Mar 21, 2006, 04:28 AM // 04:28
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#21
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Yea mind burn on a heal sig+frenzy warrior will ruin their day in just seconds.
-no mending
-bring r sig
-Don't use heal sig+frenzy at the same time.
-do not use fds/ids
Bam you are better than 90% of the warriors I see in pvp randoms
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Mar 21, 2006, 05:34 AM // 05:34
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#22
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Desert Nomad
Join Date: Feb 2006
Location: USA: liberating you since 1918.
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Quote:
Originally Posted by Byron
Since you're new, I'll assume you dont have any elites or sup runes, so try this:
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Just thought I'd clarify that. The goal was a learning build, not an optimum build.
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Mar 21, 2006, 05:43 AM // 05:43
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#23
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Academy Page
Join Date: Nov 2005
Guild: What Were You Thinking? [WTF]
Profession: N/Me
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My friend uses a W/N and gets along well.
Use a Status Ailment Axe warrior and equip Virulence as your elite. The result: Super ailments.
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Mar 21, 2006, 06:05 AM // 06:05
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#24
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Site Contributor
Join Date: Jul 2005
Guild: [out]
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Most warriors are built with all warrior skills except for 1-2 possible utility slots. The three popular brands of warriors are W/Mo for CoP, W/N for plague touch, and W/E for shock.
Example CoP W/Mo Bar
Sever Artery
Gash
Final Thrust
Contemplation of Purity
Charge
Sprint
Frenzy
Rez Sig
Example Plague Touch W/N Bar
Eviscerate
Executioner's Strike
Axe Rake
Bull's Strike
Plague Touch
Rush
Frenzy
Rez Sig
Example Shock W/E Bar
Eviscerate
Executioner's Strike
Penetrating Blow
Shock
Distracting Blow
Sprint
Frenzy
Rez sig
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Mar 22, 2006, 11:19 AM // 11:19
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#25
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Banned
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Why not revive the old school KD AS build?
12+3 Hammer
10 Earth
8+1 Strength
Be sure to use L helm and Stonefists.
1)Zerker Stance/Frenzy(Depends what pvp your doing)
2)Aftershock
3)Crushing Blow
4)Hammer Bash
5)Irresistable Blow/Mighty Blow
6)Devastating Hammer
7)Sprint
8)Rez Sig
During the #6-#2 Adren KD spike, the target is kept on the ground for around
8 seconds; you are also dealing massive damage (enough to take down a squishy w/o enchants or half a wammoh without stance).
The downside to hammer builds is that you can't use a foci offhand; therefor, limiting your energy. In addition, your attack speed is slow, but that can be solved by adren building with a sword/axe (you could also put zeal mod on it to recover your energy after a spike, which cost around 15-20 energy).
When using a war, always use glads.
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Mar 22, 2006, 11:22 AM // 11:22
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#26
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by kilika829
Why not revive the old school KD AS build?
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Because it's bad.
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Mar 23, 2006, 07:02 AM // 07:02
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#27
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Banned
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So why was it the ONLY build asked for before IWAY became the main stream build after E/Mo Draw Smite.(About 8 months ago.)
AS is definately betetr than most hammer builds in balance: if your balance is running a 2 war one with shock one with as, you can catch the enemy monk backline off guard. In addition, Warders with GoE, EQ will help your AS damage also.
IMO, shock wars is just Fotm build.
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Mar 23, 2006, 07:38 AM // 07:38
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#28
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Desert Nomad
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Quote:
Originally Posted by kilika829
So why was it the ONLY build asked for
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The same reason that sundering mods sell for the highest prices?
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Mar 23, 2006, 07:45 AM // 07:45
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#29
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Banned
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Quote:
The same reason that sundering mods sell for the highest prices?
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Incorrect. It is because W/E can outspike any other warrior build; therefor applying tremendous pressure to the enemy monk backline.
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Mar 23, 2006, 09:22 AM // 09:22
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#30
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Krytan Explorer
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Quote:
Originally Posted by NatalieD
The same reason that sundering mods sell for the highest prices?
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I agree.
Why do millions of people watch American Idol?
People are stupid. It was never a good build. AS lowers DPS on a hammer warrior and it uses 10 energy, energy better spent on 2 attack skills.
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Mar 23, 2006, 10:08 AM // 10:08
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#31
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Wilds Pathfinder
Join Date: Sep 2005
Profession: N/Me
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Quote:
Originally Posted by Rey Lentless
I agree.
Why do millions of people watch American Idol?
People are stupid. It was never a good build. AS lowers DPS on a hammer warrior and it uses 10 energy, energy better spent on 2 attack skills.
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Mostly because its quite funny lol, and now and again some of them are not to bad.
But yeah KD/AS was popular when smiting was the fotm, but they also had Ward againt Foes usually which only cost 10 energy back then.
