Aug 02, 2005, 04:01 PM // 16:01
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#21
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Desert Nomad
Join Date: Mar 2005
Location: UK
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nah i want to see the proper version:
3 monks, 2 healer 1 prot
1 wa/mo..... droks runner, charge, sprint, balanced, etc fast paced movement.
4 el/mo, with zealots spamming draw condition through the warrior with renewal. I just havent seen this, but the effect is *identical* to balth aura stacking, which was so powerful it was nerfed. Have some wards, then camp in em healing etc, whilst the runner buffs al and speed, then runs into the enemy. maybe he could zealots spam watch yourself as well if he gets the chance to stop moving. 200dps no problems, sustained.
since the aura nerf all ive seen is 5 el/mo try and stand close to a monk, and get when he walks to the left.
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Aug 02, 2005, 04:49 PM // 16:49
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#22
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Ascalonian Squire
Join Date: Jun 2005
Profession: E/N
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I can see PvE groups this month spamming "Anythign BUT a Monk needed for mission" SOoo many Mo/Ws around the early stages at the moment
Anything to do with UW solo builds you think?
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Aug 02, 2005, 05:09 PM // 17:09
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#23
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Lion's Arch Merchant
Join Date: Apr 2005
Location: Berkeley, CA
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Went into tombs about 6 or 7 times last night, and saw an AWFUL lot of Balthazar's Aura and other smiting - more than I saw of spirits and spikers. So there's my prediction: smiting teams.
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Aug 02, 2005, 06:05 PM // 18:05
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#24
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Academy Page
Join Date: Jun 2005
Guild: Ectos And Shards [EnS]
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8 people all taking Mesmer as their secondary and running Energy Drain.
oh wait.
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Aug 02, 2005, 06:09 PM // 18:09
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#25
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Jungle Guide
Join Date: Mar 2005
Location: No Idea
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GvGs seem to have alot of variety, but not Tombs. Tombs is just plain dead.
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Aug 02, 2005, 06:12 PM // 18:12
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#26
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Ascalonian Squire
Join Date: Jul 2005
Profession: Mo/W
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hey, RII i played you in the yaks bend arena yesterday =) mr OoOoOo oO o o or whatever!.. Cant Touch Dis and Maa Dukes pwnd you :O
everybody should play naked sooo no one can cry over droknars armor
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Aug 02, 2005, 06:24 PM // 18:24
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#27
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Desert Nomad
Join Date: Mar 2005
Location: UK
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yaks bend? never played that. ever. i think there are one or two people called O oo O oo oO oo. Its some uo reference. I just did it cause im too lazy to think of a real name. And if it HAD been me, i would have whupped their ass -.-
i do play la arena all the time though. its more or less the main thing i do. gl hf!
yeah, ive started playing naked. (true)
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Aug 03, 2005, 12:07 AM // 00:07
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#28
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Wilds Pathfinder
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
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NR owns smiting, so spirit spam > smiting.
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Aug 03, 2005, 01:14 AM // 01:14
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#29
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Ascalonian Squire
Join Date: Jun 2005
Guild: Refuge From Exile [RFE]
Profession: Mo/Me
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Yea spirit spam owns all until they make NR elite
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Aug 03, 2005, 01:55 AM // 01:55
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#30
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Desert Nomad
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Going to take a bit more than making NR eliete to make that skill balanced or avoid creating another imbalance elsewhere.
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Aug 03, 2005, 02:09 AM // 02:09
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#31
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Desert Nomad
Join Date: May 2005
Location: Near Your House
Guild: I Used To Own [ IUTO ]
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All War Group
Beast Masters <-- Seen This One LOL IT WAS HILARIOUS
Hydromancers... Well They ALready Are There
I SAY HENCHIE FOR THE WIN!
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Aug 03, 2005, 02:16 AM // 02:16
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#32
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Frost Gate Guardian
Join Date: May 2005
Location: Mascoutah, Illinois
Guild: Dragon Busters (DB)
Profession: R/Me
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try a beastmaster/smiting ranger, sounds like it could work...
