Jul 23, 2005, 02:12 AM // 02:12
|
#1
|
Frost Gate Guardian
Join Date: Jul 2005
Guild: The Zanza Barbarians
Profession: W/
|
Numbers in Strength
As some might remember, my latest project has been my warrior. Well, the question I find myself currently asking is just how effective is strength, and is it worth pumping up to 12? I'm constantly tweaking my character to help the team I'm with, but I find myself always keeping my strength at 12. Is this worth it? Does 12% armor penetration really shine above say 8-9%? Or is the difference really unnoticeable?
|
|
|
Jul 23, 2005, 02:14 AM // 02:14
|
#2
|
Krytan Explorer
Join Date: Jun 2005
Guild: Dark Horizons
|
Most of the time you're better off going for extra points towards your secondary class atribute (assuming you have one). 12(weapon)/9(str)/9 or 12/10/8 is usually the way to go.
|
|
|
Jul 23, 2005, 02:39 AM // 02:39
|
#3
|
Ascalonian Squire
Join Date: Jul 2005
Guild: Knights of Tyryn[KoT]
Profession: W/Mo
|
My Kd/aftershock warrior is 12hammer/3str/12 earth and it works great. most of the damage is comming from aftershock anyways, so str isnt an issue
|
|
|
Jul 23, 2005, 02:44 AM // 02:44
|
#4
|
Krytan Explorer
Join Date: May 2005
Location: PVP Ranger: Does Stuff Fast
Guild: XXX
Profession: W/Mo
|
Strength is the side-attribute that isn't required, but good to have in those 3 or 4 attribute points which you focus on. If you're an aftershock warrior, you can go with 8 strength or 3 strength depending on how much hammer/earth you want. The benefits from increasing AS is much more than enough to fix up the hole you lost from strength. Just think about it as fast casting for a mesmer. It's good to have since it helps all around, you won't die if you don't have it unless like 2 or 3 of your skills are based on it. I wouldn't recommend pumping it to 12 since thats what usually your main weapon attribute will be at. Anything from 3 to 10 is what I would aim for.
|
|
|
Jul 23, 2005, 03:01 AM // 03:01
|
#5
|
Banned
|
If you W/E you can get away with Ward Against Foes, and minimal Str invesment. If your some other W/? variant you probably want more than a couple points into str for sprint which allows you to keep up with people and continually crit them.
|
|
|
Jul 23, 2005, 03:26 AM // 03:26
|
#6
|
Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
|
Strength is a line you take for certain skills, or just put a few points in.
|
|
|
Jul 23, 2005, 05:18 PM // 17:18
|
#7
|
Banned
Join Date: Jun 2005
Location: amsterdam, where male prostitution is legal
Guild: [GGG] Gay Guild Gals
Profession: W/R
|
Quote:
Strength is a line you take for certain skills, or just put a few points in.
|
That's how I think of strength as well. Go Battle Rage! n_n
|
|
|
Jul 24, 2005, 12:25 AM // 00:25
|
#8
|
Ascalonian Squire
Join Date: Jun 2005
Location: Vancouver, BC
Guild: Kings of Ascension
Profession: W/Mo
|
Quote:
Originally Posted by Tuna
Most of the time you're better off going for extra points towards your secondary class atribute (assuming you have one). 12(weapon)/9(str)/9 or 12/10/8 is usually the way to go.
|
So you put all those points on 5 different attributes, how do you do that? Because i can't get my 5 attributes that high.. unless it's a sup rune on the weapon?
|
|
|
Jul 24, 2005, 12:49 AM // 00:49
|
#9
|
Banned
|
12/10/8, looks like 3 to me....
|
|
|
Jul 24, 2005, 09:40 PM // 21:40
|
#10
|
Ascalonian Squire
Join Date: Jun 2005
Location: Vancouver, BC
Guild: Kings of Ascension
Profession: W/Mo
|
oh wow... the 9 or 12 part i thought he meant those numbers as the 3rd attribute levels -.-
|
|
|
Jul 24, 2005, 09:48 PM // 21:48
|
#11
|
Krytan Explorer
Join Date: Jun 2005
Guild: Dark Horizons
|
Quote:
Originally Posted by Extremely Godlike
oh wow... the 9 or 12 part i thought he meant those numbers as the 3rd attribute levels -.-
|
Uh,
examples:
12sword
9 strength
9 smiting prayers
12 axe
10 strength
8 domination magic
|
|
|
Jul 24, 2005, 10:28 PM // 22:28
|
#12
|
Forge Runner
|
The only time I would work with strength would probably be when I am using weaken armor or judge's insight with penetrating blow + cleave for fast dmg from warrior...
|
|
|
Jul 25, 2005, 12:12 AM // 00:12
|
#13
|
Wilds Pathfinder
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
|
You guys all bring Sprint on your warriors, right?
|
|
|
Jul 25, 2005, 06:43 AM // 06:43
|
#14
|
Krytan Explorer
|
If you're using a lot of attack skills, then strength can add significant damage.
I've used a total 16 weapon/15 str build and the damage difference is major.
I usually leave it around 12 or so.
But some quick numbers.
Against 100 armor opponents, 15 penetration will add 30% more damage to your attack skills.
Against 70, it will add 20% damage.
60, it will add 17%.
That's quite a bit of damage if you're using attack skills often (which I'd imagine you'd be doing using a warrior :P).
|
|
|
Jul 25, 2005, 07:11 AM // 07:11
|
#15
|
Site Contributor
|
Yeah it definitely adds a considerable amount of damage, and it's usually better to put more points into strength as opposed to adding a couple more points of damage to aftershock by going earth 11 => 12.
Not only that, but strength gives you sprint and bull's strike, and god knows you need a speed boost in these days of kiting warriors.
|
|
|
Jul 25, 2005, 09:35 AM // 09:35
|
#16
|
Krytan Explorer
|
I don't like aftershock much. I usually do more damage just doing another hammer attack. Obviously it's not an aoe, but for single targets, I'd rather just have maxed hammer and strength.
|
|
|
Jul 26, 2005, 07:30 AM // 07:30
|
#17
|
Ascalonian Squire
Join Date: Jun 2005
Guild: Doers Of Evil
|
Quote:
Originally Posted by Rey Lentless
I don't like aftershock much. I usually do more damage just doing another hammer attack. Obviously it's not an aoe, but for single targets, I'd rather just have maxed hammer and strength.
|
...For aftershock to be good you have to actually put points into it. Oh yeah, and kding them first helps.../sarcasm
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
MortalPoseidon |
Technician's Corner |
4 |
Jul 31, 2005 10:42 PM // 22:42 |
Vindexus |
Off-Topic & the Absurd |
4 |
Jun 28, 2005 03:40 AM // 03:40 |
Understanding the numbers
|
rodman |
Questions & Answers |
2 |
Jun 24, 2005 03:11 PM // 15:11 |
Azargoth |
Questions & Answers |
4 |
Apr 15, 2005 06:02 AM // 06:02 |
Big Numbers
|
Kiwi |
Off-Topic & the Absurd |
0 |
Mar 21, 2005 03:51 PM // 15:51 |
All times are GMT. The time now is 03:24 AM // 03:24.
|