Jun 13, 2005, 04:35 PM // 16:35
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#181
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Wilds Pathfinder
Join Date: May 2005
Location: United States
Profession: Me/
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Gotta say, I usually won't go into a mission with a ranger leading. Hopefully that'll be different now that I just ascended... here's praying for competent rangers (I've only played with a few who were great, others were just like "Remind me why you're here").
And I know that damage isn't everything. Hell, I'm a Ne/Mo. I raise minions, curse, and heal.
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Jun 13, 2005, 05:54 PM // 17:54
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#182
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Pre-Searing Cadet
Join Date: Jun 2005
Guild: Soc. of Rangers
Profession: R/N
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Gang o' Rangers
Recently ran Thunderhead Keep with a Ranger heavy group, 1 W, 1 Mez and a healer. 3-4 rangers firing Barrage at 100' really mows down the mobs there. That mission seems tailor made for the class, if you can keep the meat puppet from talking to the King first that is.
For Shizzles and Gizzles try bumping the equation the other way and run Ranger heavy. Fan out and interlock fire and it's a breeze. Seeing twitching W's green bars with red triangles fading to black is always fun. Although I never seem get close to enough to notice their pretty armor. What a pity! and they spent so much!
I know that 1 on 1 with a W is gonna be tough, but it's a lot easier when they're wearing the Porcupine armor and dragging a foot.
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Jun 14, 2005, 02:12 AM // 02:12
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#183
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Pirate?
Join Date: Feb 2005
Location: British Columbia, Canada
Guild: Idiot Savants
Profession: R/
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I'm going to ask again that people don't post about how they have this super build and leave it at that.
If you want any credibility, at least post your 8 skills so we can see if you're full of shit or not. Build isn't everything, but it certainly counts for something.
__________________
Show Some Beta Love!
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Jun 14, 2005, 08:31 AM // 08:31
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#184
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Academy Page
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Quote:
rofl. u are just making yourself sound even worse, but anyway here you go since you wanted it
Zyuu nil is my ranger
z heal, z nil are both me (monks)
edit: just found this.. which u posted at 4am today..
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wrong, that was 4pm yesterday and ive actually played a lot of tombs since then. did you read this:
Quote:
leave your IGN and ill look for you whenever im in the tombs. we'll see who gets the last laugh after you croak in less than 20 secs
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ive already been in the tombs genius. and i can still dish out the same damage, kill a few who wander away from their healers. but grouping with nothing but PUGs without TS or vent and whose members, more often than not, leave during/after map loading, i managed to win only a few fights. mostly against europeans and sadly none against koreans.... well not yet. but no worries, as soon as my guildmates catch up with me in dragon's lair and get their elite skills/droknar armor, it will be a different story.
and really Zyuui Nil, im sorry if your ranger didn't work out and if you're one of those who whine about how rangers suck only because you can't do nothing in the tombs. don't put me in the same boat, because i ain't the ranger who settles with distracting shot and frozen soil to be their main role in a group although i also usually bring those 2 skills and use them at the right time.
EDIT: oh and i forgot. i still use my old 15-28 halfmoon bow of fortitude, no additional modifiers whatsoever. my dream modifier is at least 15% additional damage if health>50%. and still no superior vigor rune, not even a major vigor rune.
as for my build Shrapnel Magnet, what you ask will never happen. nobody sane enough will be willing to show their builds to hundreds or maybe even thousands of GW players who read these forums only to either be copied or countered. that's just silly.
but to give you an idea, as i've said, i usually but not always bring frozen soil and distracting shot. but i never bring unguent or any of those defensive stances. im there primarily for offense and sometimes disruption if need be.
Last edited by KonohaFlash; Jun 14, 2005 at 09:04 AM // 09:04..
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Jun 14, 2005, 09:26 AM // 09:26
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#185
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Elite Guru
Join Date: Jan 2005
Guild: Idiot Savants [iQ]
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Thread Lock Imminent
I'm about fifteen seconds away from locking this thread and throwing away the key. The people involved have been warned, and if I see anymore name calling or baiting I'll close this thread in a flash.
This is a strategy forum, to discuss strategy. If you have nothing to add to that discussion, DO NOT POST. This forum is not your personal battleground. You cannot prove your dominance here, nor can you win a virtual pissing contest here, because we hate the smell of virtual piss.
This applies to both the strategy forum and builds forum: if you do not have a strategy or build to post or discuss, you are in the wrong place. If you post that you have a "secret strat" that you are unwilling to share, expect it to be deleted or locked, because that is neither strategy nor dicussion, nor a build.
