Tombs W/Mo
What would be the best setup for a tombs W/Mo do you think with the current state of affairs in pvp?
I was thinking something with hex removal to keep monks safe and no conditions so that enemy monks don't have an easier time healing enemies. Would battle rage and a pure damage build work?
something like: battle rage, galrath slash, disrupting blow, savage slash, final thrust, mend ailment, smite hex, restore life.
Opinions? I need some help gettin a DPS warrior build that isn't fotm and readily counterable.
Last edited by Pinch; Jul 26, 2005 at 10:39 AM // 10:39..
|