Sep 15, 2005, 10:30 AM // 10:30
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#1
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Academy Page
Join Date: Aug 2005
Location: Canada, Cornwall
Guild: Guardians of the Light
Profession: W/Mo
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What is the Best 8 Player Build to Take Down the Guild Lord Quick?
I need to know a heathly combination of a hard, quick, guild lord killing build, and yet having a healer or two to be backup incase you cant get the guild lord doesnt go down quick enough.
Any suggestions?
you can even pm them to me.
Thanks
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Sep 15, 2005, 11:04 AM // 11:04
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#2
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Ascalonian Squire
Join Date: May 2005
Guild: AeC, gg, Eu, nOz, ENVY, Vege
Profession: E/Mo
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fragility spike... as you know spiking the lord cannot be done anymore... bodyguards heal...
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Sep 15, 2005, 11:10 AM // 11:10
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#3
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Frost Gate Guardian
Join Date: Jun 2005
Location: Austria
Guild: Need for Seed [SeeD]
Profession: Mo/Me
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I'd say the one you make up with your own mind using the same tools hard working teams do (your creativity being one of them). I don't expect anybody here to really hand you a great build on a silver platter. Nobody did for them, so why should they give up any advantage they might have? Apart from that, I doubt you'd be able to use it right anyways.
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Sep 15, 2005, 02:32 PM // 14:32
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#4
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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so its impossible to gank now? you cant outdamage the bodyguards?
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Sep 15, 2005, 03:44 PM // 15:44
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#5
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Wilds Pathfinder
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I don't believe bodyguards remove hexes (correct me if wrong).
So using defile flesh+lingering curse will screw that over big time.
Other than that I'd suggest raising one persons max hp, then sacrificing low and using arcane echoed grenths balance. the rest of the team should be warriors with at least 2 having charge.
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Sep 15, 2005, 04:32 PM // 16:32
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#6
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Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
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killing the guards is verry little matter of time. If not - killing the guildlord is impossible. Anyway right hex combo can do the wonders...and keep in mind fragility is not the ONLY hex combo.
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Sep 15, 2005, 05:58 PM // 17:58
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#7
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Chasing Dragons
Join Date: May 2005
Location: Lost in La-La Land
Guild: LFGuild
Profession: Mo/Me
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Since my guild has not done a GvG with the new setup, what is the deal with the bodyguards? Are they insanely difficult to kill?
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Sep 15, 2005, 06:57 PM // 18:57
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#8
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Academy Page
Join Date: Aug 2005
Location: Canada, Cornwall
Guild: Guardians of the Light
Profession: W/Mo
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Quote:
Originally Posted by Mitsu Bishi
I'd say the one you make up with your own mind using the same tools hard working teams do (your creativity being one of them). I don't expect anybody here to really hand you a great build on a silver platter. Nobody did for them, so why should they give up any advantage they might have? Apart from that, I doubt you'd be able to use it right anyways.
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The point of this forum is to share builds...
These types of opinions are best kept to themselves.
On with buisness... Spikers cant do what they use to, I found that out quickly.
One thing that I noticed works nicely is a me/el with arcane echo or echo and firestorm, or metero shower....the bodygaurds are still npc's and havent figured out how to move out of AOE's yet... the problem with that is; the aoe's wont work that well agains the pc's when they rush back to save their GL.
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Sep 15, 2005, 06:57 PM // 18:57
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#9
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Ascalonian Squire
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Bodyguards are easy to kill. I can frag spike em to death in a matter of seconds. Point is you have to do that first to get to the guild lord, so "ganking" the lord is impossible without killing them first.
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Sep 15, 2005, 07:14 PM // 19:14
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#10
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Frost Gate Guardian
Join Date: Jun 2005
Location: Austria
Guild: Need for Seed [SeeD]
Profession: Mo/Me
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Quote:
Originally Posted by Tysac Vanguard
The point of this forum is to share builds...
These types of opinions are best kept to themselves.
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Right, the point is to share, not to ask without giving. Would you propose a build, there can be talk about how it does what it should and where its flaws are. Just asking for "the UB3R-L33t build" won't cut it for me, sorry.
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Sep 15, 2005, 07:29 PM // 19:29
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#11
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Chasing Dragons
Join Date: May 2005
Location: Lost in La-La Land
Guild: LFGuild
Profession: Mo/Me
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We've been toying with someone else's idea of marrying IWAY to Smite. Let them have babies and see what they look like. Nothing really compares to the portable, sustainable DPS that smite can put out when it's run well. We also have a goofy necro in our guild who wants to run an all necro team. I used to chuckle at him over that one until I saw LuLu's video of Tombs with a Necro spiking build.
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Sep 15, 2005, 08:00 PM // 20:00
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#12
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Frost Gate Guardian
Join Date: Jun 2005
Location: Austria
Guild: Need for Seed [SeeD]
Profession: Mo/Me
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I thought about an all Necro team as well, there are quite a few nice spikes in there (some of them even AoE). The wonderful thing about it - you can strip the targets off their enchantments as well without having to use an "outside" character.
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Sep 15, 2005, 08:03 PM // 20:03
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#13
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Wilds Pathfinder
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5 dark aura sac necros, have killled a guild lord in 10 seconds even with the newb healers.
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Sep 15, 2005, 10:16 PM // 22:16
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#14
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Lion's Arch Merchant
Join Date: Sep 2005
Location: garden of the gods, CO
Guild: Over Powered
Profession: N/
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Quote:
Originally Posted by Zeru
I don't believe bodyguards remove hexes (correct me if wrong).
So using defile flesh+lingering curse will screw that over big time.
Other than that I'd suggest raising one persons max hp, then sacrificing low and using arcane echoed grenths balance. the rest of the team should be warriors with at least 2 having charge.
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Guild lord is L28 and the most degen is 10 or 11 max so no i dont think you can drop him quick with that strat.
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Sep 16, 2005, 01:10 AM // 01:10
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#15
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Forge Runner
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hex only stay for half of its duration on guild lord... so thats another thing.
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