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Old May 27, 2005, 08:27 PM // 20:27   #1
Ascalonian Squire
 
Join Date: Apr 2005
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Default Armor or Resistence?

k i have a neat build i am using thats a me/e but i need somthing for defense against guys who try and swarm me.
the two spells i was thinking of was:

Inspiration - 6
Physical Resistence - for 54(or something) secs +40 armor against physical and -19 against elemental

OR with this instead
Earth Magic - 6
Armor of Earth - for 30secs you gain 39 armor but move 36% slower(i think it was 36 here)

anyway i was wondering which would b better for pvp, one lasts longer and gives 40 armor agaisnt physical while the other gives 39 armor period and just slows me down, would it be better to have the speed reduction for the armor gain? the only reason to use would b if they focused me anyway

Last edited by Scavenger; May 27, 2005 at 08:44 PM // 20:44..
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Old May 27, 2005, 08:35 PM // 20:35   #2
Academy Page
 
Join Date: Mar 2005
Guild: Xion Nights
Profession: N/Mo
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That depends. If you're running relics or flags, you don't want to be slowed usually. On the altar in a king of the hill map, -armor to elemental is a death sentence. In GvG, there can be a lot of running to regroup with teammates. So, my answer is both, one or the other, or neither. You have to decide how it works with your team and maps.
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