May 02, 2006, 03:21 PM // 15:21
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#2
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Wilds Pathfinder
Join Date: Jun 2005
Location: UK
Guild: Portrayors of Valour [pV]
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Agreed on the battle chat idea.
Not too concerned about the other stuff...
Eventually you'll get to know the maps so well you'll know exactly which point has been taken. And doesn't it say something anyway when it happens? Oh and also, isn't there a little mini-map that says it? :s
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May 03, 2006, 06:20 AM // 06:20
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#3
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Desert Nomad
Join Date: Nov 2005
Location: Eh I forget... o_O
Guild: Biscuit of Dewm [MEEP]
Profession: R/
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it's not knowing the map - its not knowing where your team is...
need to be able to communicate 100% approved!
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May 03, 2006, 08:04 PM // 20:04
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#4
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Krytan Explorer
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I agree - team communication would benefit.
My idea would have each 4-player party be listed as party A, B and C. The whole team sees everything in Team Chat, but when someone speaks, their party identifier is listed first. Simple.
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May 05, 2006, 04:43 AM // 04:43
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#5
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Ascalonian Squire
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BTW: Hit U to see which points are currently owned.
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May 05, 2006, 06:32 AM // 06:32
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#6
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: N/Me
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Is it me or does it seem the Luxons ALWAYS cap the Res Orb first... Kursicks aren't even close before it gets capped.
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May 05, 2006, 07:11 AM // 07:11
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#7
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Academy Page
Join Date: Mar 2006
Profession: R/
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Quote:
Originally Posted by DarkZeal
Is it me or does it seem the Luxons ALWAYS cap the Res Orb first... Kursicks aren't even close before it gets capped.
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At Etnaran Keys the whole map favors the Luxons, because we are losing ground. The shrines are closer to the Luxon side so we can grab them faster.
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May 05, 2006, 02:05 PM // 14:05
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#8
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Lion's Arch Merchant
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yes, at saltspray beach it is an even match
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