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Old Jun 07, 2005, 08:54 PM // 20:54   #21
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Actually a Necro/Ranger can do that by themselves without needing to kill team mates.

Bring a lvl 1 pet, dies to some gimp ae very quick, you get energy bonus via soul reap, then summon undead, rez pet, rinse repeat. If you get hurt mid process, just use Soul Feast on your pet instead of summon, and then switch back into cycle.
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Old Jun 07, 2005, 09:13 PM // 21:13   #22
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Quote:
Originally Posted by JAGeAkurei
Actually a Necro/Ranger can do that by themselves without needing to kill team mates.

Bring a lvl 1 pet, dies to some gimp ae very quick, you get energy bonus via soul reap, then summon undead, rez pet, rinse repeat. If you get hurt mid process, just use Soul Feast on your pet instead of summon, and then switch back into cycle.
I don't see how this can work that well. When your pet dies, you lose all your skills/spells for 8 seconds. Same when you rez your pet.
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Old Jun 07, 2005, 09:39 PM // 21:39   #23
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Yeah I've seen that happen a couple times. Koreans also almost always rush your priest, straight up, at the start. And they seem to be very fond of monk secondaries. Almost all of them are monk secondary, a few are mesmer secondary.
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Old Jun 08, 2005, 08:48 AM // 08:48   #24
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Originally Posted by Bazooka
Deaths from Vengeance cause no death penalty
Except Vengeance has a 60 second recharge.

This is more practical in HoH, where people wait untilt he 2 minute timer is up, leaving the necro teams alot of time to build up minions.

Or you can go faster by using Unyielding Aura.

This is probably going to be the new flavour of the month.
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Old Jun 08, 2005, 10:35 AM // 10:35   #25
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Actually, weirdest thing about self-sacrafice deaths:
They don't always work.

Every time after a battle ends (rather than the start), if the penalty won't carry over, I spam Blood is Power on an ally and kill myself. Sometimes, after the first 2 uses knocking me down to 34% of my max HP, the damage lessens. It went 187, 187, 60, 40, 20, 20, 5, 5, 1, 1, 1, 1, 1, 1, 1 etc, or something like that, and I just wouldn't die. Used up all of my energy and I still couldn't kill myself.
Other times, 4 uses and I'm gone.

In regards to pets for this, it won't work the way it's being discussed. Sure, a pet is a throw-away midbattle, but what they're doing is getting an undead army up before the battle has even started. Glyph of Renewal or Quickening Zephyr with vengeance on multiple people, and you should be able to rez+kill your ally pretty fast. Vengeance takes 4 seconds to cast, while animate takes 3, so it ought to be pretty hard to screw up as well.

(4 seconds casting + 4 seconds to self kill, 8 seconds in total to get it done. 30 seconds recharge, so 4 people would need vengeance to chain it constantly without worrying about the recharge timer, with a 50% timer reduction.)

With a fast connection, I'd imagine you could get 8-11 fiends/horrors out before the enemy gets to you, or 16-22 minions.
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Old Jun 08, 2005, 08:34 PM // 20:34   #26
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Quote:
Originally Posted by Mercury Angel
Every time after a battle ends (rather than the start), if the penalty won't carry over, I spam Blood is Power on an ally and kill myself. Sometimes, after the first 2 uses knocking me down to 34% of my max HP, the damage lessens. It went 187, 187, 60, 40, 20, 20, 5, 5, 1, 1, 1, 1, 1, 1, 1 etc, or something like that, and I just wouldn't die. Used up all of my energy and I still couldn't kill myself.
Other times, 4 uses and I'm gone.
Swap to a vampiric weapon to finish yourself off.
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Old Jun 09, 2005, 04:40 PM // 16:40   #27
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read the link someone provided

the tactic was thought up by Lulu's guild (sorry, dont know the guild name), and they say they've won HoH 5 times or more with this tactic, read the link for more info, but here's the basic run down:

6 players:

2 Suiciders - Necro's with vamp. weapon, Blood is power - and if needed they swap to sup/major rune'd armour, which kills them instantly (-50 * 5 health)

2 rez'ers - Me/Mo - max fast cast, and then they can resurect much quicker - they can use rebirth to "move" the corpses around, as the suicide'ers just die instantly once the DP creeps up (or down)

2 Necro's - equiped with Vetra's [blank] - the one that heals all your minions, and some other spells

read the link, it's got lots of other options as well, such as putting death nova on the minions, then killing them with vetra's [blank] - the one that steals life from minions
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Old Jun 09, 2005, 10:04 PM // 22:04   #28
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Quote:
Originally Posted by Caco-Cola
Koreans are crazy. They'll try anything.

Which is probably why they win a lot, they find good builds and merge them.

American teams aren't very quick to try new tactics but Koreans jump at the chance.



I could be wrong but it sure looks like this is the trend.
lol flame bait for the love of god go live in korea. they are no quicker then us i can safely say their were far more american teams doing this prior to the koreans.

this build is fun to try but its actually not that hard to deal with just got to know how .
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