Aug 28, 2005, 04:24 AM // 04:24
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#1
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Lion's Arch Merchant
Join Date: May 2005
Guild: Vengeance of the Old Gods
Profession: N/W
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My PvP Axe War/Mo (help me fine tune it)
Bah reconfiguring a lot of stuff... may repost this later
The first Axe/Shield set is what the picture was taken with (looks cooler). Second set is what I use.
Thanks to the first comment down below before i took this off
Last edited by gabe99; Aug 28, 2005 at 05:12 AM // 05:12..
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Aug 28, 2005, 04:53 AM // 04:53
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#2
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Krytan Explorer
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First, remake as a PvP character so you have access to better gear.
Items: Why do people insist on using elemental weaponry? :/ Furious is pretty much always inferior to Zealous or perfect Vampiric. Sundering is pretty much always inferior to everything. Edit: Long debate... but with your current build, run +5AL.
Attributes: Points in weapon masteries are generally more damage than points in Strength, so get a +1 Axe Mastery helm. 12+4/8+1/10 is fine for a Warrior.
Skills:
-Berserker Stance is only somewhat playable in Arenas because there are still stupid people who attack Warriors first. In any grouped PvP, run Frenzy (I run Frenzy in Arena, but meh.)
-You don't have Executioner's Strike. I'd probably drop Bull's Strike for it. I'm too lazy to figure out whether Penetrating or Executioner's is better, though I think it's Executioner's most of the time.
-Disrupting Chop is fairly good. If you decide to drop something for it, save it for Resurrection Signets in Arena.
-Again, too lazy to do any math, but I like SoH.
-W/N: don't use Blood Magic. In organized PvP consider dropping Plague Touch (good chance you'll have someone running Martyr or Restore Conditions.) I don't like running Curses on W/N's outside of Rend/occasionally Chilblains; too much energy. The main advantage of running a W/N over a W/Mo is that people won't be as quick to jump to the conclusion that you're a modified Paladin; just advertise that you run Smiting.
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Aug 28, 2005, 07:36 AM // 07:36
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#3
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Yeah, the vamp weapons r0x0rs the house when u do frenzy [and hopefully] idiots won't attack you... Smite warrior with Smite Hex is a real nuisance...
I ran Smite Hex on my Hammer warrior and bum rushing 3 enemy team members for 60hp damage each at 5 energy is just plain GOOOOOOD...
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Aug 28, 2005, 07:40 AM // 07:40
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#4
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/Me
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I've always loved smite hex on a W/Mo. Even with a whopping 3 ranks in smite, its 25 AoE damage and removes a hex. Recharge time is a pain, but it's better than nothing (and better than remove hex for a war primary).
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