Sep 03, 2005, 04:42 AM // 04:42
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#2
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Jungle Guide
Join Date: May 2005
Location: New Jersey
Guild: Idiot Savants
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Are you talking about a runner from beacon's perch to droknar's forge?
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Sep 03, 2005, 05:01 AM // 05:01
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#3
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Banned
Join Date: Jun 2005
Location: amsterdam, where male prostitution is legal
Guild: [GGG] Gay Guild Gals
Profession: W/R
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A R/W CAN be a good runner in PvE, but I think doing Droknar runs requires a W/Mo.
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Sep 03, 2005, 05:31 AM // 05:31
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#4
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Wilds Pathfinder
Join Date: Jun 2005
Location: #amplitudestudios
Guild: Xen of Onslaught [XoO]
Profession: W/Mo
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If I was to make a runner with the Ranger and Warrior classes, W/R would be the way to go. Normally W/Mo have a much easier time with runs because of their high survivability compared to W/R.
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Sep 03, 2005, 05:18 PM // 17:18
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#5
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Ascalonian Squire
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Yeah I do know that running to forge I would need a W/Mo (my next character), but I wanna this R/W to be able to make other runs and yet when playing in groups to make missions and quests be able to kill some stuff too, but I dont know how to apply the attributes to do so, and what kind of armor and weapon to use.
OverlodTyral, this [BR] in the end of your guild means brazil?
thanks
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Sep 03, 2005, 06:12 PM // 18:12
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#6
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Banned
Join Date: Jun 2005
Location: amsterdam, where male prostitution is legal
Guild: [GGG] Gay Guild Gals
Profession: W/R
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Quote:
OverlodTyral, this [BR] in the end of your guild means brazil?
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You've been playing too much RO. :P
A R/W would be a good runner from place to place, but I prefer R/Mo for running if you're going to do it with a Ranger. There are plenty of damaging R/W builds out there, so take a look around the forums.
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Sep 03, 2005, 06:17 PM // 18:17
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#7
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Ragnarok Online... [headbutts ceiling] bah*
Anyways...
I don't think you can fashion a runner build to kill anything at all. His role is that of a cowardly thief. Run your ass off.... No point putting any damage skills in there.
If you change your skills and stat points, then you're not a runner anymore.
My friend in guild has a good W/Mo that can farm, Smite, and do runs. So long as he can keep his refund points coming...
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Sep 03, 2005, 06:31 PM // 18:31
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#8
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Ascalonian Squire
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No I dont play Ragnarok hehehe, I just asked that because I'm from Brazil, and just like people call United States - US we use Brazil - BR.
I think a point of this character would be that when I dont wanna go with a team another town I could just run myself to it, but if I wanna play with a team I wouldnt be like "useless" in the battle field (against monster and creatures...).
Sometimes I like to play alone.
I'm looking over this forum hehehe, but yet I couldnt find any thing that I liked.
thanks
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Sep 03, 2005, 07:51 PM // 19:51
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#9
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Banned
Join Date: Jun 2005
Location: amsterdam, where male prostitution is legal
Guild: [GGG] Gay Guild Gals
Profession: W/R
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Quote:
I think a point of this character would be that when I dont wanna go with a team another town I could just run myself to it, but if I wanna play with a team I wouldnt be like "useless" in the battle field (against monster and creatures...).
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Just have a different set of skillsets for running and playing in a party...
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Sep 03, 2005, 07:53 PM // 19:53
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#10
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Xen of Onslaught Ladder [XoO]
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Here's what you do.
High wilderness and expertise, 9 marksmanship. When you want to run, bring serpents quickness, storm chaser, and sprint. When you want to fight, bring some good preparation, or maybe some traps.
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Sep 04, 2005, 02:42 AM // 02:42
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#11
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Banned
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Balanced Stance is Vital for good running.
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Sep 04, 2005, 05:04 PM // 17:04
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#12
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Site Contributor
Join Date: Jul 2005
Guild: [out]
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If you max out wilderness survival, expertise, and tactics you should be able to run fairly well (11/10/10.) Tactics gets you balanced stance. Wilderness survival has storm chaser, troll ugent, and dryder's defenses. Expertise has dodge, lightning reflexes, escape, and whirling defense.
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