Aug 18, 2005, 03:56 AM // 03:56
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#1
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Lion's Arch Merchant
Join Date: Apr 2005
Location: LA, California
Guild: Nothing to Lose [NtL]
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low req = more damage?
I've always played caster classes, until I decided to try some physical fun! Now I know there's a few tricks to physical damage that caster damage doesnt do. I've heard things such as: You don't do max damage unless at lvl20, and if your attribute is higher than your weapon req, you do a set amount of extra damage? Can someone confirm the second one especially, and tell me of any other physical tricks? O and do bows hit critical against running enemies or is that just melee?
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Aug 18, 2005, 04:00 AM // 04:00
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#2
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Krytan Explorer
Join Date: Jul 2005
Location: Illinois
Guild: None
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Near certain that its false.
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Aug 18, 2005, 04:17 AM // 04:17
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#3
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Lion's Arch Merchant
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You don't do extra damage if your weapon attribute is higher than the requirement; the only effect the requirement has is to lower your damage to near-nothing if you don't meet it.
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Aug 18, 2005, 04:49 AM // 04:49
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#4
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Lion's Arch Merchant
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As long as you at least meet (or exceed) the weapon requirement, the full damage of the weapon is used. If you do not, then it behaves as a starter item. Here it is again: As long as you meet the requirement, the weapon's full damage is used in the damage equation.
Level 12 weapon attribute grants you 100% listed weapon damage. >12 gives you a bonus. <12 is a penalty. Higher weapon attribute gives you a higher chance of a critical as well.
I am not sure how your character level applies but I believe you do 100% damage vs. monsters/players your level and less if they're higher level than you. Conversely, you'd do more against lower level targets.
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Aug 24, 2005, 12:33 AM // 00:33
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#5
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Lion's Arch Merchant
Join Date: Apr 2005
Location: LA, California
Guild: Nothing to Lose [NtL]
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Hm...then is there a good reason someone would value the same weapon with a req8 more than a req12? If your going to be using, say, a sword, I'd think you would have 12 in it anyways.
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Aug 24, 2005, 12:40 AM // 00:40
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#6
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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some people are under the impression its smart to be a w/r with the ability to switch from a bow to a sword at will. at least thats what one person told me about this at one point (lol)
not sure why it matters unless it isnt like a 15 req (if thats even possible ) but i can really understand the problems with shields, which can have unuseable reqs ( like who has 13 strength anyway). and some caster items have a similar issue.
yea the more i think about it the stupider it sounds
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Aug 24, 2005, 02:20 AM // 02:20
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#7
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Lion's Arch Merchant
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For a PVP Warrior whose focus is damage output, I can't understand running anything but a 16 (12+1+3) in the weapon attribute. A PVE Warrior should have a 14 (12+1+1) or maybe the 16 if you're ballsy. This is a moot point anyway. PVE isn't difficult.
There are only 2 reasons for low requirement weapons: The first, usability for little PVE characters, and the second, if you want to get cute with attribute points--like maybe with a Trapper Ranger with a few Marksmanship skills for disruption.
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Aug 24, 2005, 03:13 AM // 03:13
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#8
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Jungle Guide
Join Date: May 2005
Location: New Jersey
Guild: Idiot Savants
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16 weapon attribute is always the way to go for pvp.
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Aug 24, 2005, 03:21 AM // 03:21
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#9
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/Me
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For a warrior, I definitely agree.
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Aug 24, 2005, 10:47 PM // 22:47
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#10
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Jungle Guide
Join Date: Feb 2005
Location: Canucklehead BC, Canada
Guild: Advanced Necro Undead Society
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yeah ... i have to agree here. A max attribute in your weapon gives you the most potential power from your attacks while using skills. I dont undertand why one would not play the 'point and shoot' with max potential. Like what the hell is a 10 gonna do with 12 healing??? <<< boggles me every time i see a new build. The stats have been laid out in clear writing in this forum more times than I care to count. Guru even gives you a neat toy, called the calculator, to help in your planning.
Whether your level 18 or level 20 its your attribute level that makes the difference.
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