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Old Jun 03, 2005, 02:11 PM // 14:11   #121
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So I finally ran into my first real bad player last night.

And El/Mo by the name of <XXX CENSORED XXX>.

This kid thought he was a tank and that because there were two monks on the team, he was invincible. WRONG! I refuse to let some ****y mesmer/elementalist think they can become the world's biggest energy drain on me.

I told him that he needs to stay behind our two warriors. That he needs to stay with us ranged characters (no, he wasn't using phoenix, so there was no good reason for him to be in melee). The other monk got it. The mesmer got it. A number of times, the elmo ran so far ahead that he managed to go off my radar.

The other monk agreed with me after res'ing him for the 4th time, that he would not allow this elmo to be an energy sink. We warned him, and we told him that we would refuse to heal him anymore.

We were not being shitty monks. Healing seed on one of the warriors, vigorous spirit on both of them, I was the shit with my heals with the rest of my team. Heal other hits for 170 (before divine favor). The warriors, LOVED me. They practically never went down in heal with VS giving them 13 health per attack and healing seed doing some serious reductions.

The elmo was the only person who died on that mission.

Last edited by FrogDevourer; Aug 19, 2005 at 01:09 PM // 13:09..
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Old Jun 03, 2005, 03:41 PM // 15:41   #122
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Man, I really got it this morning. I had around 45 minutes to play with before work. I was taking my monk on the mission to Lion's Arch. My other two are already there and beyond.

So a group asks me to join them. I accept and ask if we are doing the mission, since I don't have time for everything. The leader tells me that it's for the mission.

Sooooo, we get into the game and then these two higher level folks decide to do the bonus. We were unsuccessful at finding it so we all go to the White Mantle captain to help him fight the undead. As we run off the two leave us to do their thing leaving us shorthanded. We fight through the first wave of undead, then move to the second wave where we need to hold the high ground. Well we get pwned but one was still alive and so we get rezed. With half of the baddies dead, and the rest bunched together in a too big for us four's group we find ourselves at an impasse. Meanwhile the other two "heros" find the tome but are both slain. So in order to have a chance to defeat these undead we are forced to go try to rescue their butts.

Earlier these two were bosting on how tough they were and that their weapons do max damage and all that crap, lol They got pwned!

Now it's getting a bit warm under the collar since I'm fast running out of time since I got to work, and yet am the only primary monk. So I throw real life caution to the wind and stay loyal to my group even though I may be late for work. So we go to rescue them and they all die but me. I rez one then that one rezes another. However, one of these Phantom something monsters closes in on me and I make a stand since my back was to the mountain. So I use Bane and Banish and almost got him, but I can't handle attacking and healing myself. Well, I die. Then the other character who ran away and then decided to fight comes up to help, but too late and they die. And the third had run off and didn't bother to help at all. So we're all dead but this one runaway, and I tell them I gotta go. The mission was only a 20 minute mission. It turned into 50 and no success because of no teamwork and everyone spreading out to do their own thing. Not to mention the leader who was trying to assemble the group watched helplessly as his recruits did not stick together to do the mission. That person was a team player, as were one or two others.

Mind you, I completed this mission twice. Once with my warrior,and again with my Necro with whom I did it solo with the henchmen!

Last edited by Darkest Dawn; Jun 03, 2005 at 03:44 PM // 15:44..
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Old Jun 03, 2005, 05:15 PM // 17:15   #123
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man was ur boss pissed?
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Old Jun 03, 2005, 05:29 PM // 17:29   #124
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Quote:
Originally Posted by Teme
man was ur boss pissed?
LOL, I raced to work at around 80mph on the highway, and ended up being only three minutes late. Luckily, I don't have to use a punch card, so I had no problems.

Still, the mission only takes twenty minutes. It's not hard. I would've went solo, but since it was my monk char, I thought I'd help some others who needed to do this mission.
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Old Jun 03, 2005, 08:52 PM // 20:52   #125
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Quote:
So I finally ran into my first real bad player last night.
Quote:
Man, I really got it this morning.
Last night, a guy asks my Warrior to join a group escorting him to the next mission zone. I've been there, and so agree to help. Not ten seconds out the door, he's all "gogogo" and rushed into a mob with zero attention to his range positioning, which calls down several other mobs on top of us. His health is down at about 70%, which is high for a warrior, and he starts spamming this..."heal" and "healhealheal" repeatedly.

