Sep 27, 2005, 01:02 AM // 01:02
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#21
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Don't forget deadly riptose.
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Sep 27, 2005, 01:25 AM // 01:25
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#22
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Site Contributor
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Quote:
Originally Posted by derrtyboy69
dude dont embaress yourself. tactics what a joke
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Fear Me
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Sep 27, 2005, 01:25 AM // 01:25
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#23
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Lion's Arch Merchant
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I wasn't aware that there was a debate. I find axes to be superior for the spike damage that can be delivered. This isn't to say that there is no place for swords (I've been fooling around with a sword w/n with Virulence, dropping conditions on people for a frag group), but in regular play Axes have my vote, hands down.
From the other side of it, I play a monk in the arenas fairly often. I can stand in front of a sword warrior (if nobody else is attacking me) all day long. I cannot do so in front of an axe warrior, they just hit too hard.
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Sep 27, 2005, 01:28 AM // 01:28
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#24
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Jungle Guide
Join Date: Jun 2005
Location: Tenafly, NJ
Guild: Defenders of Rillanon
Profession: W/Mo
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Quote:
Originally Posted by derrtyboy69
dude dont embaress yourself. tactics what a joke no one attacks warriors
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No one attacks warriors, but let's try being a bit more objective about attribute lines.
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Sep 27, 2005, 01:31 AM // 01:31
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#25
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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Quote:
Originally Posted by Entropius
Embryo (frequently holds halls, excellent PUG leader) runs a sword W/Mo.
The argument goes: Sword's attack line involves no energy skills, and no elites. This means you've got your energy and elite free for whatever else you might want to use them for. Sword warriors may do less pure damage than axe warriors, but they're capable of doing other things as well.
The creators of the paladin template, unfortuately, chose "healing" as The Other Thing They Do -- which is a bad idea, since they're bad at it.
Embryo's warrior picked something Else To Do out of the monk line (it's not what you think), but there are other choices too.
Sword warriors aren't as scary as the axers, but they're not as singleminded: your average axe warrior can't do anything other than hit you (although, recently, his pet can hit you too. woo.)
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hats off to embryo, he discovered a use for a wamo! maybe if he can find a use for a fiery dragon sword thats damage + 1% when hp < 50% and mending ill make a shrine for him
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Sep 27, 2005, 01:56 AM // 01:56
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#26
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Lion's Arch Merchant
Join Date: Aug 2005
Profession: W/E
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Quote:
Originally Posted by smurfhunter
hats off to embryo, he discovered a use for a wamo! maybe if he can find a use for a fiery dragon sword thats damage + 1% when hp < 50% and mending ill make a shrine for him
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Maybe not for the dragon sword but wha about a W/Mo using mending on the monks ok maybe not.
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Sep 27, 2005, 02:03 AM // 02:03
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#27
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Wilds Pathfinder
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Quote:
Originally Posted by FrogDevourer
Yes it is. The base damage is roughly equivalent. Axes are slightly better due to higher criticals on running targets, more adrenaline skills that give you spare energy for something else, and the Eviscerate/Executioner spike. Swords are very close behind with good damage/utility skills to begin with Hamstring. They just lack a couple of decent elite skills.
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It isn't just dps that matters but the spike that also matters. I'm not saying sword is better than axe but I think they are not very far apart. At least with the build my guild is running we key off of the sever so it works very well.
....edit...it just feels good to interrupt a word & hit a monk for 100 at the same time
...edit again... doesn't ivex run sword warriors
Last edited by Ishamael Sedai; Sep 27, 2005 at 02:47 AM // 02:47..
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Sep 27, 2005, 02:56 AM // 02:56
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#28
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Xen of Onslaught Ladder [XoO]
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Quote:
Originally Posted by NightOwl
From the other side of it, I play a monk in the arenas fairly often. I can stand in front of a sword warrior (if nobody else is attacking me) all day long. I cannot do so in front of an axe warrior, they just hit too hard.
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........
The damage is not that spectacularly different, especially if you're standing still.
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Sep 27, 2005, 03:15 AM // 03:15
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#29
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Lion's Arch Merchant
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While I don't know if the dps is all that different, axe spike hurt more than sword spikes. Sword damage seems more spread out.
If you can arrange it, try it sometime.
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Sep 27, 2005, 03:30 AM // 03:30
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#30
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Krytan Explorer
Join Date: Apr 2005
Location: Canada, Alberta
Guild: Angelic Knights
Profession: W/Mo
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Yes axe spike does hurt. Ever had a crit eviscerate with JI on the warrior? OUCH. I did a 200 crit evsicerate without JI in random arenas today. That monk dropped like a fly.
I made a axe warrior because at the time it was all sword warriors. I recently tried a sword warrior in random arenas. I went running back to my axe.
Who said sword requires less energy? LOL. Axe has alot less energy demand.
You also can't forget disrupting chop, energy free and adds a 20 second delay. But for some reason it just won't add that delay while in sorrows furnace!
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Sep 27, 2005, 04:05 AM // 04:05
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#31
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Pre-Searing Cadet
Join Date: Sep 2005
Guild: Reversal Of Fortune
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It looks as if sword and axe both their down falls. I think the sword could use a few more elites however i do like having the ability to use a different elite instead of a sword attack.
