not at my usual PC and the monitor setup may be different but that is genuinely difficult to see. I recall mine being much clearer than that (especially in the desert, which uses a blue tone rather than the prohibitive brown from that screenshot). Try downloading the most recent version of the texture from the official wiki. Hopefully that should clear up some of the vision issues.
PS: Your main priority is the above but if that doesn't help you're missing:
-three bits along the right side of the thirsty river mission
-one spot in the lower left hand corner of hero's audience
-three slivers along the sides of iron mines of moladune
-three slivers along the right side of spearhead peak
-one bit on the left side of tasca's demise, just outside the entrance area (might be in granite citadel)
Collectively those would probably get you to 98%... I still suspect you've missed an entire area or something.
__________________
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 12:53 PM // 12:53.
|