Apr 03, 2008, 10:38 PM // 22:38
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#181
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Ascalonian Squire
Join Date: Jan 2006
Guild: cbe
Profession: R/Mo
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ive tried the die next to the gate trick and it doesnt work.
maybe if you show where to stand to die, it would be helpful.
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Apr 03, 2008, 11:03 PM // 23:03
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#182
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Us Are Not [leet]
Profession: W/
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Quote:
Originally Posted by ShadowofWar
possibly using some essence? to speed things up, other then that i have a hard time believing a few of those times.
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The only time we used Consumes was against the Disc of Chaos.
Thats it.
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Apr 03, 2008, 11:22 PM // 23:22
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#183
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Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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Quote:
Originally Posted by declan
ive tried the die next to the gate trick and it doesnt work.
maybe if you show where to stand to die, it would be helpful.
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That was fixed in a recent update
Quote:
Originally Posted by guildwars.com
The beginning resurrection shrine for the mission Assault on the Stronghold will now always activate and can no longer be exploited in order to skip the first part of the mission.
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Apr 04, 2008, 12:13 PM // 12:13
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#184
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Frost Gate Guardian
Join Date: Jun 2007
Guild: Draconus Reincarnatus [DRGN]
Profession: Mo/
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Quote:
Originally Posted by declan
ive tried the die next to the gate trick and it doesnt work.
maybe if you show where to stand to die, it would be helpful.
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since that was fixed, try bringing a protection hero if you can with some bonds and such to keep the sarus alive.
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Apr 04, 2008, 01:53 PM // 13:53
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#185
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Yeah they fixed it, I'll get already over the next couple of days removing some older info from the first post.
Easy way to deal with it is have a Protection monk using Life Bond on the Sarus, and he will be able to keep it alive. Gate will go down in 2 Sarus max
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Guru Event Guide Editor
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Apr 04, 2008, 04:39 PM // 16:39
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#186
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Sorry for double post, but I've done a mass of updates to this guide, removed some outdated stuff. Added new tips.
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Guru Event Guide Editor
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Apr 04, 2008, 07:46 PM // 19:46
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#187
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Wisconsin
Guild: Our Gostly Solo Caps
Profession: Mo/
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I havent been on in a long time... Well im back on with a new laptop. So I need to redo all the videos... Unfortunatly this make take some time for me as I am currently doing mass fff to max my kurzick and luxon titles. But I will do it. Btw Times recorded for me were written down as we did them in an excel spreadsheet. These were done without using any consumables.
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Apr 06, 2008, 04:29 AM // 04:29
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#188
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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Would be nice if you could post hero/hench builds and templates for heroes for each mission you do so we could kind of see what should be run for achieving those times.
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Apr 06, 2008, 12:53 PM // 12:53
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#189
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Frost Gate Guardian
Join Date: Jun 2007
Guild: Draconus Reincarnatus [DRGN]
Profession: Mo/
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Quote:
Originally Posted by MercenaryKnight
Would be nice if you could post hero/hench builds and templates for heroes for each mission you do so we could kind of see what should be run for achieving those times.
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Here is my guess, player is an ursan/damage-dealer heros are sab and the henchmen are something like... fire hench healer hench prot hench and some other hench maybe devona.
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Apr 06, 2008, 02:02 PM // 14:02
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#190
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Well I can' go into much detail but I use:
- Me: Rampaging Thumper or UB
- One BHA Ranger
- One MM
- One Resto Necro
- Talon (Better then Devona)
- Earth ele
- 2 Monk hench
Never use a fire ele against Destroyers, Earth, water or air is better suited. Also when dealing with Charr I switch the Resto Necro out for a SS or a party support Paragon.
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Apr 12, 2008, 01:39 PM // 13:39
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#191
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Frost Gate Guardian
Join Date: May 2006
Guild: Average Joes [none]
Profession: Mo/W
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For my part i run triple necro and myself as an ursan to the whole ebon vanguard and norn story arch, golem and a time for heroes, the only exceptions i do are:
Nornbear: Switch the mm for a "charge!" / "fall back!" paragon
Assault on the stronghold: switch out the n/rt healer for tahlkora as a bonder, whom btw allows me to take down the gate with only 1 ceratodon ive tried it more than once, so it works if done properly.
A time for heroes: i use arcane echo, "i am unstoppable!" , pain inverter, LoD, the heroes are Lod Extinguish necros with life stealing skills, 2x monk, Herta and an interrupt ranger.
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Apr 12, 2008, 11:47 PM // 23:47
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#192
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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Quote:
Originally Posted by MercenaryKnight
Would be nice if you could post hero/hench builds and templates for heroes for each mission you do so we could kind of see what should be run for achieving those times.
