Jul 06, 2005, 04:31 PM // 16:31
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#1
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Ascalonian Squire
Join Date: Jun 2005
Profession: W/N
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W/N Transformation to the norm
Hi, I am a W/N and I rarely ever use my necromancer spells except in PvP. I use weaken armor and have (15 swordmanship, 11 strength, 6 curses). Right now, I am very tempted to switch to monk but I am afraid that I'll have to use all of my skill points. Are W/M bette than W/N generally with both Pve and Pvp? Again, I rarely use necromancer spells because they either take to long to cast or just cost too much energy if they are good.
BTW, do you get infinite skill points if you keep leveling after 20?
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Jul 06, 2005, 08:05 PM // 20:05
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#2
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Frost Gate Guardian
Join Date: May 2005
Guild: Warrior Nation [WN]
Profession: W/N
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I'd personally stick with the W/N if you're using sword, for PvE use Mark of Pain, its a nice spell, parasitic bond is also a great curse,
for PvP W/N > W/Mo , yes a smiting monk might out put a little more damage, but the power and utility you bring to the party with Weaken armor, defile flesh, and rend enchantments is far better then the damage they try and pump out with the smiting line, since warrior damage is easily negated by enemy enchantments, and heals, which you can rend and defile =P
And ya after level 20, every 20,000 exp you earn you get 1 skillpoint.
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Jul 06, 2005, 08:50 PM // 20:50
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#3
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Academy Page
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I play a W/N but onIy play for pure melee damage. This means the only Necro skill I bring is plague touch. That makes me almost totally immune to any conditions that I get hit plus I don't have to deal with those pesky cast times and then catching up to my target (which is a minimum of 2 melee attacks, probally alot more).
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Jul 06, 2005, 11:51 PM // 23:51
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#4
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Academy Page
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I play both W/N and W/Mo, switching between the two. Said short, W/N is better. Trust me, as W/Mo you spend more time casting stuff than dealing dmg. Use tactics + axes + curses for pve, and then whatever you want for pvp. Mark of pain + cyclone axe + block/evade stances own hard in pve =)
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