Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Aug 15, 2005, 05:08 PM // 17:08   #1
Frost Gate Guardian
 
TheUndertaker's Avatar
 
Join Date: May 2005
Advertisement

Disable Ads
Default Are pets totally usesless ??

I'm building a R/?? and I want to have a pet. I've noticed practically no one at high lvls uses pets. Why is this? Do they suck that bad? I want to use marksmanship, wilderness surv, and beast mast, and 1 attr from a second prof. Also, what is a good secondary profession for a ranger who want to solo some?
TheUndertaker is offline   Reply With Quote
Old Aug 15, 2005, 05:33 PM // 17:33   #2
Lion's Arch Merchant
 
Join Date: Jul 2005
Default

They don't suck, but they do require an investment. If you want to mix your stats up, don't bother. People who try to only use charm+comfort while using a bow and wilderness tend to find them useless because your wasting two slots on something you're not using effectively. Non-trappers really can't solo very well though.
wolfy3455 is offline   Reply With Quote
Old Aug 15, 2005, 05:55 PM // 17:55   #3
Krytan Explorer
 
Join Date: Jul 2005
Location: Illinois
Guild: None
Default

In PvE its not a bad idea to capture a pet and then just ignore the pet line and make a normal Ranger. The pet just gives you a little added bonus. In PvP the Pet likely makes you worse overall just by existing.
White Designs is offline   Reply With Quote
Old Aug 15, 2005, 05:59 PM // 17:59   #4
Ascalonian Squire
 
Join Date: Jul 2005
Profession: R/E
Default

the search option is your friend
Etaisella is offline   Reply With Quote
Old Aug 15, 2005, 06:05 PM // 18:05   #5
Krytan Explorer
 
Shwitz's Avatar
 
Join Date: Jun 2005
Location: East Coast, USA
Guild: Not a Guild [NaG]
Profession: R/
Default

I agree, the search option is your friend. There are several threads on the use of pets. To the original poster, though, I'd like to point out that ignoring the Expertise line is probably not the best idea for any ranger, and that pets require a large skill bar investment to be effective. Without a major attribute investment in Beast Mastery, and devoting at least half of the skill bar to pet-related skills, your pet will become more of a nuisance than a boon. Especially if the pet happens to die in combat. When a pet dies, all of your skills (read: ALL OF YOUR SKILL BAR) are disabled for a period of time, I believe 8 seconds. There are beast masters out there, but they're hard to find.

Last edited by Shwitz; Aug 15, 2005 at 06:26 PM // 18:26..
Shwitz is offline   Reply With Quote
Old Aug 15, 2005, 06:12 PM // 18:12   #6
Academy Page
 
Join Date: May 2005
Guild: Xion Nights [XN]
Default

I tried for PvP with a spider. It didn't work very well.
ShadowWrath is offline   Reply With Quote
Old Aug 15, 2005, 06:17 PM // 18:17   #7
Lion's Arch Merchant
 
Myodato's Avatar
 
Join Date: May 2005
Guild: WOR
Profession: Mo/
Default

Pets aren't as bad as most people think, but I don't even the biggest pet fans would claim they were great.

The problem is, to make pets even viable, you need lots of points in beast mastery, and lots of pet skills. Do that, and you'll soon find that your pet is more important than you are. Then take into account that pets are useless at target switching, and don't know when to run away, and becomes very hard to believe that putting all that effort into the stupid little *******.

On the other hand, pets have some of the best and energy efficient skills in the game, but good luck getting them to work in a balanced build.
Myodato is offline   Reply With Quote
Old Aug 15, 2005, 06:27 PM // 18:27   #8
Wark!!!
 
Winterclaw's Avatar
 
Join Date: May 2005
Location: Florida
Profession: W/
Default

Pets are useful...


As emergency food rations.
Winterclaw is offline   Reply With Quote
Old Aug 15, 2005, 06:31 PM // 18:31   #9
Ascalonian Squire
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Winterclaw
Pets are useful...


As emergency food rations.
LOOOOOOOOOOOOOOOOLLLLLLLLLL
jopapa1267 is offline   Reply With Quote
Old Aug 15, 2005, 08:23 PM // 20:23   #10
Jungle Guide
 
Ollj's Avatar
 
Join Date: May 2005
Default

Pets are good.
Just because barely any player uses them doesnt mean they are worse than no pet.

Pets are like one more melee warrior BUT you can give it a skill that matches each of the profesions.

The funny thing with pets is that you use the skill, while the pet does the attack, this is important on later strategies.

