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Old Feb 02, 2006, 03:28 AM // 03:28   #1
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Default Dark Aura builds in GvG, can they work?

Ok, for background read the last couple of pages of http://www.guildwarsguru.com/forum/s...615#post934615. Basically the whole thing spawned from a discussion about whether casters could serve as an offense, and the conclusion was, by and large, no (something I agree with). I threw out the idea of using dark aura necromancers with AoTL to do lots of armor-ignoring damage as offense, and the response was...energetic, to say the least.

My question is simple:

I'd like to know why
a) A build using dark bomber necros as offense couldn't possibly work in GvG, provided the other teammates can snare targets.

or

b) Why a build using a dark bomber or two in supplementary role (for example to kill warriors that are in YOUR backlines) couldn't possibly work.

Thoughts?
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Old Feb 02, 2006, 04:53 AM // 04:53   #2
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While using Dark Aura in 8vs8, it's probably more effective to have 16 Death Magic necro and some separate Blood necromancers.

While this makes up for good damage, it will be very hard to make a split build.
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Old Feb 02, 2006, 05:20 AM // 05:20   #3
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That depends heavily on your opponent.

I don't doubt the damage a dark aura necro can do, but in my opinion, they are as fragile as IW.

The reason due to that for one person to use both dark aura and all the touching skills, aura of the lich is one of the skills that shine. But if the build get destroy or lose function just because of one enchantment removal, it is better not having.

With 2 people doing 1 direction of damage that require extra watch from the monk, it might work... but I would probably want to have 3-4 monks by then.

I am willing to bet that you will catch your opponents offguard, but if they are any decent... they going to work around your weakness (which is plenty).

Enchantment removal
snare
degen
energy denial
spike (you are damaging yourself most of the time, easier target to spike than anything else out there)
probably more...

How fast can you kill a warrior? Com'on, the only time you get to kill them are either spike or they are out of the range of their monk. They might go as far as ignoring you, since you would have less offense at the front line meaning their monk got less pressure from your team.

If you can stick this necro in without sacrifising the front line offense, I think it will work, and work to an extend.

Last edited by Vermilion Okeanos; Feb 02, 2006 at 05:37 AM // 05:37..
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Old Feb 02, 2006, 06:27 AM // 06:27   #4
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Could we maybe see this "dark bomber" build you speak of? Because I can tell you now that I've never seen them being played in good GvG matches, so a bit more detail than "dark aura necro" needs to be given.
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Old Feb 02, 2006, 11:59 AM // 11:59   #5
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I've made a Dark Aura nuker team build in tombs and it worked fairly well. Basically 3 dark aura necros, a water ele or something to keep people from running, and monks.

That said, my team was the only team I've ever seen doing this as a team build.
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Old Feb 04, 2006, 05:48 AM // 05:48   #6
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Basic Dark Aura build is this, for the curious:

16 Blood
12 Death
Rest into your choice.

Aura of the Lich
Dark Aura
Dark Pact
Touch of Agony
Your Choice (usually Barbed Signet)
Your Choice (usually Blood Renewal)
Your Choice
Res Sig

Does about 100 armor-ignoring damage about every two seconds, so does about 50 dps. Play a few games in Random Arena and you'll see one eventually.

I had the answer to a) posted in the other thread, but it got deleted. The short version is: while the damage is comparable, a necro doesn't have the armor, damage reduction, or survival skills that a warrior has to be a viable front line character. Warriors generally survive a whole team firing at them, Necros generally get turned into Necro dust.

As for b), you could use them to kill Warriors in your backline, its just that there are better options. A Cripshooter can snare offensive targets and slow incoming Warriors. A Blindbot can blind and weaken Warriors while pumping out Heal Party. A Dark Aura Necro, on the other hand, only does one thing. It just kills Warriors, and its simply easier to slow down or weaken a Warrior than it is to kill them.
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Old Feb 05, 2006, 06:04 PM // 18:04   #7
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actiually it kills rangers too. It's a very good ranger-killer, especially against trappers when it gets a plague touched cripple off.
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Old Feb 05, 2006, 06:20 PM // 18:20   #8
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Because obviously its easy to walk up to enemy crippling shot rangers and expect them to stand next to you and die.

It's a dps build, except by its nature you won't ever get decent dps versus good teams and he'll end up just being a weak frontline target.
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Old Feb 06, 2006, 12:43 AM // 00:43   #9
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Yes, it's very easy to walk up to a crippling shot ranger right after a martyr, get crippled, and then plague touch them in the face and proceed to kill them.
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