May 26, 2005, 03:03 PM // 15:03
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#21
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Lion's Arch Merchant
Join Date: May 2005
Guild: WOR
Profession: Mo/
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The healer shouldn't be the named caller, but he should be the only one apart from the named caller allowed to call. If the healer starts taking the heat, then the fastest way to fix that is C followed by ctrl + space. As the healer doesn't normally call, everyone knows that it's extra urgent when he does.
As for who should normally call, I would either vote a Ranger to pull mobs in, or a Warrior tank to draw aggro.
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May 26, 2005, 03:14 PM // 15:14
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#22
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Frost Gate Guardian
Join Date: May 2005
Guild: LFG
Profession: Mo/N
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Lol have fun in the tombs if your arguing about tactics in arenas and on mobs
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May 26, 2005, 08:21 PM // 20:21
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#23
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Lion's Arch Merchant
Join Date: May 2005
Location: Ohio
Guild: Brotherhood of Havoc
Profession: Mo/Me
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oh my, does it drive me nuts when a party splits up and doesnt focus on one enemy at a time....argh, especially if they arnt attacking a healer...
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