Honestly, I had never seen this kind of thing before. Now we have two lvl 12 healing monks in our group, right? Like they don't know their job or something. So I post, "I don't know about this..." and a Mes says, "don't worry, we'll be fine." And I'm like, "no, I mean the guy ordering our monks around." Anyway, I went ahead and escorted them there, and then immediately left the group.

Now the night before, we had a really solid group that went through one mission and the bonus together without a scratch (Borlis Pass), in great part due to our Monk leader/healer who was really good at her role. We used good tactics and patience, pulling our mobs and target calling collectively. I got to a point where even when my health bar was extremely low and I was being pounded on by a mob, that I knew that she was managing her healing throughout the group really well and that I'd be ok - and I was. It was a blast. Not one person died.

So we all decide to go on together to the Frost Gate. I go take a smoke break, and when I come back, one of the better players had to leave and we had a new member in their place, a Ranger. In the next mission, this knucklehead rushed ahead constantly, took literally all of the aggro, ignored both target calling and paying attention to the range meter.

Now pretty much anytime I see a healing monk's health drop dramatically, or spike up and down once, I make a beeline for their attacker and try to get their attention, often with a target call on them. But this moron would just keep running forward, into the next mob of creatures, not helping the healer nor allowing for any recharge time at all.

Needless to say, at one point we were surrounded by about 10 Dolyak Riders that heal, and a swarm of Stone Giants and the like. Everybody died.. but the healer. She retreated, did an end run around them and miraculously got back to res a couple of us, who were able to pick off the mobs by pulling them into a tight corridor. After they were dealt with, she rez'd everyone else and we continued, chatting about the need for tactics and stealth along the way. I politely asked to be allowed to take the aggro first.

It was less than five minutes later that we were all dead again, including the healer. The one survivor didn't have a res signet, and she dropped soon after. The Ranger was not only impolite and wouldn't respond to discussion, but when I commented on his approach, or lack thereof, he told me to "stfu" and that was all he said. We all left the mission and disbanded, with a sense of utter disappointment, especially since the last mission had gone so well.

Anyway, the point is that no matter how seasoned a Monk is, the team selection really matters. Just one poor player can take an otherwise stellar team and quickly ruin it for everyone.
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Old Jun 04, 2005, 12:45 AM // 00:45   #126
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Funny thing is that I just did the Lion's Arch journey with a different group and not one died. The amazing thing is that the average level was about two lower than the group this morning. Like you said, Akshara, the company we keep will make or break us in the missions and quests.
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Old Jun 04, 2005, 06:22 AM // 06:22   #127
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Omg so many things are so true in this thread.

I am on my 4th character which is a monk ranger....I use 2 slots for my wolf approprately named protector since if im getting attacked I target the foe near me my wolf starts to attack and I run to other side of it so not to get hit anymore.(usually works)

Healing 7 others (1 of which was a monk as well never healing himself) is bloody hard always telling them to hold up depending on the weapon set i use i have either 41 or 49 mana. Also sry to those who think in middle of battle we should immmediately res fallen members of party....heck no they died cause of what ever reason (usually because they couldnt wait for my mana to go up) when the immediate battle is over they will be ressd I will only do it in middle of battle if it wont interupt my healing of everyone else. to me those that are alive and fighting have first priority. Also, if you take off from the majority of group and die too bad unless we accidently find you or go looking for ur corpse.

Most of us monks are really good at what we do and just like everyone else we try our best. Also some spell casters should take some tips from henchies.....when they are getting attacked badly they try to get away to heal a bit.

Don't get me wrong ele's are great but if you are surrounded sry but your armor isn't all that great compared to warriors I don't want to waste all my mana trying to heal you because you can't be bothered to move this ends up leaving no energy left when a warrior needs it.

just my 2 cents
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Old Jun 04, 2005, 08:05 AM // 08:05   #128
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Originally Posted by beware of me
Most of us monks are really good at what we do and just like everyone else we try our best. Also some spell casters should take some tips from henchies.....
I agree in that they should take tips. And they blame u (the monks) for that ("and just like everyone else we try our best") ? i think some1 should teach them a lesson on how to respect monks (y'all) and what they do...
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Old Jun 06, 2005, 01:55 AM // 01:55   #129
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Originally Posted by funbun
I'll say it one more time: you can only beat your mirror as a monk using smite prayers. If you don't pump up on smite you will lose the mirror. Have you Ascended yet? Let me guess: you HEALED the mirror to death?

