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Old Dec 23, 2005, 06:56 PM // 18:56   #1
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Default Candy Weapons: The Good and the Bad

We'll take Candy Bow as an example...



The Good
- No requirements. Less requirement = more damage.

The Bad
- Not max damage.
- Can't be applied w/ mods. (accrdg. to players. I've not tried it yet)
- No bonus damage.

Now the question will be why use it if you have Drago's Sundering Flatbow?. The answer is, Candy Bow does more damage than Drago's Sundering Flatbow at 0 Markmanship. So players who don't have Markmanship (players who's not ranger but pulls enemies in PVE, IWAY w/r at Tombs, etc...) benefits on Candy Bow. This also applies on other Candy Weapons too.

Last edited by Evil_Chyros; Dec 23, 2005 at 06:58 PM // 18:58..
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Old Dec 23, 2005, 07:37 PM // 19:37   #2
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Because it looks cool.

Has the highest dmg for non-requirment bow too.
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Old Dec 23, 2005, 07:47 PM // 19:47   #3
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how about an IW Mes with a Candy Sword? I'm seeing good things there

[EDIT] I just thought of this, use the Candy Bow for UW and FoW Trapping groups
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Old Dec 23, 2005, 07:48 PM // 19:48   #4
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yeah that candy axe has more min dmg than anyother axe... NERF IT!!!!!!!!!!!

but that bow I know which build would use it already.... since it DOESNT have Ranger in the equation...
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Old Dec 23, 2005, 10:57 PM // 22:57   #5
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Quote:
Originally Posted by Evil_Chyros
We'll take Candy Bow as an example...
The Good
- No requirements. Less requirement = more damage.
Its close to midnight for me, so my mind may be foggy....but that didn't seem right to me..
Isn't req just a number that once not reached means you do starter level damage of your weapon? And once reached, it does damage according your attribute?
In other words, the lower req doesn't really do more damage... Or so I think I remember... (confirmation/ denial please?)
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Old Dec 23, 2005, 11:46 PM // 23:46   #6
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Quote:
Originally Posted by Makkert
Its close to midnight for me, so my mind may be foggy....but that didn't seem right to me..
Isn't req just a number that once not reached means you do starter level damage of your weapon? And once reached, it does damage according your attribute?
In other words, the lower req doesn't really do more damage... Or so I think I remember... (confirmation/ denial please?)
I do believe you are correct.

However... what is the range of a Candy Cane Bow?
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Old Dec 24, 2005, 03:46 AM // 03:46   #7
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dont you get some additional dmg % with every lvl above the req.? on a req 7 bow, you would do the listed dmg. but if i remember correctly, if you had 14 marks on a 7 req bow, you should do more than just the listed dmg. im not sure on this tho. thought i saw somethin like that on some article here.
and a candy cane bow is 15-15 dmg
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Old Dec 24, 2005, 03:47 AM // 03:47   #8
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candy cane bow has the range of a shortbow and shoots like one too!
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Old Dec 24, 2005, 04:03 AM // 04:03   #9
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Quote:
Originally Posted by Lt.Crumpet
dont you get some additional dmg % with every lvl above the req.?
NO

if you are below requirement you are penalized.

if you meet/exceed requirement you do the listed damage
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Old Dec 24, 2005, 04:13 AM // 04:13   #10
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Quote:
Originally Posted by imaginary friend
candy cane bow has the range of a shortbow and shoots like one too!
More like 15 foot range.You're better of throwing pebbles at target
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Old Dec 24, 2005, 04:20 AM // 04:20   #11
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Quote:
Originally Posted by Young Hero
More like 15 foot range.You're better of throwing pebbles at target
heh, i hit a 55 on a monk today, regular with my candy cane bow. Dont be dissin the bow!
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Old Dec 24, 2005, 05:11 AM // 05:11   #12
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The Candy Shield (+10 armor, req nothing) work wonder with my tiger fury axe beastmaster^^
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Old Dec 24, 2005, 06:04 AM // 06:04   #13
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i was wooping some fools in CA with my candy cane bow, and i had a IW mesmer using the sword too, we had fun
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Old Dec 24, 2005, 06:44 AM // 06:44   #14
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yea i went off trapping in uw with my candy cane bow, works great if a pull goes wrong(dangit), and you need to finish something off, since i have a total 0 pts in marksmanship while trapping.
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Old Dec 24, 2005, 07:58 AM // 07:58   #15
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Quote:
Originally Posted by Lt.Crumpet
dont you get some additional dmg % with every lvl above the req.? on a req 7 bow, you would do the listed dmg. but if i remember correctly, if you had 14 marks on a 7 req bow, you should do more than just the listed dmg. im not sure on this tho. thought i saw somethin like that on some article here.
and a candy cane bow is 15-15 dmg
You get additional damage for having Marksmanship over 12 (and less damage for having Marksmanship under 12). That's entirely separate from whether or not you meet the requirement.

Same goes for warrior attributes and melee weapons, of course.
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Old Dec 24, 2005, 09:19 AM // 09:19   #16
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Quote:
Originally Posted by NatalieD
You get additional damage for having Marksmanship over 12 (and less damage for having Marksmanship under 12). That's entirely separate from whether or not you meet the requirement.

Same goes for warrior attributes and melee weapons, of course.
ahh, that urban myth again...
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Old Dec 24, 2005, 03:01 PM // 15:01   #17
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The difference is in the critical hit rate, which increases as you level up the attribute.

Unfortunately 15-15 leaves little room for critical hits
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Old Dec 24, 2005, 03:10 PM // 15:10   #18
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Outta 5 HoH matchs I watched yesterday, 4 of them had Candy Bow users. A warrior (not even /ranger) was bowing the hero and actually doing dmg enough to pull that heros team into battle.

The sheilds were popular too for "Omg he wearing christmas item!" sake.
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Old Dec 24, 2005, 07:49 PM // 19:49   #19
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Because if you get lost you can eat it to survive.
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Old Dec 24, 2005, 07:55 PM // 19:55   #20
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My ranger with a Custimized Candy Cane Bow (CCCB?) was doing 30+ damage to Fire Imps outside LA. It's pretty decent damage, considering.

Quote:
Originally Posted by NatalieD
You get additional damage for having Marksmanship over 12 (and less damage for having Marksmanship under 12). That's entirely separate from whether or not you meet the requirement.

Same goes for warrior attributes and melee weapons, of course.
As was said before, that's an urban legend. With Marksmanship you do get a higher chance to critical though (read the description of Marksmanship).
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