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Mar 23, 2006, 10:56 AM // 10:56
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#32
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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I doubt he'd listen. I think I've already explained once to him already, AS has a horrible aftercast that you can use for more hits.
OMFG SUNDERING IS TEH PWNAGE!
Notice the comment below!
You sell it to nubs!
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Mar 23, 2006, 05:13 PM // 17:13
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#33
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Academy Page
Join Date: Mar 2006
Location: Southern California
Guild: Super Secret Squad [Shhh]
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most of the appeal of KD/AS is the AoE, it has decent dmg but you can effect a few members of the team as opposed to just 1.
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Mar 23, 2006, 06:19 PM // 18:19
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#35
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Frost Gate Guardian
Join Date: Sep 2005
Location: Netherlands
Guild: [천상캐슬]
Profession: Mo/
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#1 W/Elementalist: Shock
#2 W/Ranger: Tiger's Fury
#3 W/N: Plague Touch(GvG)
#4 W/Monk: Mending
#5 W/Mesmer: Not often used
I think shock is the best skill for a warrior so warrior ele
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Mar 23, 2006, 06:30 PM // 18:30
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#36
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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Quote:
Originally Posted by Maddie
#4 W/Monk: Mending
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PLEASE.
Don't reduce whammos to Mending. It is abusive and childish.
Mending is a powerful and great solo/farming PVE skill.
But inefficient in PvP.
CoP-Holy Veil combo is quite good. Mend Ailment too-helps a lot to remove your own conditions when your monk teamate is busy. Full adrenal builds while succoring/Holy wrathing/Bondering t your monks and using purge signet are fun too.
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Mar 23, 2006, 08:22 PM // 20:22
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#37
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Wilds Pathfinder
Join Date: Nov 2005
Guild: [NICE]
Profession: Mo/
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Quote:
Originally Posted by glountz
PLEASE.
Don't reduce whammos to Mending. It is abusive and childish.
Mending is a powerful and great solo/farming PVE skill.
But inefficient in PvP.
CoP-Holy Veil combo is quite good. Mend Ailment too-helps a lot to remove your own conditions when your monk teamate is busy. Full adrenal builds while succoring/Holy wrathing/Bondering t your monks and using purge signet are fun too.
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i have a w/mo and i've never even once used mending. i was afraid someone might see me cast it.....
i chose w/monk so i can solo. i hate playing him in arena because i know how dissapointing it is to find a freakin wammo on your team. they rarely have res sig and rarely do any real damage.
cop/holy veil is fan tastic
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Mar 24, 2006, 04:36 PM // 16:36
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#38
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Desert Nomad
Join Date: Feb 2006
Location: USA: liberating you since 1918.
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Quote:
Originally Posted by glountz
PLEASE.
Don't reduce whammos to Mending. It is abusive and childish.
Mending is a powerful and great solo/farming PVE skill.
But inefficient in PvP.
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Couldn't agree more. I'm ever so sick of those morons in arena who, after losing, laugh to see me using healing signet. Even with 12 in healing, mending and healing hands won't do anything but make your loss take longer to accomplish,and I should hope GW would make that clear in Factions. It is, after all, their fault that such a stereotype exists, with their pre-made builds.
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Mar 28, 2006, 12:34 AM // 00:34
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#39
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Pre-Searing Cadet
Join Date: Mar 2006
Guild: [Jade]
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After reading this thread, I decided to work up a few good starting Warrior Builds...
Tiger's Fury Warrior:
http://forums.subcreation.net/viewtopic.php?t=225
Attributes
Strength 9+1
Axe Mastery 12+1+3
Beast Mastery 9
Skills
Eviscerate
Executioner's Strike
Axe Rake
Disrupting Chop
Warrior's Cunning
Tiger's Fury
Resurrection Signet
Sprint
Anti-Condition/Plague Touch Warrior:
http://forums.subcreation.net/viewtopic.php?t=227
Attributes
Strength 12+1
Axe Mastery 12+1+3
Skills
Eviscerate
Executioner's Strike
Axe Rake
Disrupting Chop
Plague Touch
Frenzy
Resurrection Signet
Sprint
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Mar 28, 2006, 03:15 AM // 03:15
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#40
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Academy Page
Join Date: Dec 2005
Location: Mississagua, Ontario, Canada
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Quote:
Originally Posted by Byron
Couldn't agree more. I'm ever so sick of those morons in arena who, after losing, laugh to see me using healing signet. Even with 12 in healing, mending and healing hands won't do anything but make your loss take longer to accomplish,and I should hope GW would make that clear in Factions. It is, after all, their fault that such a stereotype exists, with their pre-made builds.
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Oh man, what a thrill i get when i use shatter enchantment on idiots using mending, its an overated enchanment. Seriously, it gives you -1 energy regen, and since some of these builds rely on some energy based skills, have fun waiting for it to rise.
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