Life siphon Nec/Me any suggesstions for PvP
This build works great for PvE but was wondering if anyone has tried something like this for PvP. My thought is for versitility, that I can keep at range and drain health, do AOE attacks, heal myself in combat. Also, if attacked by one or more I can use evade and heals to stay alive a little longer to allow any teamates to kill off the other team, pseudo tanking if needed or if I get mobbed. I may change Animate bone horror for PvP to backfire since I hear minions arn't that useful and I could use a spell for casters.Any comments or suggesstions on spells that might work better for this concept.
Class: Necromancer / Mesmer
Attributes: (cost)
Soul Reaping: 2 (3)
Blood Magic: 6 (21)
Death Magic: 6 (21)
Illusion Magic: 4 (10)
Total attribute points used: 55/200
Skills:
1) Distortion - (5,0,5) For 5 seconds, you have a 75% chance to evade attacks. Whenever you evade an attack this way, you lose 2 energy or Distortion ends.
2) Ether Feast - (5,2,8) Target foe loses 5 energy. You are healed 8 for each point of energy lost.
3) Shadow Strike - (10,2,8) Target foe takes 27 shadow damage. If that foe's health is above 50%, you steal 27 health.
4) Conjure Phantasm - (10,1,5) For 5 seconds, target foe experiences health degeneration of 5.
5) Vampiric Gaze - (10,1,5) Steal 35 health from target foe.
6) Life Siphon - (10,2,2) For 17 seconds, target suffers health degeneration of 2 and you gain health regeneration of 2.
7) Deathly Swarm - (10,3,3) Deathly Swarm flies out slowly and strikes for 41 cold damage (before armor) on up to three targets.
8) Animate Bone Horror - (15,3,5) Exploit nearest corpse to animate a level 8 Bone Horror.
|