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This is what I ran while doing it
Quote:
Originally Posted by me in some other thread
Against the Charr, Warband of Brothers, Curse of the Nornbear, A Gate Too Far
Human: OQkSEZKTLOni7gGW8VxgmYXF - standard Dslash warrior. I bring Whirlwind instead of steelfang because I'm a sucker for seeing splinter go off at once
N/Rt: OAhjYghsoOYbvJGzxJNHmjzqKA - channeler with some resto to back up the hench monks
N/X: OABDQmtHP5B7gloMs7qqdCBA - Curses
N/Me: OAVCUsxkuzpjC4XQVVVAagAA - Minion Bomber
Lina, Mhenlo, Cynn & Zho
Assault on the Stronghold:
Human: OQMT80ISZax5UcH0wivKG8qIeAA
Henches and heroes as per above Against the Charr
A Gate Too Far, Destruction's Depths, GOLEM
As Per Against the Charr, except bring Herta instead of Cynn because of their resistance to fire... if you like her wards, you could bring Herta in the others too, but the AI Scatter from sandstorm annoys me.
Blood Washes Blood
Human: OQASEZKTGlDWbFwOzkdFGWzi - Ursan so that you don't have to visit the north shrine
Henches and Heroes as per Against the Charr
Oola's Laboratory, Finding the Bloodstone
Rt/X: OACjEmiMZSHXeTYMLTDTTOdijTA - A channeler to replace the N/Rt
E/Me: OgVDgcmcShDLgcD6QIDwCOB6OA - Blind/Cracked armour to replace Minion bomber.
A time for heroes:
Human: OQITEZKbHyuoVUucqppYzIG8qAA - Use Warriors endurance to power pain inverter.
Mo/R: OwIT003C1Rjc32Ib67a9Y6vZAA WoH Hybrid
Rt/R: OAJCQsxkKUjohgZQnAXQbwmB Orders/lifestealing (Needs microing)
W/R: OQISEZJPSFoSRppYYvKbGBA Single target damage (micro iway)
The pets are there to die and fuel iway and pain inverter if you can't already tell...
Bring Talon, Zho, Mhenlo and Lina
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Apr 13, 2008, 12:51 AM // 00:51
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#193
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Banned
Join Date: Jan 2008
Profession: E/Me
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would Sabs work on mostly all the quests?
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Apr 13, 2008, 03:41 AM // 03:41
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#194
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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Can someone post a youtube video or any video of the run on how to get to jaga moraine from long eyes ledge without running into hardly any enemies? Since I am not too sure which route to take is the best. Or draw on the map for me or something.
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Apr 13, 2008, 08:18 AM // 08:18
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#196
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Try:
You - UB (You need it to do it quickly)
Olias - Resto Necromancer
Magrid - BHA + Apply Poison + Throw Dirt + Epedicmic
A Party Support Paragon
Take Earth ele + two healer monks and a warrior. Margrid pretty much shuts down all Charr, Party support and Resto soak up extra damage. You as UB will be doing most of the DPS. Easy.
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Apr 13, 2008, 04:28 PM // 16:28
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#197
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Frost Gate Guardian
Join Date: May 2006
Guild: Average Joes [none]
Profession: Mo/W
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Quote:
Originally Posted by Voltaic Annihilator
would Sabs work on mostly all the quests?
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Yup they do, u have heve to switch some of them in a mission or two, like in a time for heroes, assault on the stronghold, nornbear (only for faster running speeds but not really necessary), for elusive golemancer i swtched the mm for a support para, other than that it's basically 3 necros for me
Last edited by Ravi; Apr 13, 2008 at 04:30 PM // 16:30..
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Apr 13, 2008, 04:53 PM // 16:53
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#198
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Lion's Arch Merchant
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Quote:
Originally Posted by RTSFirebat
Try:
You - UB (You need it to do it quickly)
Olias - Resto Necromancer
Magrid - BHA + Apply Poison + Throw Dirt + Epedicmic
A Party Support Paragon
Take Earth ele + two healer monks and a warrior. Margrid pretty much shuts down all Charr, Party support and Resto soak up extra damage. You as UB will be doing most of the DPS. Easy.
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Thanks Mate! Now I can officially start a hero Handbook filling Service
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Apr 14, 2008, 01:51 AM // 01:51
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#199
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Frost Gate Guardian
Join Date: Jun 2007
Guild: Draconus Reincarnatus [DRGN]
Profession: Mo/
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Lol not trying to offend anyone who runs books for people or anything(or any services), but do you people have school or jobs? I mean 2.5 hours per hm book and people generally want multiple so ill guess at least 2.5 hours wasted grinding for 50k. I just don't get why some people run other then maybe some gold sellers out there who are trying to cheat the system. I dunno maybe this is just some horrible random rant but couldn't you be doing better things then running people, i mean sure play for some fun but 8 hours a day running peoples "things" ok end rant.
P.s I used to run services on another account... This is just a little math but on said account i spent over two thousand , yes 2,000 hours running services
at minimum wage which around here where I am is $7 that makes 14 thousand dollars you could have spent merchanting REAL items eg. books or coins or stamps and turned 14 grand into 50 grand =O ok ok really i just wanted to put that in there a mod or someone can delet this part of the post if they like.
more so on subject now...
I just had a nice run while getting some of my titles and helping a guildie 2 hours total for give or take 10 minutes with myself being a sneaky person a vulf and my guild mate ursan near constant ias is nice =/
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