Feb 01, 2006, 04:11 PM // 16:11
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#21
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Academy Page
Join Date: Dec 2005
Location: Netherlands
Guild: none atm
Profession: Mo/Me
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I know but when u cast it on a bonder, warrior, ranger or on a monk with full energy...
made some few changes like the prot and the tainter. Tainter gots smites now for the warrior
Last edited by stoelen; Feb 01, 2006 at 05:29 PM // 17:29..
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Feb 01, 2006, 06:43 PM // 18:43
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#22
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Ascalonian Squire
Join Date: Dec 2005
Guild: New Method
Profession: Me/Mo
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Quote:
Originally Posted by stoelen
Tainted flesh>pressure for monks
trappers>pressure for monks
malaise>pressure for monks
Suffering>pressure for monks
Well of profane>pressure for monks
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as far as tainted is concerned any restore condition or martyr monk easily takes care of that. true that trappers conditions can be restored too, but you get knockdowns and actual dmg with that. plus if you deny the prots energy, he can't restore the entire party because...well....he has no energy(even if he switches focus its not enough for the party). true that it could be martyred but then he has to worry about himself. so in the end, ED and trapper > tainted and trapper....no soup for you.
agreed that malaise is easily thrown off and suffering is a good skill for pressure, but more and more balanced monks these days don't worry about that because you're giving them nrg when they use inspired hex on that. mw escapes this if its placed and immediately surged or sig'd(after you see they aren't getting full dmg from burn/surge).
profane is degen that can't be denied as useful....assuming they don't have a fast cast corpse control. if they have one who sees you using well, gg because he'll beat you to it every time and you've wasted a slot. for iway, no question though, if you are on the target and start casting before he dies. IMO well run balanced is all about timing....hell, whole game is really.
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Feb 01, 2006, 07:54 PM // 19:54
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#23
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Ascalonian Squire
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Quote:
Originally Posted by stoelen
I know the problem with the damage vs balanced but look at this:
Tainted flesh>pressure for monks
trappers>pressure for monks
malaise>pressure for monks
Suffering>pressure for monks
Well of profane>pressure for monks
i think that vs balanced we do good enough dmg with eq/as(normally a 1 kil k/o if u put a obs flame after it)
and the degen is so high, i think we do great vs balanced.
against iway we WON'T lose for sure.
and about the health problem some1 told, if u use sup vigor with hale .....of fortitude u will be fine ^^
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Out of all that you listed only trappers create any real pressure for monks. The rest is either time efficient damage or more or less neglible to monks in normal builds.
Your monk setup is mediocre at best. Dwaynas kiss is an absolutely awful skill except in enchant stacking builds and having dwaynas+orison on a guy is just dumb. Spellbreaker seems really random and isn't going to be that great especially without blessed aura.
Stick crippling shot on the ranger. It's by far the best ranger elite in the game and a crippling shot trapper with apply poison is the best form of a trapper.
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Feb 01, 2006, 11:48 PM // 23:48
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#24
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Academy Page
Join Date: Sep 2005
Location: Ireland
Guild: Powerpuff Boys [PUFF]
Profession: W/
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Rangers don't have energy to spam crippling shot and lay traps. Also spellbreaker is a standard elite for infuser. It's mostly there to protect ghost when capping altars.
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Feb 05, 2006, 12:09 AM // 00:09
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#25
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Pre-Searing Cadet
Join Date: Feb 2006
Guild: Dead Presidents
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Similar to what my guild usually runs, we have 1 SS necro, 2 Migrane mesmers, 1 W/E, and 1 oath trapper.
whatever works for you though...and might do 1 E-Denial 1 migrane, that works as well.
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Feb 05, 2006, 01:03 AM // 01:03
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#26
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Australia
Guild: Shameful Spirits
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So...prez runs the mesmer build too now, huh?
Quote:
Originally Posted by Luddendorf
Spellbreaker seems really random and isn't going to be that great especially without blessed aura.
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If you have no spellbreaker, it is likely that you will never, ever cap.
If you wanted to take Divine Elemental's advice and switch to a Mo/N infuser (which I would do), you can move SB onto the second healer and drop WoH. You sacrifice a bit of healing for a more solid infuser.
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Feb 05, 2006, 04:12 AM // 04:12
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#27
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Wilds Pathfinder
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
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I didn't read anything but the original post.
My main beaf is running one hexer. A couple of monks can keep up with him by using Holy Veil; build down. If you're using it just to counter IWAY, run something that helps vs IWAY but is decent vs other teams too, such as a Crip Shotter and an Earth Ele with wards.
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Feb 05, 2006, 07:26 AM // 07:26
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#28
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Lion's Arch Merchant
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Quote:
Malaise is trash. A decent monk can shift it in a second, at the cost of 0 energy, through focus swapping.
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That should really be malaise is trash on a monk, because any decent monk besides a bonder will be using focus swaps. Rangers don't get focus swaps except for staff rangers, and warriors often can't or often don't think about brining one (although with the abundance of gale warriors this is not as true anymore). Necro's and eles are less prone to taking focus swaps although good ones most likely will. Its a good skill because its so spammable though, and on the right guys it still does do something.
Unless there is a terribly lot of dying going on, well of profane on a necro will usually not get up because most teams have someone with consume. On a mesmer thats a whole different ball of wax.
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Feb 05, 2006, 08:51 AM // 08:51
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#29
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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JR responded directly to someone saying that malaise is good for pressure against monks. He wasn't saying that Malaise doesn't own Rangers. However, Malaise is generally a weak hex against most casters, including Eles, because good players know how to focus swap, and you shouldn't be basing a build around beating bad players. Play to win.
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