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Aug 03, 2005, 02:20 AM // 02:20
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#33
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Academy Page
Join Date: Jul 2005
Location: Canada
Profession: Mo/
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New FotM will be 8 water eles all using shard storm, ice spikes, and water trident. They will kite the smite warriors whilst doing /taunt
Quote:
Originally Posted by Divine Elemental
All War Group
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Before NR was FotM, I was in a 6 war/2 monk group and we held HoH 12 times or something in a row. I was a lifebond/barrier prot monk and the other monk was a healer with healing seed and a bunch of basic heals. They ALL went for one of us monks first and we won so easily, cause we were all taking barely any damage. All the warriors were running "Watch Yourself" and "Fear Me" and a whole lot of pure damage attacks. We eventually lost to a korean team running spirits. It was the first time I saw nature's renewal, but before I had read the description, I thought they were just massive enchant removal *sniff*
Last edited by Pinch; Aug 03, 2005 at 02:25 AM // 02:25..
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Aug 03, 2005, 02:51 AM // 02:51
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#34
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Quote:
Originally Posted by rii
i think there are one or two people called O oo O oo oO oo. Its some uo reference.
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when you die in UO you show up as a grey hooded-robed ghost. Your speech shows up as o's and O's to others unless they have the spiritspeak skill.
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Aug 03, 2005, 03:38 AM // 03:38
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#35
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Ascalonian Squire
Join Date: Jul 2005
Guild: Idiot Savants
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Quote:
Originally Posted by rii
yaks bend? never played that. ever. i think there are one or two people called O oo O oo oO oo. Its some uo reference. I just did it cause im too lazy to think of a real name. And if it HAD been me, i would have whupped their ass -.-
i do play la arena all the time though. its more or less the main thing i do. gl hf!
yeah, ive started playing naked. (true)
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The O oo O ooO oo O reference is from UO. I used to play that game a lot. When you died you would become a ghost and when you tried to talk to "living" people all your text would come out as Oooo OOoo Oooo oO unless you used some like spirit speak skill.
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Aug 03, 2005, 08:52 AM // 08:52
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#36
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Academy Page
Join Date: May 2005
Location: Athens, GA
Guild: TLH
Profession: Mo/Me
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Getting back on subject, I think the current flavor of the week is a healing spring/ranger build. Basically you get 8 rangers (no monks) and have a few of them spamming Healing Spring with the rest attacking. Seems like it would would but from what I've seen, it really doesn't. I faced two of them today in tombs; unfortunately we were running some fairly intense interupts so it ruined them.
Another interesting build I saw today was a healing ball/pets group. Basically there was a group with all ranger primary/secondary and they all had pets - the players stuck together in a healing ball spamming Heal Area and such while they sent their pets out to attack. Unfortunately for us, we faced them on an Altar round and they captured it before we realised what they were doing. We were able to take their ghost down but we couldn't get ours up there (they were basically bodyblocking the altar) to capture before they ressed theirs. Quite annoying, but it worked.
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Aug 03, 2005, 09:22 AM // 09:22
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#37
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/Me
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LOL that's going to be the new FotM you think? Did you remember any of the team names? If none of them were called The Pet Build, I'm going to be sad. lol
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Aug 03, 2005, 10:17 AM // 10:17
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#38
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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Well... I dont know if this will work... But neway here goes:
Char: ME/R
Skills: Mantra of flame
Greater Conflagration {E}
Would that work?
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Aug 03, 2005, 09:33 PM // 21:33
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#39
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Academy Page
Join Date: May 2005
Location: Athens, GA
Guild: TLH
Profession: Mo/Me
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Quote:
Originally Posted by ElderAtronach
LOL that's going to be the new FotM you think? Did you remember any of the team names? If none of them were called The Pet Build, I'm going to be sad. lol
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Haha, actually I think it's just going to be more of a flavor of the week - it seems they would have a lot of weaknesses so I doubt it would turn into something like what spirit builds are now.
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