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Old Oct 22, 2005, 02:54 PM // 14:54   #1
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Default Signet of Midnight viable in tombs/gvg?

First of all, I have no intention of pawning any warriors in gvg/tombs using this skill.

What I'm wondering is if this skill is worthy enough to pack into a tombs/gvg group as a self defense mechanism just to kite away from a lone warrior.

Some might say leave the defense to the monks with aegis or ward of melee, which I think may be true. But wouldnt hurt to pack one self defense skill right?

I'm self admit newbie when it comes to tombs/gvg due to guild inactivity and difficulty to get into other groups if I don't use w/r or nec...
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Old Oct 22, 2005, 03:20 PM // 15:20   #2
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Mesmers have truly magnificent elites, much better than SoM and any competant team runs Condition removers, so... put simply... it's useless.
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Old Oct 22, 2005, 04:10 PM // 16:10   #3
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restore coniditions, martyr, and even mend will make it useless, so its really not too good to use your elite spot on something with such limited use. in team arenas, however, it definetely works.
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Old Oct 22, 2005, 05:32 PM // 17:32   #4
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Quote:
Originally Posted by Trance Addict
Mesmers have truly magnificent elites, much better than SoM and any competant team runs Condition removers, so... put simply... it's useless.

useless unless you have a build designed to disable the prot monk then it seems it could be rather useful.
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Old Oct 22, 2005, 05:41 PM // 17:41   #5
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Waste of an elite.
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Old Oct 22, 2005, 06:03 PM // 18:03   #6
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Quote:
Originally Posted by Ishamael Sedai
useless unless you have a build designed to disable the prot monk then it seems it could be rather useful.
Huh? Signet of Midnight shuts down a prot monk? Or do you mean Mesmer elites are anti-prot?
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Old Oct 22, 2005, 06:03 PM // 18:03   #7
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Quote:
Originally Posted by Eonwe
Waste of an elite.
I don't like it when people say this. It's just a "waste of an elite" when it doesn't fit into your build. I'm sure someone could make out a decent build using this skill that could also counter the prot monk.

Maybe even to draw out the prot monk's condition removal to shut it down. I mean, what warrior in tombs doesn't go "I"M BLIND AAAH! REMOVE CONDITION PLEASE!~"?

I'de have to say that it's just a waste of an elite when the person who put it in doesn't know what they're doing.

Quote:
Huh? Signet of Midnight shuts down a prot monk? Or do you mean Mesmer elites are anti-prot?
No, he means to shut down the prot monk when hes using it or before he starts to use it. He didn't say anything about Elites.
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Old Oct 22, 2005, 06:07 PM // 18:07   #8
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Originally Posted by Sagius Truthbarron
I don't like it when people say this. It's just a "waste of an elite" when it doesn't fit into your build. I'm sure someone could make out a decent build using this skill that could also counter the prot monk.
Um...no. The point is to realize it doesn't fit into any good build, like lots of other elites...Dwarven Battle Stance and Life Transfer come to mind when considering Tombs/GvG.

By the way Restore Condition/Martyr is often not on the protection monk. The protection line offers many excellent skills and energy management elites are usually preferred. Putting Martyr on a prot is really a waste in my opinion.
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Old Oct 22, 2005, 06:16 PM // 18:16   #9
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True. But what I'm saying is, use it to lure out and dismantel the anti-conditioner. Though, I'm sure something like that hex that causes Weakness might be more useful for that if it didn't get removed.
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Old Oct 22, 2005, 06:27 PM // 18:27   #10
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It's a waste of an elite in 8 on 8. Comp arena material only. There's much better skills that blind in this game that aren't elite already.
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Old Oct 22, 2005, 06:28 PM // 18:28   #11
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good special elite skill
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Old Oct 22, 2005, 06:47 PM // 18:47   #12
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Quote:
Originally Posted by Sagius Truthbarron
I don't like it when people say this. It's just a "waste of an elite" when it doesn't fit into your build. I'm sure someone could make out a decent build using this skill that could also counter the prot monk.
Ah, yes! Let me re-work my entire team build so I can fit Signet of Midnight onto one of my monks! That's the logical thing to do, right?
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Old Oct 22, 2005, 07:04 PM // 19:04   #13
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yes it is
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Old Oct 22, 2005, 08:06 PM // 20:06   #14
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no, it isnt. you want to waste your elite on this, denying important energy management, then your going to waste a character taking out their prot monk.... kd comes to mind under dark fury...... but its weak.... very weak.

if your getting whipped by warriors get a mesmer and hex the hell out of them. no point crippling your monks and not even do it properly.
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Old Oct 22, 2005, 11:18 PM // 23:18   #15
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Quote:
Originally Posted by White Designs
Huh? Signet of Midnight shuts down a prot monk? Or do you mean Mesmer elites are anti-prot?

if your team's build is designed to disable & shutdown their prot (or aka whoever is removing conditions on the other team) then I see how the sig could be useful vs ranger spikes & what not. i'm not saying it is the best thing ever, but multiple ways to blind the opponent are useful if they don't get blind off.
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Old Oct 22, 2005, 11:50 PM // 23:50   #16
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they should make it to target & adjacent foes
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Old Oct 23, 2005, 12:19 AM // 00:19   #17
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Quote:
Originally Posted by Eonwe
Waste of an elite.
he is right yknow. in CA/TA this might work since you can keep it up indefinetly, but in both cases a simple condition removal > signet of midnight, and in that case its as if you brought a useless elite.

however, if you are feeling really confident about your energy, and you are a heal monk (as in you dont have the attributes for something like guardian) than this might not be that bad of an idea for CA
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Old Oct 23, 2005, 01:06 AM // 01:06   #18
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This is one of the worst elites possible in my opinion. It blinds not only them but you as well, It lasts as long as it takes to recharge which is crap since it is easily removed in that time. Any team that lets the warrior go blind indefinetley just sucks. Sure blind doesn't matter on caster but I mean it still. I'n Ca it might work well in TA not so much but for tombs or GvG it just sucks. And even in Ca a monk might as well take something like restore conditions or an energy management elite...
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Old Oct 23, 2005, 01:16 AM // 01:16   #19
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Quote:
Originally Posted by Eonwe
Ah, yes! Let me re-work my entire team build so I can fit Signet of Midnight onto one of my monks! That's the logical thing to do, right?
Nope. But what about making a build around it?
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Old Oct 23, 2005, 01:20 AM // 01:20   #20
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Uh, blind only is bad on warriors and rangers. On casters it just powers up mend . signet of midnight+plague touch= AUGH I'M BLIND... oh, thx monk... wth, I'm blind again!

It also has awesome uses in pve, most notably as the Glint-killer.
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