__________________
Quote:
Originally Posted by Zrave
if it weren't elite you could pull off the dreaded oath shot/signet of midnight/determined shot combo
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Jun 14, 2005, 09:30 AM // 09:30
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#186
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Academy Page
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congratulations, your score is 25%. the only skills you managed to get correct are the 2 i've already mentioned. and im well aware that people who target me may see my build - that's why i have stopped playing arena where there's a 25% chance that i'd be a target. the chance drops when i play in the tombs. drops even more for the simple reason that rangers don't get targeted until half of my team is dead.
sadly enough, there was one who may have seen part of my build in the team arenas. all he/she said, after i killed him/her 1vs1(also a ranger), was "*myname*, you DoT *****!"
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Jun 14, 2005, 10:06 AM // 10:06
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#187
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Academy Page
Join Date: May 2005
Guild: Sacred Blood
Profession: R/
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well I like my ranger alot, I'm playing around with an interrupt ranger (though it sounds to me most of you are ignoring inciendiary arrows...)
the build I have had the most luck with so far is
R/Me
7 Illusion
9 expertice
10 wilderness mastery
10 Marksmanship
Posion Arrow, Hunters Shot, Ignite Arrows, Dual Shot,Lightning Reflexes, Troll Ungeunt, Conjure Phantasm, Res Sig
any suggestions I'd be glad to hear em, But as far as I can see I do fairly good dmg, though most of its through degen.
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Jun 14, 2005, 11:31 AM // 11:31
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#188
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Academy Page
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hunter's shot is nice because of it's low energy low recharge spammablility. it also gives the 'bleeding' condition as bonus for moving targets. but you already have conjure phantasm and poison arrow for DoT, that would give a total of 9 degen pips already. no need for bleeding. instead put in distracting shot since you plan to be an interrupt ranger.
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Jun 14, 2005, 01:33 PM // 13:33
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#189
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Ascalonian Squire
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not even going to bother
id offer advice but im sure you dont want it at this point, and its impossible to give anyways since you refuse to mention your build at all other than its based on degen
btw ive probably played over 500 hours in tombs alone.. and my ranger does fine
perth is that for arena or tombs?
Z
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Jun 14, 2005, 04:39 PM // 16:39
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#190
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Wilds Pathfinder
Join Date: Mar 2005
Location: Under a rock
Guild: zP
Profession: Me/
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I have been working up the courage to build my Ranger, I want him to be a shutdown Ranger.
In an effort to reduce the chance of him sucking, I have been pondering a question.
Would I be better to go Ele Air (blinding flash ect.) or mesmer? I had planned on mesmer, but the reality is, I will know better after I play the ranger to 20 with said secondary profession.
So, I ask this. Which is more effective? and is there another speicalty that one of the two professions can use when not playing a shutdown style?
I have done the profession change thing once and I am avioding that like the plague now. Thanks.
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Jun 14, 2005, 05:51 PM // 17:51
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#191
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Pre-Searing Cadet
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I play a Ranger/Mez, and my personal opinion is it depends on what you want your ranger to do. If you are going for dmg, then elementalist as a secondary is a better route. If you are looking to be a "shutdown" ranger as you said and focus on energy denial and interuption, then I think the mesmer has more skills focused on this area. I personally use Penetrating Shot, Hunters Shot, Distracting Shot, Disrupting Shot, Marksman's Wager, Power Leak, and then usually either a rez signet and another mezmer skill like conjure phantasm, empathy, or blackout depending on what I'm trying to do.
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Jun 14, 2005, 05:55 PM // 17:55
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#192
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Elite Guru
Join Date: Jan 2005
Guild: Idiot Savants [iQ]
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Quote:
Originally Posted by Chev of Hardass
I have been working up the courage to build my Ranger, I want him to be a shutdown Ranger.
In an effort to reduce the chance of him sucking, I have been pondering a question.
Would I be better to go Ele Air (blinding flash ect.) or mesmer? I had planned on mesmer, but the reality is, I will know better after I play the ranger to 20 with said secondary profession.
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In my eyes, a ranger's secondary profession is largely irrelevant in PVE.
Playing a PVE Ranger is noticably different than any other profession, for two reasons.
First is expertise- it's your best trait, and you wont have usable levels (9, 13, 14) til very late in the game- Crystal Desert and beyond. So you're stuck using cheap attacks like hunter's shot and long lasting preps (kindle, ignite arrows) for most of the game.
