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Old Apr 28, 2006, 01:30 AM // 01:30   #1
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Default Maxing weapon mastery with sup rune?

As I heard, after 12 mastery, the increase is smaller from 12 to 16. Is it worthy to max ( 15 or 16 ) in mastery with Sup runes while you have -75 HP penalty.

Similarly, is it better to get 2 less attribute but with 75 more HP.

Above case.i mean in PvP. Thanks
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Old Apr 28, 2006, 01:49 AM // 01:49   #2
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Always go with 16 in weapon mastery as a Warrior, barring Lieutenant's Helm.
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Old Apr 28, 2006, 01:59 AM // 01:59   #3
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the compensation after 12 goes down every level. it depends on what your trying to accomplish with the build and if theres anything else more worthwhile to put it in
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Old Apr 28, 2006, 02:11 AM // 02:11   #4
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Quote:
Originally Posted by Autumn_Leaf
the compensation after 12 goes down every level. it depends on what your trying to accomplish with the build and if theres anything else more worthwhile to put it in
While the returns are less beyond 12 than before, the difference between 12 and 16 weapon mastery is still night and day. It's not just the base damage that gets affected but also the critical hit rate. At 16 you score kills; at 12 you do not. A warrior's health only means something when he is out of position, has significant death penalty, or the last one alive. Eat the -75 health and Play to win.

What is more worthwhile for a warrior than being able to score kills for your team?
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Old May 04, 2006, 04:44 PM // 16:44   #5
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there is also a huge benefit for skills at 16 instead of 12 (+ damage for eviscerate on an axe warrior, for example)
16 all the way
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