Jul 31, 2005, 04:19 PM // 16:19
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#1
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Academy Page
Join Date: Jul 2005
Guild: raging crusaders
Profession: R/Mo
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Arena
In the arena is it betta to b a ranger than warrior????
Cos' i have a character which is a w/r
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Jul 31, 2005, 06:40 PM // 18:40
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#2
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Frost Gate Guardian
Join Date: Jun 2005
Profession: W/Mo
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there is no "better"
only different.
better in specific circumstances
or for specific uses..... but no general, "better"
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Jul 31, 2005, 07:03 PM // 19:03
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#3
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Desert Nomad
Join Date: Mar 2005
Location: UK
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No, i would say that in arena it is possible to be 'better' since to cover all the bases you need a full range of support, and in the arena you dont get it. overall, i would say a ranger is better than a warrior. Personally, an interrupt ranger with throw dirt and a couple of stances would own casters, since hes an interrupter, and most warriors would have trouble against them since 1) their blind and 2) theyre getting interrupted all the time, whilst your doing fairly high dps if you can get tigers fury in there.
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Aug 01, 2005, 04:13 AM // 04:13
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#4
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Academy Page
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I'd say warrior.
W/R is a mean, mean build.
Just for kicks some time try this:
Apply Poison, Cyclone Axe, Dismember, Axe Rake.
It's funny.
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Aug 01, 2005, 06:12 AM // 06:12
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#5
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Banned
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Apply Poison is so weak... It is only mildly intresting if you hit 4+ characters.
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Aug 01, 2005, 07:17 AM // 07:17
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#6
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Academy Page
Join Date: Jul 2005
Guild: raging crusaders
Profession: R/Mo
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i'll try all the ways
ty
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Aug 01, 2005, 07:37 AM // 07:37
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#7
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Frost Gate Guardian
Join Date: Jul 2005
Guild: The Zanza Barbarians
Profession: W/
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To be honest, I've noticed in random it's by far better to be ranger. It's one of the reasons why I had a post stating that warriors were underpowered (Which I no longer believe). In random, you'll only get a monk 1 out of 4 matches, and VERY, VERY rarely does said monk carry remove conditions. Unless the said warrior is bringing his own form or remove conditions (Which is impossible for war/mes and war/ele, and very unlikely to find on a w/r), then you can literally find your team worn down by conditions of all things. If you think pin down or blind aren't devastating, your kidding yourself. A ranger can come in, toss pin down on one warrior and blind on another and you have NO idea how much that can cripple a 4 man team without remove conditions.
So in short, I'd say a damage ranger with pin down/throw dirt or a conditions ranger with a few interupts have the definite advantages in random. But come team pvp, gvg, or tombs, it's another story. When things start getting organized, the two classes will probably have entirely different jobs.
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Aug 01, 2005, 05:52 PM // 17:52
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#8
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Funny, I've been playing a ranger trapper in the random arena of late (have earned approx 3500 faction over the last week). I've been finding myself on teams with monks very regularly, a lot more than 1 in 4, hell, one team last night was me, 2 monks and a necro. We did awesome till one of the monks left, then our teamwork suffered a little and got gacked.
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Aug 02, 2005, 05:13 AM // 05:13
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#9
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Ascalonian Squire
Join Date: Jul 2005
Profession: R/Mo
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yeah monks are a nececity no reason not to have em. Ive played as a W in the ascolon arena only so i dont really know how good they are but i LOVE my ranger
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Aug 04, 2005, 04:36 AM // 04:36
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#11
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Ascalonian Squire
Join Date: Jun 2005
Profession: W/Me
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I dont see the obsession with rangers in here. For organized play they are good but in the random arena i find myself using my warrior more often than not, and when im my warrior i havent ran into a ranger ive had a problem with in the random arenas.
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Aug 04, 2005, 11:57 AM // 11:57
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#12
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Pre-Searing Cadet
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A good ranger can put a lot of conditions to the enemy, making them easier to kill (a caster dazed, warriors crippled etc). In 1 vs one a ranger is not the best damge dealer or have the endurance to whistand for long but its teamplay not single play :P
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Aug 04, 2005, 12:44 PM // 12:44
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#13
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Frost Gate Guardian
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Quote:
Originally Posted by Calibretto_9
In random, you'll only get a monk 1 out of 4 matches, and VERY, VERY rarely does said monk carry remove conditions. Unless the said warrior is bringing his own form or remove conditions (Which is impossible for war/mes and war/ele, and very unlikely to find on a w/r)
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what remove conditions ability does an elementalist have?
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Aug 04, 2005, 06:36 PM // 18:36
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#14
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Lion's Arch Merchant
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Ele's often run Mo secondary.
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Aug 04, 2005, 08:07 PM // 20:07
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#15
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Pre-Searing Cadet
Join Date: Jul 2005
Guild: LOT
Profession: E/R
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Everything in the game is situational but the two best teams I've been in have included rangers and 0 warriors.
26 win run
1x Ranger w/ poison- mass DOTs spreading enemy monk too thin.
1x Mesmer w/ fragility build
1x Prot monk
1x Healing monk
Ranger was poisoning every one and mesmer was taking people out in 6 seconds almost without fail. Us monks basically just kept each other alive and made good targets. We finally stopped after 2-3 hours when 2 of us had to take off.
_____
17 win run
2x Rangers w/ distracting shot and not sure what else
1x Prot/Smite Monk
1x Healing monk
This wasn't that long of a run but it was the most consecutive flawless wins in a row. 15 in a row after the first two matches. Ironically we lost to a fragility build who got a flawless off us.
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