The second reason concerns your secondary profession. The ranger can fill his skillbar with primary profession skills more easily than any other profession in the game, monk included (for PVE). Most rangers will focus on Marksmanship then choose either Wilderness Survival (troll unguent is useful, even necessary in the early game) or Beastmastery for a pet.
Between Marksmanship and Wilderness Survival/Beastmastery, you can fill your bar, especially in beastmastery where pets take up 1-3 skill slots.
So my recommendation is to pick a secondary profession you've never played before in PVE, so you can unlock those skills along the way as you do the skill quests to get your ranger skills. It might not be sexy, but it's practical.
Final Note: Blinding Flash is downright terrible on a ranger. It costs you 15 energy, unaffected by expertise, and you'll have low Air Magic so it is going to last ~5 seconds or less on your target. 15 energy for a few seconds of blindness is a bad trade.
If I were playing a R/E I'd probably grab Armor of Earth and possibly Ward Against Melee, and not look back. If you're set on using a conjure you'll have to look elsewhere, but you don't get access to those for a while and that still doesn't address your defense, which I gather is why you want Blinding Flash.
Hope that helps.
Peace.
__________________
Quote:
Originally Posted by Zrave
if it weren't elite you could pull off the dreaded oath shot/signet of midnight/determined shot combo
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Jun 15, 2005, 12:19 AM // 00:19
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#193
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Wilds Pathfinder
Join Date: Mar 2005
Location: Under a rock
Guild: zP
Profession: Me/
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Thanks to both of the replies. I guess my R/Mes will keep trudging along in Pre-searing. I have determined that I must get a bear from there before I leave.
So, anyone that wants to help.........
I have tried the thing with Bane Signet, Hammer Bash, and the Mesmer skill to slow movement to help get them, but no luck yet.
Actually, Ranger/Mes is the last two professions I have not played the PvE through.
One a side note, I have played with two exceptional rangers lately. One I have on my friends list and I'm dragging 'em to the Fissure or Underworld soon. The other, well, left to fast.
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Jun 17, 2005, 07:00 PM // 19:00
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#194
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Pre-Searing Cadet
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I have a hated lvl 20 W/Mo (smiter not healer) and I have yet to run into a Ranger/whatever that could take me down 1 on 1. This being said, GW is a team game and the Rangers have an important roll in any team. I would vote for a R/Mo build so that they can have more than 1 Rez on them as for some strange reason they seem to be the last 1 standing in many cases, could that be because the mosters know who is handing out the most damage? If you are counting on the Pet doing your damage for you, you should try again. I have a N/R just so I can have the company of the pet on my missions and to keep the bad guys off of me until I can get some minions. The best reason to have a pet is cuz they are just fun to mess with.
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Jun 17, 2005, 07:02 PM // 19:02
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#195
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Academy Page
Join Date: May 2005
Guild: Xion Nights [XN]
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With the right skills and build, Rangers can take down almost anything.
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Jun 17, 2005, 07:07 PM // 19:07
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#196
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Ascalonian Squire
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A ranger is more subtle than any other class, they do a lot but it doesn't stand out...
They are probably the most difficult class to play well, and also one of the most popular noob classes, which has given them a bad name.
Last edited by Yezah; Jun 17, 2005 at 07:09 PM // 19:09..
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Jun 17, 2005, 07:15 PM // 19:15
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#197
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Me/E
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What's a ragner?
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Jun 17, 2005, 07:19 PM // 19:19
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#198
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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Quote:
Originally Posted by Kuku Monk
What's a ragner?
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Oh, it's a horrible, gimped class with no ability to kill and to be mocked in public...
Rangers on the other hand kick butt.
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Jun 25, 2005, 06:23 PM // 18:23
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#199
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Ascalonian Squire
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I find it ironic that it's Ranger's that bring a defensive stance to protect themselves, but not Warriors.
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Jun 25, 2005, 07:17 PM // 19:17
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#200
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Ascalonian Squire
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Quote:
Originally Posted by SOT
Well, as I tried to tell another poster, I cannot recall its name, something like psychototic or some nonsense, I have made it nearly to Lion's Arch without anything but a healer/fighter, and necro BOT.
I am a ranger, so I must be doing something right...I only use ONE ranger skill for solo adventuring. Mesmer all the rest. I am doing fairly well. So I am confused about this thread
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You're confused cuz? ..may be cuz you're using a single Ranger skill..or we can just call you a Messmer?
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