Well...

Quote:
Originally Posted by EinValentine
This is untrue, even if we disallow tactics from the secondary professions. You can do it with Divine Favor alone.

A pumped up Divine Favor, and the skills Divine Boon, Essence Bond, and a good Holy Rod or Staff are all you need to kill the mirror.

As Divine Boon is an enchantment, the Mirror will only cast it on himself once. But you can spam it on yourself and be healed each time. Essence Bond will give you a point of energy each time he shoots you. You have healing; he doesn't. You win. (Well unless your rod/staff really sucks anyway - which happened to me the first time I tried this).

This is not to say that Smite isn't a nifty attribute, but it isn't needed to beat the Mirror.
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Old Jun 06, 2005, 04:28 AM // 04:28   #130
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Did he do it in 35 seconds FLAT? There are several ways to kill the mirror. The fastest ways use smite. There was some guy around here who killed his mirror in 10 seconds using smite spells.

Try my build and try his build and see who kills the Mirror the fastest.
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Old Jun 06, 2005, 05:39 AM // 05:39   #131
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Well, since i've read through the entire post I figured I would put in my .02$! My primnay character is a 20 monk (finished game), 20 w/e, and 18 elmo, and have a few points.

Even if a person is being a jerk, I dont stop healing them, I just leave the quest/mission after it is finished. I have yet to leave a quest/mission before it has ended or all the party members have left the field.

I have teamed with monks who never said they were Smiters until the quest/mission started (playing with my elmo) so we died rather fast and often because we didn't have a dedicated healer, and I had no chance to retool my skill bar for healing. So, I have gamed with those who didn't know what they were doing or did not communicate beforehand how they desired to play. Say so up front and then at least the team could retool or organize in a fassion that would serve the whole.

Sometimes I have over-riden the caller because the team is about to run full hilt into a situation that will kill us all. It's not that im egotistical, but I think a lot of players just don't use common sense - to pull enemies, over aggro, or approach an enemy from a certain vector. I'm the quiet kind of monk that just does his job, and sometimes the team all dies, but hopefully I do my job the first time around, because I take my role seriously and personally. I hate seeing a team mate die, but it does happen now and again.

As for a monk charging money for a quest/mission, its ludicrous and abhorent. No class should sell their services, for which I have seen more than just monks doing this. I would not ever, ever, team with someone who charged someone to get to the next town/outpost.

But, I must say, when I play my alts I tend to use henches more than PUG's. I don't have to hear obsenities, crude drawings on the map, or childish fights and name calling just because one person disaggrees with another and fight for the leadership of the team. Mostly, I just try to team with my guild mates and a few who I have met throughout the game, but dang, I hope guildwars doesnt turn out to be another D2 in the end. To judge an entire class is not fair, because to be honost, I've found all kinds of players in this game, and every class has, more or less, its share of jerks who makes the game more difficult and unsavory than any another.

Last edited by Banned; Jun 06, 2005 at 05:46 AM // 05:46..
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Old Jun 06, 2005, 09:17 AM // 09:17   #132
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Quote:
Originally Posted by Teme
I agree in that they should take tips. And they blame u (the monks) for that ("and just like everyone else we try our best") ? i think some1 should teach them a lesson on how to respect monks (y'all) and what they do...
hmm......... i just have one guestion (im mentioning it on a new message cos if i edited the pre 1 no one would propably read it)... do other classes get applaused of what they do??? cos like i mentioned i dont have the game and i want to know a little bit of it...
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Old Jun 06, 2005, 09:58 AM // 09:58   #133
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Teme. In my experience the answer is no. No other classes get applauded for what they do. BUT no other class recieves as much criticism and outright hate as the Monk profession. That is why, even currently, there is such a huge shortage of monks in the game. I've said it once and I will say it again. Being a monk sucks in Guild Wars.
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Old Jun 06, 2005, 10:51 AM // 10:51   #134
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Originally Posted by WillOrWil
Being a monk sucks in Guild Wars.
I like to be a monk Allthough the Tatoos look plain ugly

I never got insulted, but when someone insults me, I'll just ignore him. I played with enough moroons that rush into death. So I just ignore them and laugh about them. I have often a very funny time staying behind my team and seeing people die in every fight, allthough I heal them as much as I can (but I keep an eye on the others, if there are others in need of healing, I'll let the fool die and heal them - most of the time I rank my mates for how important they are for the team).