If you want to use pets for more than just necromancer food, use 11-13 beast mastery, not more, not less, then give it 2-3 pet skills.
Ollj is offline   Reply With Quote
Old Aug 15, 2005, 09:44 PM // 21:44   #11
Forge Runner
 
Kool Pajamas's Avatar
 
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
Default

I think pets should be fixed to make them more controllable. If you could get them to change targets better and run away, then they might be worth it. I think some pet skills should use adrenaline like warriors also.
Kool Pajamas is offline   Reply With Quote
Old Aug 16, 2005, 02:25 AM // 02:25   #12
Ascalonian Squire
 
ScubaClassGuy's Avatar
 
Join Date: Aug 2005
Guild: The Lost Revolution
Profession: R/Mo
Default

i think melandarus stalker is a qtttttttttttttttt
ScubaClassGuy is offline   Reply With Quote
Old Aug 16, 2005, 03:36 AM // 03:36   #13
Krytan Explorer
 
Join Date: Jun 2005
Guild: Dark Horizons
Default

The pets and their skills aren't bad, just their AI is. And when I say its bad, I mean it horrible. Also you have to consider that attribute distribution. Pretty much every ranger needs expertise. If you want to use a bow you need marksmanship. Then you're left with one more line to choose from (or 2 if you like to strech). This usually means either wilderness surival, beastmastery, or something form your secondary. If you consider it worth it to pass up the buffs from wilderness or whatever your secondary holds for a pet, go for it. Be prepared to pull out your hair and yell at the dumb animal though

Also, warthogs ftw!
Tuna is offline   Reply With Quote
Old Aug 16, 2005, 04:39 AM // 04:39   #14
Ascalonian Squire
 
Join Date: Aug 2005
Default

I haven't tried it yet, but aren't pets pretty good targets for a smiter? Nobody usually bothers with pets, so there might be some good surprise smite dmg at the start of a round. Plus, if you're running spirits, you may want 16 beast mastery, in which case you may want to bring your pet to attack while you're busy spamming fertile or whatever.

Note, I've never played a ranger, so I may be out to lunch.
Sharpsight is offline   Reply With Quote
Old Aug 16, 2005, 05:03 AM // 05:03   #15
Krytan Explorer
 
Join Date: Jun 2005
Guild: Dark Horizons
Default

Yes, you can smite quite easilty with a beastmaster. It not exactly like a e/mo though. You are still going to use pet attacks for extra dmg + conditions. You're going to want to take ferocious strike as your elite and use a staff.
Tuna is offline   Reply With Quote
Old Aug 16, 2005, 11:11 AM // 11:11   #16
Krytan Explorer
 
Join Date: Jun 2005
Location: Melbourne, Florida.
Guild: [HTR]
Default

I assume no one has ever heard of the pet build? I fought them once in halls..All pets if I recall right. They won hall several times that week.
cookiehoarder is offline   Reply With Quote
Old Aug 16, 2005, 09:35 PM // 21:35   #17
Rawr.
 
Slade xTekno's Avatar
 
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
Default

Pets are only viable if you build around them, not just drag them along.

I believe the easiest way to makes pets viable is to make Call of Protection and/or Symbiotic bond available earlier. That, or combine Charm Animal and Comfort Animal.
Slade xTekno is offline   Reply With Quote
Old Aug 16, 2005, 11:47 PM // 23:47   #18
Just Plain Fluffy
 
Ensign's Avatar
 
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
Default

Pet skills are excellent.

The only real problem with pets is how terrible their AI is. If that was cleaned up pets would be much more popular.

As is, they're only really good in specialized GvG builds.

Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
Ensign is offline   Reply With Quote
Old Aug 17, 2005, 12:01 AM // 00:01   #19
Frost Gate Guardian
 
Dame&Beast's Avatar
 
Join Date: Jul 2005
Guild: Death Comes Swiftly
Profession: Me/E
Default

Pets are not a complete and utter waste... I am a R/E, and I do not use a pet for the simple fact that I prefer to have all of my skills be attack related...Having a pet here is kind of like having one in real life... a lot of care and time and they are great....for somethings So, consider the 2 skill slots you lose and all those oh so important attribute points
Dame&Beast is offline   Reply With Quote
Old Aug 17, 2005, 04:52 AM // 04:52   #20
Forge Runner
 
Yukito Kunisaki's Avatar
 
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
Default

Quote:
Originally Posted by Ensign
Pet skills are excellent.

The only real problem with pets is how terrible their AI is. If that was cleaned up pets would be much more popular.

As is, they're only really good in specialized GvG builds.

Peace,
-CxE
/salute

If they switched targets the way henchies did. [I thought they got smarter ^_^] then we'd have an awesome use of an extra body on the field.
Yukito Kunisaki is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Pets - Guild Hall - Multiple Pets? Xeno Breaker Sardelac Sanitarium 154 Apr 17, 2008 07:46 AM // 07:46
totally new to gw's pingu53 Questions & Answers 5 Dec 28, 2005 02:12 AM // 02:12
mortalis doleo The Riverside Inn 4 Oct 31, 2005 04:49 PM // 16:49
Hi all, Im totally new to the game, plz help! tomches Questions & Answers 6 Aug 22, 2005 11:08 PM // 23:08
totally commandable npcs and....... warriorzxz Sardelac Sanitarium 0 Jun 24, 2005 12:02 AM // 00:02


All times are GMT. The time now is 02:15 AM // 02:15.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("