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Sep 27, 2005, 04:34 AM // 04:34
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#32
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Lion's Arch Merchant
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Quote:
Originally Posted by cookiehoarder
I assumed since you guys had mass-degen/hexes on us you were using the sword warrior for conditions or the final thrust spike? (^Ran out of ideas as to why he did so)
Embryo also has too many builds x_X
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He runs Succor on the two primary monks (the third healer, run by me, is an elementalist/monk weird-ass build that has gobs of energy already), and Purge Signet -- so we wind up with two Mo/Me's with 5 pips of regen and an E/Mo who wouldn't notice an extra pip of regen anyway. In order for the hexes to kick in we have to outlast them, right?
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Sep 27, 2005, 04:48 AM // 04:48
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#33
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Krytan Explorer
Join Date: Aug 2005
Location: Canada
Guild: X Death Dragons X
Profession: N/E
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I LIKE AXE! just had to clarify that.
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Sep 27, 2005, 11:30 AM // 11:30
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#34
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on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
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Both weapons have good skills (cyclone is better than 100b, but axe rake is inferior to hamstring, final thrust is junk when compared to executioner, and so on). Risposte isn't worth talking about unless you think dueling is a good concept in GW.
Pick axes:
If you like big numbers on criticals,
If you want to squeeze the most damage out of your weapon (especially against runners),
If you need higher damage spikes,
If you want to deal damage while saving your energy for something else,
If you want the best combo multi-attack and if you want to keep your elite slot,
If you think you look cool/original with an axe
Pick swords:
If you want to inflict good conditions (cripple, bleed, deep wound) more easily and reliably,
If you want to save your adrenaline for Fear Me,
If you think you look cool/original with a sword,
If you're using the paladin template
Quote:
Originally Posted by Ishamael Sedai
Quote:
Originally Posted by FrogDevourer
Yes it is. The base damage is roughly equivalent. Axes are slightly better due to higher criticals on running targets, more adrenaline skills that give you spare energy for something else, and the Eviscerate/Executioner spike. Swords are very close behind with good damage/utility skills to begin with Hamstring. They just lack a couple of decent elite skills.
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It isn't just dps that matters but the spike that also matters. I'm not saying sword is better than axe but I think they are not very far apart.
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I'm not sure I understand why you quoted my post. What's your point?
__________________
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Sep 27, 2005, 11:41 AM // 11:41
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#35
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Xen of Onslaught Ladder [XoO]
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Quote:
Originally Posted by Entropius
He runs Succor on the two primary monks (the third healer, run by me, is an elementalist/monk weird-ass build that has gobs of energy already), and Purge Signet -- so we wind up with two Mo/Me's with 5 pips of regen and an E/Mo who wouldn't notice an extra pip of regen anyway. In order for the hexes to kick in we have to outlast them, right?
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Hrm, wouldn't the warrior get down to 0 energy fairly quickly and the succors would simply fall off?
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Sep 27, 2005, 12:30 PM // 12:30
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#36
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Krytan Explorer
Join Date: Apr 2005
Guild: Zero Files Remaining [LaG]
Profession: R/Mo
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Shrug I was killing stuff last night in tombs on my sword war with hundred galrath final hamstring <.<; 145 final thrust
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Sep 27, 2005, 12:59 PM // 12:59
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#37
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on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
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Quote:
Originally Posted by The Red Knight
Shrug I was killing stuff last night in tombs on my sword war with hundred galrath final hamstring. 145 final thrust
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*Shrug* I've killed stuff with a staff, and Eskimo mentioned a 200dmg eviscerate. Does that mean staves and axes are better?
__________________
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Sep 27, 2005, 02:46 PM // 14:46
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#39
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Each weapon has a use and unique look to it. WAAYYY more than any other mmorpg out there. This is a corpg so I won't look at it as such. However, the fact that a warrior can use any weapon in the book will mean something. Funny getting killed by a warrior [myself] hitting you in the spine with a max-dmg truncheon at 8 curses requirement...
[LOL]
The best warriors carry weapons at all ranges for all situations. [no, you don't use a wand when they're at full hp ya retards, unless you want to build adrenaline from a distance... When someone's only 20-40 hp from dying, and you've got a max dmg 2nd ranged weapon who's req. you meet, then BLAM, you win...]
I for one LIKE a sword warrior backing up my axe. Diversity forces more diversity to counter it.
A team full of axes will not do as well as a team with axe, sword, and hammer. Why? Tough to counter that's why...
Sword is also hot stuff when you decide to not bring a weapon elite. Why would you do that? So that you can support your already hard hitting sword attacks. [final thrust honestly is the most damaging weapon skill in this game if you meet it's 50% hp requirement. that req. is the reason it is said to suck by most people...]
I used to like swords a lot myself and shrugged off the notion about axe being better cause it took the same amount of adrenaline to deep wound. [maybe one more for sword since they have to be bleeding]
But when I learned that my precious sword doesn't bleed everything in pve [and hammer can't knock down wurms, ugh*] I've hopped on the axe cause NOTHING is safe from it in both PvP and PvE...
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Sep 27, 2005, 02:52 PM // 14:52
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#40
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Banned
Join Date: Aug 2005
Location: dayton ohio
Profession: N/Mo
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my axe war has never been bested by a sword war
just my 2 cents
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