So I don't take this game too serious - I'm just having a good time.
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Old Jun 06, 2005, 11:13 AM // 11:13   #135
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Quote:
Originally Posted by WillOrWil
Teme. In my experience the answer is no. No other classes get applauded for what they do. BUT no other class recieves as much criticism and outright hate as the Monk profession. That is why, even currently, there is such a huge shortage of monks in the game. I've said it once and I will say it again. Being a monk sucks in Guild Wars.


Having finished the game as an Elementalist and as a Monk I would like to add that playing the Monk is a much more stressful and demanding job. (To be precise, it's playing Damage Prevention/Mitigation that is stressful, but that is the job most Monks take on).

Here's what happens if you screw up doing your job in any other role: the Monk has to work harder to keep everyone alive.

Here's what happens if you screw up doing your job as a Monk: people die.

If you are the primary healer/protector not only can you not afford any errors in your own play, but other players errors make your own job more difficult. Good Monks take their jobs seriously and generally hate seeing players go down. I know I do. But we are only human, we do make mistakes, and the fact that stupid behavior on the part of any other player immediately compounds the difficulty of our job means that a lot of those good Monks are also going to be just a little stressed out while they are glued to the Health bars keeping the other player's asses out of the fire.

What it boils down to is that playing as any other class I'm fine with getting included in a general "Good Party" and that being the extent of it. But when I've spent hours on a Fissure run with my eyes glued to the health bars on high alert most of the time, yeah - I expect some specific mention that the healing was good (presuming it was, of course). It isn't that other roles in the party aren't vital. They are. But those other jobs are a lot more forgiving when it comes to an occasional lapse of attention. When I hear other players on the team are smoking up, or drinking beer, or what have you, I know damned well that to do MY job properly I need to be sober as a goddamned stone.

You aren't thanking a well played Monk for just doing their job. You are thanking the Monk's player for devoting more of their focus and attention than is required for other jobs.

Mind you there are crappy Monks too. (Any Monk that ISN'T devoting their full attention to their job qualifies in my book) And no they don't particularly deserve thanks, even if the party is ultimately successful.
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Old Jun 06, 2005, 11:18 AM // 11:18   #136
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Quote:
Originally Posted by WillOrWil
Teme. In my experience the answer is no. No other classes get applauded for what they do. BUT no other class recieves as much criticism and outright hate as the Monk profession. That is why, even currently, there is such a huge shortage of monks in the game. I've said it once and I will say it again. Being a monk sucks in Guild Wars.
kk... >... and schorny u must be humoristic and have a long nerve...
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Old Jun 06, 2005, 11:23 AM // 11:23   #137
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Originally Posted by EinValentine
Here's what happens if you screw up doing your job as a Monk: people die.
Ein its not always the monks fault ppl die... Sometimes they just rush forward not giving the monk time to recharge his/her energy...
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Old Jun 06, 2005, 11:25 AM // 11:25   #138
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Originally Posted by EinValentine
Having finished the game as an Elementalist and as a Monk I would like to add that playing the Monk is a much more stressful and demanding job.

I agree completely. With most other characters one can go from one mission to another to another...etc... But when I play my monk I honestly have to take a break between missions or group especially if A) The people acted like idiots and I had to constantly be rivited to the screen to watch their health bars and heal them or B) If it was a harder mission and it was a rough time had by all.

After the mission or party is over with and I am in town...then a whole new stress of invites and accepting or not accepting begins...and the hate generated from that is a whole different story. LOL *sigh*
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Old Jun 06, 2005, 11:25 AM // 11:25   #139
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Teme:

I didn't say that it was. I said that if you screw up as a Monk, people die. This statement is not equivalent to the statement that if people die the Monk screwed up.
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Old Jun 06, 2005, 11:30 AM // 11:30   #140
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Originally Posted by WillOrWil
With most other characters one can go from one mission to another to another...etc... But when I play my monk I honestly have to take a break between missions or group especially if A) The people acted like idiots and I had to constantly be rivited to the screen to watch their health bars and heal them or B) If it was a harder mission and it was a rough time had by all.


I hear you.

I remember after one run in the Underworld when we were down there for hours, it was late into the night (or early in the morning) and at the end of it I was literally starting to shake at my desk. It can just wear you out.
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