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Old Sep 16, 2005, 05:09 AM // 05:09   #21
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Quote:
Originally Posted by Oryaka Drake
Honestly speaking... and you will all call me a heretic here, as a warrior

a sword with +15% damage while health is ABOVE 50%

ISN'T as useful as

a sword with +15%(or more) damage while health is BELOW 50%
If I didn't know any better I'd say you just found a sword you're trying to sell...
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Old Sep 16, 2005, 06:30 AM // 06:30   #22
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Costs are identical: both swords are free. Unless you play pve - and in this case, lots of the things said here dont matter anyway.
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Old Sep 16, 2005, 06:05 PM // 18:05   #23
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Then again a lot of people are stupid, pay insane amounts for those perfect 15 over 50% swords, and then don't bother to customize it.
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Old Sep 16, 2005, 06:17 PM // 18:17   #24
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i use a maxed fiery dragon that does 15%when health is above 50% and i can always keep my health above the margine. being a warrior/necro i use endure pain,defy pain and well of blood. i never have a problem. if my health ever drops below 50% its because im fighting someone with a better build and ill probably die. this can be used in PvP or PvE.arranging my other skills depending on where im playing.

On another note, i think that if swords are going to always do less damage then it should be changed so u can do more hits per second then say the axe or hammer.just a thought!
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Old Sep 16, 2005, 08:17 PM // 20:17   #25
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na sword jst needs better skills but i still don't think sword will ever get as good as axe. The spikes for it are just too good to pass up. but overall stances are the best. And for the one who said i only use tiger's fury and frenzy how bout sprint?...
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Old Sep 16, 2005, 08:35 PM // 20:35   #26
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if you drop below 50% you die or get healed, so 15>50 is best
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Old Sep 16, 2005, 10:02 PM // 22:02   #27
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Quote:
Originally Posted by Juliana Mizuhara
I think you guys forgot about 20<50.
Ha! Juliana seems the more credible one to quote.

I'll make a devil's advocate point: When it's down to the warriors on both sides (because at least in random, this happens a lot) Oryaka's 20<50 + final thrust will beat anyone else's 15%stance + final thrust. And will have a big advantage over anyone stuck with 15>50. Still very situational, though.

I agree with the posters who say to use multiple weapons for various circumstances. 20<50 + 15>50 is > 15%stance
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Old Sep 17, 2005, 02:54 AM // 02:54   #28
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Dont feel like reading this thread so someone might have mentioned it...bring two swords/axes/hammers...one above/ one below...though you shouldnt be using either but instead a stanced wep.
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Old Sep 17, 2005, 03:07 AM // 03:07   #29
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I use 15% while enchanted...you'd be amazed at how long i can go without getting debuffed, but I am also PvE and don't do much pvp as is.
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Old Sep 17, 2005, 05:22 AM // 05:22   #30
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I plan on getting one of the Droknar weapon crafter longswords with +15% while >50% life and customizing it for an additional +20%. This will beat even my rare gold crystalline, and costs only 5 plat + 40 ingots!
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Old Sep 17, 2005, 11:32 AM // 11:32   #31
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Just switch between them.

And when you have a Monk on your team, your health should be over 50% about 90% of the whole battle, so this is bullshit anyway.
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Old Sep 17, 2005, 12:17 PM // 12:17   #32
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Default Kinda off topic, but pertinent I guess.

I found a bow the other day with +12% damage. It also had the downfall of -10 armor while attacking. Not sure if this is a new mod or not, never seen it before. I still have the bow. IGN: Photeus Prime

Contact me if you'd like to see it.

And agreed, a 15>50% and a 20<50% together are great to keep to switch if you've got the chance in battle.
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Old Sep 17, 2005, 09:16 PM // 21:16   #33
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What kind of logic is that? rofl
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Old Sep 18, 2005, 01:16 PM // 13:16   #34
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any damage mod isn't worth it if you don't customize.
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Old Sep 18, 2005, 03:29 PM // 15:29   #35
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Stance > All other mods...

Simple reason really...

If you're not under heavy fire, you're in frenzy about 100% of the time... dur*

If you ARE under heavy fire [due to the enemy team being either superbly skilled or just morons], then you're in sprint about 60% of the time...
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Old Sep 18, 2005, 05:04 PM // 17:04   #36
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I really don't understand the big importance of having that extra 15%. I prefer to have furious on it, or vamp. Besides, I feel your skills cover it all in the end, and how you play matters. I've seen a warrior with a wand solo on pvp after the team mates left.
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Old Sep 18, 2005, 05:10 PM // 17:10   #37
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just customise the weapn, then its 20% all the time, i got a crystalline drop and just customized it striaght away, its a +11% in a stance mod so when i use flurry in my farming build its 31% extra dmg (h)
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Old Sep 18, 2005, 06:24 PM // 18:24   #38
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Quote:
Originally Posted by Alone)
I really don't understand the big importance of having that extra 15%. I prefer to have furious on it, or vamp. Besides, I feel your skills cover it all in the end, and how you play matters. I've seen a warrior with a wand solo on pvp after the team mates left.
Alone you can have any +_ while __ mod and still have furios or vamp on, cause the + mods come with the weapon.

and i tink that a +15 in stance would rock with battle rage cause its only 4 adrenaline to start it, and then with double adrenaline with it, its only 2 hits to keep it up for pretty much forever (and with speed boost you shouldnt have much trouble hitting running foes).
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Old Sep 19, 2005, 06:01 AM // 06:01   #39
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Sometimes in PvP I bring 2 weapons - one for above 50% and one for below 50%, switching takes 1 sec from me and 2 from game (inagme made delay).

Btw warriors get targetet sometimes (if running forward ahead of the group) and descent team can down them in seconds (this ruining part of the smite :P)
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Old Sep 19, 2005, 03:36 PM // 15:36   #40
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Give me +15% always with the -5 energy mod and Gladiator's Armor anyday...
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