May 15, 2005, 04:16 AM // 04:16
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#2
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Rawr.
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
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Warrior/Monk: The most popular class, this secondary works very well. Since the Warrior has many adrenaline-based skills that do not require energy, this allows him to siphon this precious resource into upkeep spells like Mending or Strength of Honor. Many of the Monk's enchantments have long durations, allowing the Warrior's puny energy to regen.
Warrior/Necro: Probably the best utility fighter as well as the best anti-W/Mo. His debufs and degen stacking works well to take down most foes, as the latter ignores armor. However, if you plan on casting a lot, N/W is the better choice.
Warrior/Elementalist: If you budget your energy well, the W/E has the best damage output in the game. Water Trident is the best chasing spell, any of the Conjures can add damage, Glyph of Lesser Energy can keep costs down for you, and there are many local AoE spells to complement your good single-target damage. Plus, you might want to try Conjure Flame > Glyph of Lesser Energy > Mark of Rodgort at least once.
The others are not recommended unless you reverse the primary/secondary profession due to energy concerns.
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May 15, 2005, 04:31 AM // 04:31
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#3
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Ascalonian Squire
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Thanks for your information first off.
Second I liked what you said about the wa/necro and war/ele, now it comes down to which would work better, I wanna have the ability and strength as a warrior monk, but the ability to have the upper hand, now by war/ele doing most damage, would that make up for the necro's perice through armor spells and abilities, and vise-versa. Give me your opinion
Kado
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May 15, 2005, 10:51 AM // 10:51
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#5
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Academy Page
Join Date: Apr 2005
Location: LongIsland New York
Guild: Gods of Korruption
Profession: W/Mo
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Quote:
Originally Posted by crow_killer
yes warrior monks are very common and very hard to kill once my whole team was targeting one with no success
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Lol I don't think you read the guys original post
He wanted to know what OTHER warroir combination is best , OTHER THAN the War/Mo......
Lol poeple really to read posts more carefully around here....
Ok that being said here is my opinion of the better War/??? combo.
I say the War/Ele is the one you should go with because the ele secondarry will have a great Damage enhancement for your warrior weapon dmg.
You add and convert all you physical dmg to any type of elemental dmg you wish , as long as you have the conjure spell to do so.
In my opinion the conjur lightning spell is the better of all 4 because it adds 10-13 lighting dmg to you attacks, as well as turns all physical dmg into Lighting dmg. The reason I like Lightning is because lightning has the inherent % To Peirce armor effect.
Well thats my 2 cents worth.
Last edited by Kaos the Korruptor; May 15, 2005 at 11:00 AM // 11:00..
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May 15, 2005, 05:36 PM // 17:36
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#6
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Ascalonian Squire
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In addition to the conjure element spells to aid you in dealing damage, many elementalist spells will boost your defenses such as Armour of Earth, Armour of Frost, Armour of Mist, and Ward Against Melee will keep you from getting hit as much. Plenty of good tools in the elementalist pool for warriors. But if you are looking for skills that will always give you the upper hand they don't exist, because everything in this game can be countered given the right build. Valarian.
Last edited by Valarian of Ascalon; May 15, 2005 at 06:44 PM // 18:44..
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May 15, 2005, 05:41 PM // 17:41
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#7
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Lion's Arch Merchant
Join Date: Apr 2005
Location: The Frozen plains.
Guild: The Llanowar Legion [LL]
Profession: Me/N
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I'd go for the War/Nec
War/Ele is more damage.. but.. that's about it.. War/Nec can weaken about any opponent with curses so you won't need high damage, you could also go for the blood magic and just steal life and have high life regen aswel.
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May 16, 2005, 01:14 AM // 01:14
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#9
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Ascalonian Squire
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Lets not forget the War/Me who is pretty underminded and who is quite versitile.
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